Ghostworks-2026.07.24-v2.0.1.jar
Curse Maven Snippet
What's new
Ghostworks v2.0.1 - The Overgrown Castle
Ghostworks v2.0.1 introduces the Ruined Castle: a vast, overgrown landmark whose broken towers, buried floors, climbable growth, and dormant guardians form a new exploration and boss chapter.
Highlights
- Added a multi-level Ruined Castle with towers, courtyards, dungeons, arches, timber structures, froglights, gardens, and environmental storytelling.
- Added thick, twisting leaf routes across the outer walls. These growths serve as organic walkways and climbing paths between castle levels.
- Added terrain-aware bridge supports, ladders, and leaf ledges for castles formed against mountain terrain.
- Added the Sentinel Overlord and supporting Moldsworn Sentinels.
- Added Leafbound Pouncers, silent leaf-colored ambushers that use knockback and can appear on walls, upper floors, and foliage.
- Reworked the Ghostworks Guide lore into a modern-and-archaic voice.
- Added an early indirect castle hint without publishing exact coordinates.
- Expanded Sandai Kitetsu to eleven escalating hunger messages before the Demon Slayer awakens.
Release Hardening
- Added automated release GameTests for Sandai progression, boss spawning, duplicate-boss prevention, castle victory persistence, fog boundaries, and castle entity attributes.
Requirements
- Minecraft 26.1.2
- NeoForge 26.1.2.76 or a compatible 26.1 update
- Java 25
- JEI is optional but recommended for recipe viewing
Existing worlds are supported. Castle upgrade versions rebuild updated exterior and dungeon portions when the landmark is loaded.
This mod has no additional files

