Addon for Recruits that introduces autonomous villages with their own center, faction, roles, and internal logic. Settlements organize themselves, manage recruits, and function as self‑sustaining communities without player intervention.
This mod adds a powerful and unique illager to each raid wave. One such illager will spawn in each of the seven raid waves, and defeating them will yield some loot related to them.
War System is a Minecraft 1.20.1 datapack that adds dynamic combat events to raids. Ravagers call reinforcements, witches summon infected zombie villager units, making survival more reactive and engaging.
CustomRaids Integration adds configurable MineColonies raids supporting any mob, including modded creatures. Create raid types, choose entities, names, set count/level/weight, and manage all settings in-game via UI.
Adds an "infectious" desert to your world (that will not spawn on its own). This desert can also "cleanse" other infections. Contrary to most infection mods you can live in this desert.
A virus dormant in the Crimson Forests of the Nether escaped to the Overworld. Now with access to water, it began evolving into horrors one could only imagine....