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FishFry - Fishing Forever

The COMPLETE fishing tool for Forever. Session Logs! Double right click to cast, sound helper, easy lure application and every feature you ever wanted. Compact HUD for guides, routes, milestones, tackle box, zone info, and fish cooking.
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FishFry-1.3.1-16001.zip

File nameFishFry-1.3.1-16001.zip
Uploader
GildedVellumGildedVellum
Uploaded
Oct 4, 2026
Downloads
485
Size
1.1 MB
Flavors
Forever
File ID
9059312
Type
R
Release
Supported game versions
  • 1.60.1

What's new

1.3.1

Cook Fish overhaul

  • Rebuilt Cook Fish into a full FishFry workflow instead of a simple fish-in-bags list.
  • Added a Current Cook Fish hero showing the recipe currently assigned to the HUD.
  • Added richer fish/recipe rows showing:
    • raw fish;
    • cooked result;
    • fish on hand;
    • available crafts;
    • recipe knowledge;
    • Cooking requirements;
    • missing ingredients;
    • current readiness.
  • Added a dedicated Needs Attention section for fish that cannot currently be cooked because of missing recipes, reagents, skill requirements, or unresolved knowledge.
  • Added a Fishing Meals section for tracked foods with Fishing-related bonuses.
  • Moved the expanded Cook Fish presentation into the dedicated UI/Cooking.lua module instead of continuing to grow the historical UI.lua.

Cooking interaction

  • Wired the Cook Fish page into the same two-click Cooking workflow used by the HUD.
  • The first player click opens Cooking and prepares/focuses the selected recipe.
  • The page then clearly indicates that a second player click is required to cook.
  • The prepared action changes to Cook All once the recipe is ready.
  • Shift-click on the second-stage Cook action cooks one.

Easy Wiki item navigation

  • Added a shared FishFry interaction convention for informational item references:
    • hover for the item's tooltip;
    • click to open that item directly in Easy Wiki.
  • Added click-through Wiki support where it does not conflict with existing actions, including:
    • Cook Fish raw fish;
    • cooked foods;
    • individual Cooking ingredients;
    • Fishing Meals;
    • Guide item references;
    • Guide useful fish, trophy fish, and related item displays;
    • Zone Info fish and item references;
    • Tackle poles;
    • lures;
    • consumables;
    • detected Fishing gear;
    • Fishing goals;
    • Fishing Session catches.
  • Existing gameplay/action controls keep their original behavior and are not hijacked for Wiki navigation.
  • Items without a maintained FishFry knowledge record continue to use Easy Wiki's existing honest unknown-item handling rather than inventing data.

Tooltip improvements

  • Cook Fish item icons and individual ingredients now have their own item tooltips.
  • Wide Cook Fish explanatory tooltips now use more appropriate placement instead of positioning themselves from the full width of the card.
  • Item interactions are now tied more closely to the exact icon or ingredient being hovered.

Card-edge visual consistency

  • Standardized FishFry's card-edge treatment across shared UI components.
  • Thick semantic left edges now occupy the actual physical card border and span the full card height.
  • Left accents now properly cover the top-left and bottom-left border intersections.
  • Top and bottom selection/highlight edges now sit directly on the actual card border instead of appearing as inset decorative bars.
  • Horizontal edge indicators stop after an active left accent but extend through the normal right border.
  • When no left accent is present, top and bottom indicators span the full card width.

Scrollbar visual cleanup

  • Reworked scrollbar thumbs across both the modern and legacy FishFry scrollbar implementations.
  • Scroll thumbs are now solid filled blocks.
  • Removed the inset/internal line treatment from the moving scrollbar thumb.
  • Thumb fills now extend cleanly to the scrollbar rail borders for a more consistent GildedVellum appearance.

Cooking quantity correction

  • Removed inherited static craftYield assumptions that could incorrectly report multiple cooked items per craft.
  • Cook Fish now reports the actual reagent-limited number of crafts.
  • Fixed cases such as Bristle Whisker Catfish where FishFry could incorrectly claim that twice as many cooked items could be produced as the available raw fish supported.
  • Removed matching unproven doubled-output assumptions from the HUD and Easy Wiki presentation.

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