Your real combat numbers, straight from the game
Other addons estimate combat numbers from tables people worked out by hand years ago. TrueHit asks the game.
WoW Forever gives addons the exact functions the server uses. TrueHit shows you their answers: how many of your blows will be glancing against this target, how much of your damage its armor absorbs, what one more point of Agility is worth for your character, right now.
Type /th to open the panel.
What it shows
Your target
- its defense skill
- how many of your auto-attacks will be glancing blows, and how much damage each one loses
- its armor, and the share of your physical damage it absorbs
- its magic resistances
You
- the hit bonus from your gear, for weapons and spells
- your critical strike chance: melee, ranged, spells
- attack power, attack speed of each weapon, spell damage bonus
- dodge, parry, block, and your own resistances
What one more point gets you
- for each characteristic that gives critical strikes to your class, exactly how much one more point adds
- for each combat rating you have, what it gives now and what one more point would add
Commands
- /th - open or close the panel
- /th reset - move the panel back to the center of the screen
- /th probe - print the raw values the game returns
Honest numbers, even in combat
During combat the game hides some numbers from addons. TrueHit then shows nothing rather than a wrong number, and tells you so. Everything comes back when combat ends.
Languages
English, Français, Deutsch, Español, Italiano, Português do Brasil, Русский.
Names that belong to the game (spell schools, characteristics, weapon slots) come from the game client itself, so they are exact in every language the game supports, Korean and Chinese included.
Feedback
This is a first version. If a number looks wrong, type /th probe and post the result in the comments: it shows exactly what the game returned.

