
AE2 Better Magnet Card
- 61.5K
- Mods
AE2 Better Magnet Card lets the Magnet Card, when installed in an AE2 wireless/portable terminal, send picked-up items straight into the ME network instead of your inventory.
- 61.5K
- May 19, 2026
- Mods
- +2

AE2 Toggleable View Cells
- 7.5K
- Mods
Toggle AE2 View Cells on/off with a right-click. Disabled cells stop filtering your terminals and show a clear disabled icon. Works with the standard AE2 View Cell and compatible modded variants.
- 7.5K
- April 28, 2026
- Mods
- +2

AE2 Odds & Ends
- 260
- Mods
AE2 Odds & Ends adds small, configurable quality-of-life features and extra polish to Applied Energistics 2.
- 260
- March 18, 2026
- Mods
- +2

AE2 Fluid Terminals Rework
- 400
- Mods
Improves AE2 fluid terminals: FILL works with an empty cursor by auto-selecting the first compatible fluid container in your inventory (hotbar first). Normal cursor behavior and EMPTY are unchanged.
- 400
- March 6, 2026
- Mods
- +2

AE2 Better Magnet Card
- 61.5K
- Mods
AE2 Better Magnet Card lets the Magnet Card, when installed in an AE2 wireless/portable terminal, send picked-up items straight into the ME network instead of your inventory.
- 61.5K
- May 19, 2026
- Mods
- +2

AE2 Toggleable View Cells
- 7.5K
- Mods
Toggle AE2 View Cells on/off with a right-click. Disabled cells stop filtering your terminals and show a clear disabled icon. Works with the standard AE2 View Cell and compatible modded variants.
- 7.5K
- April 28, 2026
- Mods
- +2

AE2 Odds & Ends
- 260
- Mods
AE2 Odds & Ends adds small, configurable quality-of-life features and extra polish to Applied Energistics 2.
- 260
- March 18, 2026
- Mods
- +2

AE2 Fluid Terminals Rework
- 400
- Mods
Improves AE2 fluid terminals: FILL works with an empty cursor by auto-selecting the first compatible fluid container in your inventory (hotbar first). Normal cursor behavior and EMPTY are unchanged.
- 400
- March 6, 2026
- Mods
- +2



