This is a fixed version of GreenWall — Bridged Guild Chat for WoW Confederations
I used Chat GPT to make corrections to the mod so that it functions properly.
See Greenwall - REvived by Pmptasty
GreenWall — Bridged Guild Chat for WoW Confederations
Stop juggling whispers and Discord channels just because Blizzard's 1,000-member guild cap forced your community into multiple guilds. GreenWall transparently bridges guild chat — and optionally officer chat — across every co-guild on a single realm or a connected-realm cluster, so a single conversation flows between all of them as if they were one guild.
The Problem
Blizzard caps guild membership at 1,000 characters. Active communities outgrow that fast, and the workaround — splitting into multiple guilds — fragments guild chat. Officers end up running parallel Discord channels, members lose track of who is in which sister guild, and join/leave events stop being visible across the whole community.
Existing bridge addons typically rely on a designated "gateway" member whose client relays the traffic. When that member logs out, the bridge dies. Configuration is done by every member individually, so newcomers can't see the bridged conversation until they set the addon up themselves.
The Solution
GreenWall uses a hidden custom chat channel as the transport. Every member of every co-guild joins the same channel automatically, and chat sent in any one co-guild's guild chat is replicated into the chat windows of every member of every other co-guild — routed through the channel, not through any one player.
There is no gateway member: with N online members the bridge has N independent senders. The bridge survives anyone logging out, and the only way to break it is for every member of every co-guild to be offline simultaneously.
Configuration lives in the in-game Guild Information page (J key). Officers set it up once for each co-guild; ordinary members install the addon and the bridge just works — zero per-member configuration required.
Core Features
Transparent Guild-Chat Bridging
- Messages typed in
/gin any co-guild appear in every other co-guild's guild-chat window in real time, attributed to the original sender - Optional co-guild tag prefix (e.g.
<DMC>) so you can tell at a glance which sister guild a speaker is in - Bridged messages preserve player linking, item links, and chat-window class colors — they go through the standard
CHAT_MSG_GUILDhandler, not a fake channel - Hidden bridge channel never appears in your channel list and never spams the chat window
Officer-Chat Bridging
- Optional second hidden channel for officer chat; configured via the GM's officer note (
GW:a:channel:password) - Each officer opts in individually with
/gw ochat on— non-officers never see officer traffic, and the addon detects officer-note read access before activating the bridge - Same replication semantics as guild chat: every co-guild's officer chat appears in every other co-guild's officer chat window
Roster Announcements
- Cross-confederation join, leave, kick, online, and offline notifications — you see the same notifications you'd expect from your own guild for every member of every co-guild
- Toggle with
/gw roster on|off - A comember-cache hold-down suppresses the duplicate notification storm that would otherwise fire when a peer crosses the bridge channel boundary
Per-Character or Account-Wide Settings
modesetting picks between a sharedGreenWallAccountstore and per-characterGreenWallsettings — switch any character to whichever mode you prefer- Existing pre-1.9.0 installs default to character mode so nothing changes underneath you on upgrade
- Settable via the standard Blizzard Interface Options canvas (
ESC→ Options → AddOns → GreenWall) or the slash-command CLI
Third-Party Addon API
Other addons can piggyback on the confederation bridge through GreenWallAPI:
GreenWallAPI.SendMessage(addon, message)— broadcast a message to every co-guildGreenWallAPI.AddMessageHandler(handler, addon, priority)— register a callback for inbound messagesGreenWallAPI.GetChannelNumbers()— query the hidden channel numbers in use- Messages are framed with the source addon name so multiple subscribers coexist cleanly
An example consumer is GWSonar. Full reference in API.md.
Compatibility With Popular Chat Addons
- ElvUI — bridged messages are routed through ElvUI's floating chat-frame event handler
- Prat-3.0 — bridged messages flow through Prat's chat dispatcher
- Identity-2 / Name2Chat / Incognito — outbound message rewriting is detected and accommodated rather than triggering the corruption guard
- Compatibility shims activate automatically; no extra setup required
How It Works
Hidden Custom Chat Channel
GreenWall does not use the addon-message API. Bridged traffic is sent as ordinary chat-channel messages on a custom channel that every member silently joins via JoinTemporaryChannel. The channel is removed from every chat-window subscription after joining, so it never appears in your chat. Each segment is structured as:
opcode#guild_id##payload
The opcode (C chat, B broadcast, N notice, R request, M addon, E external API) tells the receiver which adaptation-layer decoder to apply. Maximum segment length is 255 bytes; longer messages are truncated.
Loopback & Corruption Detection
Every transmitted segment is hashed with CRC-16-CCITT and counted in a per-channel transmit table. When a peer's own broadcast loops back through the channel, the hash count is decremented. If a self-sent segment arrives with a hash that doesn't match anything in the table, the addon raises a corruption warning — that's how GreenWall detects a third-party addon mutating outbound chat (Identity-2, Name2Chat, Incognito are the known offenders, hence the dedicated compatibility shims).
In-Game Configuration
The addon reads its confederation configuration from the Guild Information panel (J) at login time and on GUILD_ROSTER_UPDATE. The directive grammar is line-oriented:
GW:c:channel_name:password # required common channel
GW:p:Darkmoon Clan:DMC # peer co-guild + tag
GW:p:Baseball Dandies:BBD
GW:p:Nightlife:NL
GW:v:1.11.0 # optional minimum addon version
GW:s:value:k # substitution variable, $k expands later
The optional officer-chat directive lives in the GM's officer note: GW:a:officer_channel:password. Reload the configuration after editing with /gw reload. Full grammar in CONFIGURATION_FORMAT.md; officer-oriented setup walkthrough in GUILD_QUICKSTART.md.
Reconnection & Backoff
Channel joins are debounced by a configurable joindelay (default 30s) so the General channel grabs slot 1 first. Per-channel join failures use exponential backoff (10s → 900s). Configuration reloads are gated by a 5-minute hold-down to prevent reload storms on guild-roster churn.
Slash Commands
/gw,/greenwall— root command (use/gw helpfor the full list)/gw status— channel and connection statistics/gw dump— full settings and configuration dump (channel names and passwords redacted)/gw reload— re-parse Guild Information after an officer edits it/gw reset— disruptive: clear all channels and reload from scratch/gw mode account|character— switch between shared account-wide settings and per-character settings/gw tag on|off— toggle co-guild prefix tags on bridged messages/gw roster on|off— toggle cross-confederation join/leave/online/offline announcements/gw ochat on|off— enable officer-chat bridging (officers only)/gw joindelay N— seconds to wait before joining the bridge channel/gw debug 0..5,/gw verbose on|off,/gw log on|off,/gw logsize N— diagnostics/gw redact on|off— obfuscate channel names and passwords in debug output (default on)/gw version— print addon and WoW build versions
Requirements
- WoW Classic Era client (Interface 11507 / 1.15.x). The Retail and other Classic-flavor branches of GreenWall are released separately.
- Fewer than 10 active custom chat channels — you can verify in the Social window (
O→ Chat tab). The bridge channel needs a free slot. - For officer-chat bridging: officer-note read access on at least one character per co-guild. This conflicts with EPGP-style addons that store data in the officer note.
- For initial configuration: Guild Information edit access in the guild management panel (
J).Summary
Recent Updates
Version: 2.0.0
🎉 GreenWall 2.0.0
This update focuses on improving cross-guild communication, compatibility, and overall reliability.
What's New
- ✅ Fixed clickable cross-guild quest links.
- ✅ Added class colors to confederated guild names in messages
- ✅ Improved Questie compatibility.
- ✅ Fixed federation online/offline player notifications.
- ✅ Correct guild tags are now displayed in status messages.
- ✅ Removed realm names from federation notifications for cleaner chat.
- ✅ Improved cross-guild chat stability and message handling.
- ✅ Various bug fixes, optimizations, and code cleanup.
This version represents a significant milestone for GreenWall, bringing a more polished and reliable experience for guild alliances.
License & Source
GreenWall is released under the MIT License. Copyright (c) 2010-2020 Mark Rogaski.
- Source: github.com/AIE-Guild/GreenWall
- CurseForge: curseforge.com/wow/addons/greenwall
- Issues / feature requests: GitHub Issues

