Description
Roadmap
Translate your Hytale mod without leaving the game
Translation Helper brings language editing, automatic translation, and localization checks into one in-game workspace.
Whether you are adding your first translation or maintaining several languages, you can browse your .lang files, fill translation gaps, and check the keys used by your mod directly inside Hytale.
A graphical workspace for your translations
- Edit multiple languages together: review and update translations for the same key in one panel.
- Find what needs attention: browse the key tree, search entries, switch between All and Missing, or jump straight to Next Missing.
- Track translation coverage: color-coded states and a graphical coverage bar show how much of the selected file is translated.
- Manage your language files: create keys, delete outdated entries, and generate new languages with skeleton files containing the existing keys.
- Stay in control of your edits: save changes explicitly, reset unsaved edits, and receive prompts before switching files or closing with unsaved work.
Scrollable key and language panels keep larger projects manageable.
Automatic translation with visible progress
Use Auto to fill missing translations for the selected key, or Auto All to process missing values throughout the current file.
Translation requests run in the background. A waiting dialog shows the current key and target language, elapsed waiting time, a progress bar, and successful and failed request counts.
You can cancel a running job. Completed translations remain available for review and saving.
PLC: find missing keys used by your mod
The Prefab Localization Checker (PLC) scans a selected mod folder for localization references and checks whether those keys are defined in your chosen primary language.
- Choose the language to check: available language folders are detected automatically, and your selection is remembered.
- Inspect the results: search and filter references, browse missing keys, and see which source assets use each key.
- Create missing entries: add empty skeleton keys to the selected primary language after confirmation, preserving existing values.
- Follow scan progress: scans run in the background and can be cancelled.
- Keep the previous checking mode: Any language (legacy) checks for definitions across all languages and retains creation across all languages.
PLC checks whether a key exists. Empty values still count as defined keys; translation coverage is shown separately in the editor.
Two ways to open your tools
/translationhelper— opens the translation editor./translationhelper-plc— opens the PLC Scanner.
You can also find both tools in the Translation Tools section of the admin tools, above Miscellaneous Tools. Each has its own Hytale-style icon. Place a tool in your hotbar, hold it, and right-click to open it. Tool items use the same permissions as the commands.
Getting started: install the mod, start your world or server, open the editor, and set the source path to your mod's Server/Languages folder. Use the mod folder itself as the scan path in PLC.
⚠️ Automatic translation uses external services. Review generated translations before saving, and do not submit personal, confidential, or sensitive data.
Download Translation Helper and give your mod's translations a dedicated in-game workspace.






