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JJK inspired superpowers

it's a JJK inspired superpower mod. Great for using this mod with boss fighting mods like cataclysm. this project is entirely made with AI.
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toji-survival-1.20.1-1.57.0.jar

File nametoji-survival-1.20.1-1.57.0.jar
Uploaded
Oct 18, 2026
Downloads
42
Size
5.3 MB
Mod Loaders
Forge
File ID
9239109
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:jjk-inspired-superpowers-1735806:9239109")

Learn more about Curse Maven

What's new

A major content update introducing new villages, companions, quests, guilds, NPC interactions, combat mechanics and optional mod integrations.

New companions — Roxxy and Lizzy

  • Isa has been renamed Roxxy and redesigned with a new appearance, animations and interaction system.

  • Roxxy can be permanently hired using a Binding Vow, follow players, return home and equip weapons, armor and accessories.

  • Added a five-heart relationship system. Defeating unique bosses together increases affection and unlocks stronger abilities, new home options and additional interactions.

  • At five hearts, Roxxy unlocks Black Flash, featuring a powerful ranged punch, red-and-black energy effects and lingering smoke.

  • Improved compatibility with modded equipment, enchantments, defensive abilities and Cataclysm armor.

  • Added Lizzy, a powerful physical companion who specializes in aggressive melee combat, charging attacks, shockwaves and returning weapons.

  • Lizzy can dodge attacks, heal herself, equip items and develop her own relationship with the player.

  • Attacking an unhired Lizzy triggers a temporary Berserk state with increased damage and evasion.

  • Added Lizzy's custom spear, barbarian-inspired appearance and optional cursed tiger companion.

New Meidenlife Villages

  • Added naturally generating Meidenlife Villages, available in cherry blossom and bamboo environments.

  • Introduced Horserers, horse-headed residents with several coat colors and their own spawn egg.

  • Added Meidenlife sorcerers, Horse Enforcers and specialized healer variants.

  • Horserers use melee weapons, critical axe throws, charging attacks and improved movement.

  • Enforcers perform charges, powerful groundslams and high jumps.

  • Added a large Meidenlife temple with an upper throne hall, weapon storage, garden and outdoor kitchen.

  • Lizzy naturally resides inside the temple.

  • Improved village roads, foundations, gates, vegetation and terrain adaptation.

  • Added tropical fish and additional bamboo decoration.

Adventurers Guild and Town Progression

  • Added Adventurers Guilds to villages, featuring a receptionist, quest board, lounge and reading room.

  • Introduced a personal town-level progression system.

  • Complete quests, deliver supplies and defend settlements to earn town XP and rewards.

  • Higher town levels unlock better trading opportunities and discounts.

  • Added scheduled village-defense quests with contribution-based rewards.

  • Introduced a quest book, active and completed quest tracking, improved objective markers and clearer progression interfaces.

  • Redesigned the receptionist with a custom character model and improved dialogue interactions.

Inns, Taverns and Travelers

  • Added ruined inns to both village types.

  • At town level 2, players can repair an inn for 10 diamonds, earning 200 town XP.

  • Restored inns contain a tavern, four upstairs guest rooms and an innkeeper.

  • Sleep at an inn to advance time and restore health and hunger.

  • At town level 5, sleeping also grants four lasting absorption hearts.

  • Added a barmaid offering eight custom drinks for emeralds or diamonds.

  • Residents occasionally visit taverns in the evening and participate in social interactions.

  • Added traveling NPCs from other settlements who share information about their homeland and offer travel guidance.

  • Expanded sorcerer and Horserer trading to a pool of 40 potential offers.

Village Travel System

  • Players can pay one Binding Vow to travel to another compatible village.

  • Added a travel interface with loading information, fade transitions and cancellation.

  • Improved destination searching with location caching and safer gate generation.

  • Expanded village searching to a maximum distance of 50,000 blocks.

  • Travelers arrive outside the destination gate, facing its entrance.

  • Added optional Waystones integration, placing named waystones in generated settlements.

Combat and Abilities

  • Gojo: Red can reflect supported projectiles, while Blue can capture and launch projectiles.

  • Increased Blue's pulling radius and adjusted its interaction with larger mobs.

  • Added a two-minute cooldown to Unlimited Void.

  • Improved Girl Punch with airborne stun effects.

  • Reworked Girl Shout with enemy attention mechanics and an upward charm ability.

  • Reworked the Split Soul Katana's Soul Damage mechanic, including stacking effects, timers and different stack limits.

  • Improved Toji's resistance to Cataclysm stun effects and Elytra wall-collision damage.

  • Returning spears can now damage enemies during their return flight.

  • Added Mimicube counterattacks that imitate powerful player techniques.

  • Added special combat interactions with several Alex's Mobs creatures and Cataclysm projectiles.

  • Expanded combat behavior for sorcerers, Horserers and companions.

  • Added scheduled target training for village residents, interrupted during raids.

Sukuna Progression

  • Introduced the initial Sukuna cursed-object quest.

  • Players can encounter a shrine challenge involving three waves of cursed enemies.

  • Completing the encounter grants a Sukuna Finger.

  • Consuming the finger unlocks a new branch for the player's existing power progression.

  • Further Sukuna techniques and branch progression are planned for future updates.

NPC Interactions and Improvements

  • Added animated speech bubbles and character-specific dialogue.

  • Roxxy and Lizzy have additional dialogue based on affection and events.

  • Added contextual NPC conversations involving training, home activities, taverns and village events.

  • Improved companion inventories and equipment management.

  • Added custom interaction menus positioned around the player's crosshair.

  • Improved village resident pathfinding, healing, trading and home behavior.

  • Added protection against certain village-damaging creeper explosions.

  • Improved existing village decorations, roads and lighting.

Models, Visuals and Bug Fixes

  • Added updated 3D models for Roxxy, Lizzy, the receptionist and Lizzy's spear.

  • Improved companion proportions, clothing details, hair and weapon textures.

  • Improved Horse Enforcer models with muscular horse bodies and multiple cosmetic variants.

  • Fixed several third-person weapon rotations and positioning issues.

  • Improved particle effects for Black Flash and Purple techniques.

  • Fixed companion dog protection, interaction-menu issues and several combat behaviors.

  • Improved village generation to prevent obstructed roads, misplaced structures and unsuitable terrain placement.

  • Updated lantern placement to face village pathways.

  • Improved travel loading screens and NPC animation transitions.

Optional Mod Compatibility

  • Alex's Mobs: additional creature interactions, combat counters and cursed companion support.

  • Jade: displays Soul Damage effect information.

  • Serilum's Villager Names: gives ordinary sorcerers generated names.

  • Waystones: automatically generated village waystones and location names.

  • Cosmetic Armor Reworked: additional companion cosmetic equipment support.

  • Terralith: compatible biome generation for villages where suitable terrain is available.

Required Dependencies

  • GeckoLib

  • Player Animator

  • L_Ender's Cataclysm

  • Curios API

  • Required library dependencies of these mods, where applicable.

Important Notes

  • New village buildings and layouts generally require newly generated chunks. Existing settlements are not automatically rebuilt.

  • Some integrations and advanced companion abilities may require additional testing with specific modpacks.