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MyForeverJourney

Automatic adventure journal for WoW Forever. Tracks what your character experiences in the background and turns it into a chronicle you can browse, filter, and replay.
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Description

MyForeverJourney

Automatic adventure journal for WoW Forever. Tracks what your character experiences in the background and turns it into a chronicle you can browse, filter, and replay.

Pages

Page Content
Overview Statistics, recent events, today's activities
Journey Map Original map artwork with your routes (color-coded by travel type), event markers, playback at 1x/2x/4x/8x, timeline, filters by time period/session/day and event type. Left-click an area to open it, right-click to go back, scroll wheel to zoom
Quest Tree Quests organized by zone in a tree structure: completed, active, abandoned, and known follow-up quests
Timeline All events grouped by day, search, filters, details, "Show on Map"
Dungeons One entry per visit: group, bosses, loot, duration
Items & Loot Acquired items with source and confidence level
Players All companions with shared experiences, plus the social network
Statistics Playtime, time per zone, distance traveled, gold, levels, enemies
Settings Tracking, data sharing, interface, backup/export

Controls

  • /mfj or /myforeverjourney – Open the window (also accessible via the minimap button)
  • /mfj map | tree | timeline | stats | settings – Navigate directly to a page
  • /mfj note <Text> – Add a personal note to your chronicle
  • /mfj status – Display a brief status summary in chat, /mfj debug – Toggle debug output on/off

Good to Know

  • Quest chains: (connecting lines in the tree) are provided by the QuestDB addon (LibQuestDB). Without it, quests are displayed by zone without connections – no relationships are fabricated.
  • Confidence levels: The colored dot next to each entry indicates whether something is confirmed (green), inferred (yellow), or unknown (gray).
  • Data sharing with other players is disabled by default. When enabled, the addon only exchanges profiles and completed quests with members of your own group. Each can be disabled individually. Position, inventory, and gold are never shared.
  • Data storage: Stored per character in WTF\Account&lt;Account&gt;&lt;Realm&gt;&lt;Character&gt;\SavedVariables\MyForeverJourney.lua. Settings include a text-based backup (which can be re-imported), as well as JSON and CSV export.
  • Activities that took place before installation and routes traveled inside dungeons cannot be recorded. All limitations are documented in DESIGN.md.

MyForeverJourney Team

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