Emberflow 1.0.6 · Minecraft 26.2
Curse Maven Snippet
What's new
Safety and stability update: fixes found in a full code check.
🐛 Fixed
- 💥 No crash without Sodium: the game could crash on the first frame when Sodium was not installed. Emberflow now starts cleanly on its own.
- 🔍 Render scale comes back: switching adaptive render scale off left the picture at the last lowered resolution until the shader pack was reloaded. It now returns to your Vitrail setting at once.
- 🧠 Less memory: entities of the last world were kept after leaving it. They are let go now.
🔧 Improved
- 🛡️ Self-test for the faster mob path: the first mobs are still written by Vitrail while Emberflow compares its own result byte for byte. Only if both agree does the fast path switch on, so a future Vitrail update cannot break mobs.
- 🙋 Vulkan question only once: if you choose to stay on OpenGL, Emberflow remembers that and no longer asks at every start.
- ⚙️ Settings file is checked: numbers typed into
emberflow.propertiesby hand are brought into a sensible range. - 🤝 Friendlier to other mods: the monitor choice no longer clashes with mods that touch the same spot of the game.
🇩🇪 Sicherheits- und Stabilitäts-Update: Fehler aus einer kompletten Code-Prüfung behoben.
- 🐛 Behoben: kein Absturz mehr ohne Sodium, die Renderauflösung kommt nach dem Abschalten der adaptiven Skalierung sofort zurück, weniger Speicher nach dem Verlassen einer Welt.
- 🔧 Besser: der schnelle Mob-Pfad prüft sich zuerst selbst gegen Vitrail, die Vulkan-Frage kommt nur noch einmal, die Einstellungsdatei wird geprüft, weniger Konflikte mit anderen Mods.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

