promotional bannermobile promotional banner

Forever Cooldowns

Track any spell or item on your own cooldown bars, with all ranks of an ability stacked into a single entry.

Forever Cooldowns

Forever Cooldowns

Blizzard's Cooldown Manager only shows what is on its list. Forever Cooldowns removes that limit.

Any spell, any usable item — on a bar of your own, handled the same way as their categories. And more than that: Forever Cooldowns takes the place of their window, and in Edit Mode it also replaces the settings dialogs of their own bars.

Type /fcd.

Built for World of Warcraft: Forever. Every function it needs is probed individually, so it also runs where a client offers less — /fcd check lists what yours supports.

Available in English and German. It follows your client's language; /fcd lang de|en|auto overrides that.


The problem it was built for

World of Warcraft: Forever has Blizzard's Cooldown Manager and, at the same time, Classic-style spell ranks. Together they make its list unusable: thirty rows that all look identical, because they are the same ability in thirty ranks.

Forever Cooldowns stacks them into one entry showing the highest rank you know. Thirty rows become one.


What it does

Any spell, any item

Two tabs of your own, handled like Blizzard's categories. One section is called "Not in Blizzard's manager" and shows exactly what their curated list leaves out. The + next to the search box takes any spell or item ID — including things the spellbook does not list at all. Items can also be dragged straight from your bags.

Ready alerts

When something becomes ready it lights up — using Blizzard's own spell alert glow where the client has it — and stays marked for as long as it is ready. Optionally with a sound, chosen from the sounds this client actually has.

Configurable per bar and, via Set per entry, differently for individual icons. A silent bar with exactly one alerting spell is possible — and the other way round, exactly one of twenty left out.

One interface for everything

Forever Cooldowns takes over Blizzard's cooldown window and, in Edit Mode, the settings dialogs of their bars as well: orientation, icon size, spacing, opacity, visibility.

The values stay theirs. Reading and writing goes through their own path — their interface updates by itself, their "Save changes" saves ours along with it, and it survives a reload. If you would rather keep their windows: /fcd replace off and /fcd editui off.

Edit Blizzard's categories

Select several entries (Ctrl, Shift) and move them between Essential, Utility and Hidden — by dragging or with the target buttons. Changes go into their own layout, not into a parallel world of ours.

Ranks

Rank number on the icon. Either always the highest rank you know, or a fixed one (downranking). Learn a new rank and nothing needs adjusting.

Your own bars

Orientation, columns, icon size, spacing, opacity, visibility including Never, tooltips and use on click — per bar, in a window styled after Blizzard's Edit Mode. The bars follow it, too: open Edit Mode and they become movable and labelled.

Profiles

Save layouts, switch between them, share them as text. Optional automatic switching on stance, form or specialisation.


Commands

Command Effect
/fcd open the panel
/fcd wide narrow or wide view
/fcd spell <ID> add any spell
/fcd lang de\|en\|auto interface language
/fcd replace on\|off whether FCD takes the place of their window
/fcd editui on\|off our own window in Edit Mode
/fcd blizz fetch Blizzard's window (layout switching lives there)
/fcd log all output, copyable
/fcd check what this client's API actually offers
/fcd help full list

Any output longer than one line opens in a window you can copy from, rather than going to chat.


Honestly

Not every client can do everything. Each function needed is looked up individually; if one is missing, only the feature built on it falls away — not the addon. /fcd check shows that probe as a list. If a client protects cooldown values, for instance, nobody can detect the end of a cooldown, and ready alerts show up as missing.

Instant mode has a price. Changes to Blizzard's categories apply without reloading because they go through their own data model. Once addon code touches that, it counts as tainted for the rest of the session and their viewer can no longer read auras — until the next /reload. It affects their display, not ours. If you would rather not: /fcd instant off writes safely, but only takes effect on reload.

Switching layouts only works in their window. Their layout manager is protected; calling it from outside would taint the session. /fcd blizz fetches their window for that.

Settings ride in Blizzard's layout. The Forever client does not create SavedVariables for this addon — demonstrated across several sessions. What does persist is their own layout store, so Forever Cooldowns writes the data there as well. Side effect: it travels with the same layout as Blizzard's own settings.

Before every write the addon checks that the layout blob survives our encoding chain intact, and takes a backup. /fcd restore undoes the last one.


Links

The Forever Cooldowns Team

profile avatar
Owner
  • 3
    Projects
  • 696
    Downloads

Dev from Austria. I build tools and addons for WoW.

More from ego26

  • Meta Codex project image

    Meta Codex

    Talents with import strings, gear with drop sources, enchants, gems, consumables, stat targets and the top players per spec - measured daily from real M+, raid and PvP runs, not copied from a guide. Missing pieces go straight to Auctionator.

    • 144
    • September 27, 2026
  • MDT Route Library project image

    MDT Route Library

    Community Mythic+ routes inside Mythic Dungeon Tools. No alt-tab, no export strings, no copy-paste.

    • 491
    • September 25, 2026
  • Meta Codex project image

    Meta Codex

    Talents with import strings, gear with drop sources, enchants, gems, consumables, stat targets and the top players per spec - measured daily from real M+, raid and PvP runs, not copied from a guide. Missing pieces go straight to Auctionator.

    • 144
    • September 27, 2026
  • MDT Route Library project image

    MDT Route Library

    Community Mythic+ routes inside Mythic Dungeon Tools. No alt-tab, no export strings, no copy-paste.

    • 491
    • September 25, 2026