
MCA: Conversations
Fully Compatible with MCA: Quests - Try It Out!
Deeper, less repetitive villager conversations for Minecraft Comes Alive: Reborn.
Your MCA villagers already have families, jobs, and hearts. MCA: Conversations gives them
something to say about all of it β how their day actually went, whether they like their work,
the neighbors, their fears, their regrets, and the gossip going around the village. Fewer canned
one-liners, more the sense that you're talking to someone who remembers you.
It's a lightweight add-on: no AI, no text generation, no servers phoned home. Just a lot of
hand-written dialogue wired into MCA's own conversation system, gated by your relationship and
what you've talked about before.
What it does
π¬ The Chat button, reimagined
MCA's existing "Chat" button now opens a clean Conversations hub instead of a random
one-liner. Pick a category and dig in β or click "Never mind." to step back out. (Prefer vanilla
Chat? One config toggle restores it.)
The hub is organized into six tidy categories instead of one endless list:
- Chit-Chat β how their day went, how they feel about the food
- Profession β how they feel about their work
- Village β the place and the people in it
- Events β news and gossip going around
- Personal β their life story, dreams, fears, feelings, regrets, and secrets
- Relationships β dedicated talk for spouses and family (hidden from strangers)
Empty categories simply don't show up.
π§ They remember what you asked
Villagers keep a per-player memory of your conversations (persisted with the villager, using MCA's
own long-term memory). Ask the same thing too soon and they'll gently call it out. Come back much
later and they'll revisit it on their own β "I've been chewing on what you asked meβ¦"
β€οΈ Conversations that earn their depth
Not everyone spills their guts to a stranger.
- Casual topics (their day, work, food, the neighbors) are open to anyone.
- Personal topics (life story, dreams, fears) open up at 25+ hearts.
- Intimate topics (feelings, regrets) need 60+ hearts and a prior heart-to-heart β unless
you're married to them.
- Secrets only come out once they've confided in you before.
Below the bar, villagers deflect β in character, not with an error.
π§βπΎ Personalized to each villager
Nobody sounds like a template:
- Profession-aware work talk with hand-written lines for every vanilla trade and the
professions added by popular mods β MCA's own roles, More Villagers, Ars Nouveau, Chef's Delight,
Ice and Fire, Vampirism, Werewolves. Any other mod's profession still gets a graceful
self-personalizing line.
- Food talk that respects MCA traits β vegetarians, the lactose intolerant, and more answer
differently.
- Kids and teens answer in their own voice β never with adult follow-ups.
- All 13 MCA personalities get flavored line overlays, so the gloomy villager and the flirty one
don't read from the same script.
π Gifts they're grateful for
Give a villager a gift they like and they'll stay grateful for about a day. Married partners will
even thank you for the specific item β "Still smiling about that poppy, if I'm honest."
π£οΈ Village gossip
Villagers notice marriages, divorces, births, and deaths happening around them and share the
news β with names β exactly once per player. Ask "Anything happen around here lately?" and see
what's going around.
π Spouse & family talk
Married partners and family get their own branches β Are you happy? Remember when we met? What
about our future? Is anything weighing on you?
Requirements
|
|
| Minecraft |
1.20.1 |
| Mod loader |
Forge 47.x |
| Required |
MCA Reborn 7.6.x |
| Required |
Architectury API 9.2.x (MCA's own dependency) |
| Optional |
MCA: Quests β unlocks quest-aware conversation lines when installed |
This is an add-on β MCA Reborn must be installed for it to do anything.
Optional: MCA: Quests integration
If you also run MCA: Quests, villagers become quest-aware in conversation: they'll mention work
that needs doing, react to quests you have active or ready to turn in, and the whole village hears
about a finished quest as fresh gossip. Everything degrades cleanly if Quests isn't installed β
MCA: Conversations works fully on its own.
Configuration
Everything is toggleable in config/mcaconversations-common.toml (generated on first run):
- Turn the whole Chat replacement off and get vanilla MCA Chat back.
- Enable/disable topics, gift gratitude, templated lines, and village gossip independently.
- Tune gossip scan frequency, event retention, and how long gratitude lasts.
Disabled features degrade to graceful fallback lines rather than breaking mid-conversation.
For datapack & modpack authors
Almost all of the dialogue is data, not code. MCA merges same-named questions across namespaces,
so packs can add topics, extend the hub, or plug into a category without touching Java. The Java side
only registers a handful of custom dialogue conditions and actions into MCA's public registries. See
the project's DATAPACK.md for the full JSON vocabulary.
Status & license
Alpha β actively developed; feedback and bug reports welcome. Licensed GPL-3.0-only, matching
MCA Reborn.