A client-side dynamic lighting API mod.
💡 What is Lucent?
Lucent is a dynamic lighting mod and API designed with configurability in mind. This mod will impact your FPS, but many steps have been taken to reduce the performance cost without overhauling Minecraft’s rendering engine.
If the mod reduces your FPS too heavily, check the config file for its many settings. The most impactful options are to reduce the lightRefreshRate and to disable smoothBlending.
- Optifine: It will work, although some dynamic lighting will behave strangely if Optifine’s dynamic lighting is enabled.
- Magnesium (1.16.5): Many parts of Lucent will break with this, and it is not recommended.
- Rubidium (Tested in 1.18.2): Dynamic lighting will work, but emissive textures won’t.
Mod Support (1.18.2 and up)
- Resource packs may define simple dynamic lighting for entities and items.
Mod Support (1.17 and up)
🤷 FAQ - Frequently Asked Questions
Doesn’t Optifine do this already?
There is dynamic lighting in Optifine, however it is NOT open-source. Lucent’s dynamic lighting has been completely written from scratch and is open-source, aimed for modpacks and developers that want to work with Lucent’s API for smooth dynamic lighting. Optifine CANNOT be distributed on CurseForge, so for those creating modpacks, who want dynamic lighting right out of the box, Lucent is great for modpack creators.
🤚 Support: If you have questions or any issues with our mods, read the FAQ! You can also either submit an issue on the issue tracker, or come into our Discord server where we can help you!