Ghostworks-2026.07.24-v2.0.1.jar
Curse Maven Snippet
What's new
Ghostworks v2.0.1 - The Overgrown Castle
Ghostworks v2.0.1 introduces the Ruined Castle: a vast, overgrown landmark whose broken towers, buried floors, climbable growth, and dormant guardians form a new exploration and boss chapter.
Highlights
- Added a multi-level Ruined Castle with towers, courtyards, dungeons, arches, timber structures, froglights, gardens, and environmental storytelling.
- Added thick, twisting leaf routes across the outer walls. These growths serve as organic walkways and climbing paths between castle levels.
- Added terrain-aware bridge supports, ladders, and leaf ledges for castles formed against mountain terrain.
- Added the Sentinel Overlord and supporting Moldsworn Sentinels.
- Added Leafbound Pouncers, silent leaf-colored ambushers that use knockback and can appear on walls, upper floors, and foliage.
- Reworked the Ghostworks Guide lore into a modern-and-archaic voice.
- Added an early indirect castle hint without publishing exact coordinates.
- Expanded Sandai Kitetsu to eleven escalating hunger messages before the Demon Slayer awakens.
Release Hardening
- Added automated release GameTests for Sandai progression, boss spawning, duplicate-boss prevention, castle victory persistence, fog boundaries, and castle entity attributes.
Requirements
- Minecraft 26.1.2
- NeoForge 26.1.2.76 or a compatible 26.1 update
- Java 25
- JEI is optional but recommended for recipe viewing
Existing worlds are supported. Castle upgrade versions rebuild updated exterior and dungeon portions when the landmark is loaded.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

