[Forge 26.3] Auto HUD 9.3
Curse Maven Snippet
What's new
9.3
- Re-implement reveal type
- Reveal elements if their maximum value changes (for example, maximum health)
- Add option to always link experience bar and level
- Ensure the experience level remains fully on screen even if no elements below it are shown
- Add option to hide chat and "leave bed" button when sleeping
- Add global minimum/maximum fade limits
- Fix elements overlapping when minimum fade was specified
9.2
- Fix: items on the HUD were always rendered at the hotbar's opacity rather than their containing element's
- Add missing translation keys
9.0
- Massive rework, see previous changelog
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

