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KeyPilot | Mythic + Timer

All-in-one Mythic+ timer and coach: track your key, race your best runs, review each run, and climb your score smarter.
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File nameKeyPilot-2.1.4.zip
Uploader
BlindluckBlindluck
Uploaded
Jul 23, 2026
Downloads
25
Size
475.8 KB
Flavors
Retail
File ID
8496450
Type
R
Release
Supported game versions
  • 12.1.0
  • 12.0.7

What's new

KeyPilot 2.1.4

Fixes:

  • Crest, deaths and forces stay on screen after a key ends, instead of clearing the moment the last boss died.
  • Root cause: the "left the dungeon" check was testing whether the key was still active, not whether you were still in the instance.
  • The summary now holds until you actually zone out, then clears normally.
  • Starting a second key in the same dungeon re-arms correctly.

Death count

  • Post-key deaths show the real number instead of 0.
  • Root cause: C_ChallengeMode.GetDeathCount is a secret value in Midnight, so every numeric guard around it failed and the internal counters were pinned at 0 for the whole run
  • Now sourced from KeyPilot's own party-death tracking (UnitIsDeadOrGhost edge detection)
  • Time lost to deaths is derived at 5s per death,

Timer

Result line

  • "beat timer by 6:30" no longer overlaps the clock.
  • The subtext sits beside the hero number, which suits short in-key labels (remaining, elapsed) but not the longer result phrase.
  • It now measures the space the clock leaves and picks the longest wording that clears it: beat timer by 6:30beat by 6:30+6:30.
  • Re-fits on post-run repaints, so resizing the window after a key can't bring the overlap back.

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