[Fabric 26.2] Auto HUD 9.0-beta.3
Curse Maven Snippet
What's new
9.0-beta.3
- New option to always show food bar when mounted
- New option to have the hotbar move out a percentage of its height; this allows for items with a minimum alpha setting to still be rendered half onscreen if desired
- More generic mod compatibility work: generic elements got more config options
9.0-beta.2
- Fix player state desyncing (when going through Nether portals, but also in general)
- Fix static element behaviour (player list would wrongfully be hidden)
- Add next level of generic mod compatibility: Registered modded status bars will properly move when their parent is hidden
9.0-beta.1
- Port to 26.2
- Massive rewrite! Almost all of the internals have changed.
- New feature: elements now move towards their closest screen edge so they do not float anymore!
- Warning: it should now have better mod compatibility out-of-the-box, but currently no explicit mod support built in!
- Currently working: anything that simply moves or decorates vanilla bars (raised, detailab, apple-skin, …)
- Currently not working: anything that replaces or adds status bars
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

