promotional bannermobile promotional banner

Custom Stars [Forge]

Configurable star size, count, and color

Custom Stars -- Configurable Star Size and Count

  • Cloth Config is required!


    Full Credits to b3spectacled

     

    This is a simple client-side mod that allows you to configure the size, number, and overall color of stars in the night sky.  There are also some End Sky options.

    Made as a companion mod to my old world gen mod, Modern Beta, you can use this to restore the original pre-1.3.1 stars!
    This is a port and the original mod is found here

     

    =================================================================

     

    Configuration

     

    You can configure Custom Stars through the config/customstars.json file.

    The current options are:

     

    Star Size/Count

    • Base Size (default: 0.15): Base star size.
    • Max Star Size Multiplier (default: 0.1): Multiplier for maximum star size.  Higher values will increase maximum star size. Setting to 0 will make all stars the size of base_size.
    • Star Count (default: 1500): Number of stars to render.
    • Star Brightness (default: 1.0): Overall brightness of stars.

     

    Star Noise

    • Star Noise (default: false): Enable/disable rendering stars with a noisemap.
    • Star Noise Seed (default: 10842): Seed for star noise sampler.
    • Star Noise Threshold (default: 0.5): Noise threshold for star placement. Higher values mean stars will be grouped in smaller areas.
    • Star Noise Percentage (default: 50): Percentage of stars distributed using noise vs. having vanilla randomized positions.

     

    Star Color

    • Star Color Type (default: SINGLE): Color type of stars, either SINGLE (Single star color), RANDOM (Randomly generated star colors), or CUSTOM (Randomly picked star colors from a custom list).
    • Single Star Color: RGBA color values for SINGLE star color type.
    • Custom Star Colors: List of RGBA color values for CUSTOM star color type. Can be modified in Mod Menu or in the config file.

       

      Moon

      • Moon Deadzone (default: false): Prevent stars from rendering on the moon texture.
      • Moon Deadzone Shape (default: SQUARE): Shape of the moon deadzone, either SQUARE or CIRCLE.
      • Moon Deadzone Size (default: 5.0): Size of moon deadzone.

      Night Sky Color

      • Red (default: 0): Red color component of night sky, range 0-255.
      • Green (default: 0): Green color component of night sky, range 0-255.
      • Blue (default: 0): Blue color component of night sky, range 0-255.

     

    End Sky

    • Size Multiplier (default: 1.0): Multiplier for end sky texture size, range 0.0-1.0.
    • Red (default: 40): Red color component of end sky, range 0-255.
    • Green (default: 40): Green color component of end sky, range 0-255.
    • Blue (default: 40): Blue color component of end sky, range 0-255.
    • Alpha (default: 1.0): Multiplier for end sky brightness.

     

    For classic pre-1.3.1 stars, use the following values:

    • Base Size: 0.25
    • Max Star Size Multiplier: 0.25
    • All other options should be left at default.

     

    =================================================================

     

    Credits

     

    • Thanks to egeesin for providing Turkish translations.
    • Thanks to Francy-chan for updating to 1.18.2

     

 

The Custom Stars [Forge] Team

AnvilGod tier frameprofile avatar
  • 1.4K
    Followers
  • 38
    Projects
  • 1.0B
    Downloads

More from MehVahdJukaarView all

  • Moonlight Lib project image

    Moonlight Lib

    Forge and Fabric lightweight library with utilities such as custom Villagers AI, data driven trades, global datapack, custom Map Markers, First and third person item animations, dynamic assets generation, dynamic registration & more

    • 277.8M
    • August 23, 2026
  • Polytone project image

    Polytone

    Custom Block Sounds, Colors, Lightmaps, Colormaps, Post Shaders, Custom Item Models, Biome Variant Textures, Gui modifiers, Tooltips, Custom Particles, Creative Tabs. Supports Optifine format. For Resource Packs

    • 9.5M
    • August 22, 2026
  • Nautilus Studio - Pack Editor IDE project image

    Nautilus Studio - Pack Editor IDE

    Resource Pack and Datapack general IDE json editor and generator. Automatically supports codecs from any mod and generates a friendly UI for them with previews and syntax highlight

    • 1.2K
    • August 22, 2026
  • Farmer's Delight Refabricated project image

    Farmer's Delight Refabricated

    Modern Fabric port of the cooking and farming mod, "Farmer's Delight"

    • 20.2M
    • August 21, 2026
  • Moonlight Lib project image

    Moonlight Lib

    Forge and Fabric lightweight library with utilities such as custom Villagers AI, data driven trades, global datapack, custom Map Markers, First and third person item animations, dynamic assets generation, dynamic registration & more

    • 277.8M
    • August 23, 2026
  • Polytone project image

    Polytone

    Custom Block Sounds, Colors, Lightmaps, Colormaps, Post Shaders, Custom Item Models, Biome Variant Textures, Gui modifiers, Tooltips, Custom Particles, Creative Tabs. Supports Optifine format. For Resource Packs

    • 9.5M
    • August 22, 2026
  • Nautilus Studio - Pack Editor IDE project image

    Nautilus Studio - Pack Editor IDE

    Resource Pack and Datapack general IDE json editor and generator. Automatically supports codecs from any mod and generates a friendly UI for them with previews and syntax highlight

    • 1.2K
    • August 22, 2026
  • Farmer's Delight Refabricated project image

    Farmer's Delight Refabricated

    Modern Fabric port of the cooking and farming mod, "Farmer's Delight"

    • 20.2M
    • August 21, 2026