
Description
[This mod is now retired, please see BlueStaggo's Moderner Beta! Thanks for your support!]
A Modern Beta for Modern Minecraft!
Fabric API is required!
Welcome to Modern Beta! Modern Beta was born out of the desire to see classic old world generation in modern Minecraft, with modern features and generation. This mod re-implements the Beta, Alpha, Infdev, and Indev terrain generators for a nearly block-for-block perfect recreation.
Comments, feedback, suggestions are welcome! See the FAQ section below if you have a question that may have already been answered.
Features
Chunk Generator Options:
- Beta 1.7.3
- Skylands
- Alpha 1.1.2_01
- Infdev 20100611
- Infdev 20100420
- Infdev 20100415
- Infdev 20100227
- Indev 20100223
- Classic 0.30
- Pocket Edition v0.6.0 alpha
Rendering Options:
- Client-side Beta sky/fog colors. Enjoy those deep blue and purple skies!
- Client-side Beta biome colors. Smooth biome color transitions, variation in tall grass coloration!
- Client-side option to turn off sunset colors.
- Client-side option to use old fog colors.
- Client-side option to render game version in top-left corner of window.
Other Features:
- Server-side support, no new custom content is added so clients don't need the mod to join.
For the authentic Beta look, try the following!
- Golden Days: My favorite classic Minecraft resource pack. Presently there are issues if used as-is with Colormatic, documented here.
- Nostalgic Tweaks: Includes many faithful recreations of old clientside features.
Configuration / Server Installation
Please see the Modern Beta wiki for more information on configuring the mod for single-player and servers.
FAQ
Find the FAQ here.
Credits
- Thanks to SuperCoder7979, whose work helped me understand Fabric, particularly in the area of worldgen, and for allowing me to use their GoVote and mixin code.
- Thanks to MrBurger, Ted80, Minecrell, and SkyDeckAGoGo, whose lovely mods and data packs inspired me to create Modern Beta.
- Thanks to Arenovas, for Indev 20100223 mappings, and ClassiCube, for documenting the Minecraft Classic generation algorithm for additional implementation details.
- Thanks to Amb0s and Paulevs for their assistance in porting the Infdev 20100415 terrain generator and allowing me to reference their ports.
- Thanks to comp500 for contributing a crash fix.