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FishFry Forever

The COMPLETE fishing tool for Forever. Session Logs! Double right click to cast, sound helper, easy lure application and every feature you ever wanted. Compact HUD for guides, routes, milestones, tackle box, zone info, and fish cooking.
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FishFry-1.2.8-16001.zip

File nameFishFry-1.2.8-16001.zip
Uploader
GildedVellumGildedVellum
Uploaded
Oct 2, 2026
Downloads
221
Size
1.1 MB
Flavors
Forever
File ID
9037573
Type
R
Release
Supported game versions
  • 1.60.1

What's new

FishFry 1.2.8 — Changes Since 1.2.7

Guide, Starter Assist, and Route Updates

  • Comfortable — 120% is now the default Guide size for new installs and profiles without a saved Guide-scale preference.
  • Existing Guide-size preferences remain unchanged.
  • Renamed the windowed Guide sizes to Compact — 100% and Comfortable — 120%.
  • Corrected Starter Assist progression so a route advances only after both its required Fishing and Cooking thresholds are satisfied.
  • Reworked the confirmed Undead 1–75 opening route around the actual Deathknell, Eleanor Shackleton, Brightwater Lake, and Cooking progression.
  • Corrected Camping 101: Fishing so it is picked up from Eleanor Shackleton after Fishing training and turned in to Clyde Kellan at Fishing 20 for the Fish Bowl.
  • Updated the Undead Brightwater progression target to 75 Fishing and about 60 Raw Brilliant Smallfish before moving into the Cooking-50 portion of the route.
  • Clarified the transition from Brilliant Smallfish to Recipe: Longjaw Mud Snapper at Cooking 50.
  • Added guidance for Sickly Looking Fish and other catches that do not advance the fish-Cooking route.
  • Added Martine Tramblay's confirmed Slitherskin Mackerel recipe to the Undead starter provisioning step.
  • Clarified Camping 101 pickup/turn-in sequencing across the Horde Orc/Troll, Tauren, Skyborne, and Undead Starter Assist paths.
  • Restored waypoint labels such as Step 1a, Step 1b, and Step 3/4 and corrected duplicated waypoint-prefix text.
  • Keeps Plot TomTom Route aligned with the individual Waypoint action column.
  • Added Darkshore Zone Info for The Family and the Fishing Pole, including the Darkshore Grouper objective and Blump Family Fishing Pole (+3 Fishing) reward.
  • Added Bristle Whisker Catfish to the fishing-utility consumables flyout while retaining its cooked-fish classification and Fishing-bonus metadata.

Character and Minimap Persistence

  • Fresh characters no longer inherit another character's manually selected Starter Assist path.
  • Minimap-button position is now stored account-wide for Forever.
  • Existing saved minimap position is migrated forward where applicable.

Cooking HUD Visuals

  • Rebuilt the live Circle-HUD Cooking hearth around a dedicated render surface so normal HUD button visibility/layout refreshes no longer disturb the campfire.
  • Converted the main Cooking hearth to a static compositor instead of continuously rewriting its large textures every animation frame.
  • Removed the recurring brightness pulsing, breathing, drift, and large-area flicker that could make the Cooking hearth strobe during repeated crafting.
  • Repeated Cooking casts can keep the established hearth visible instead of repeatedly tearing down and rebuilding the full visual.
  • Cooking hearth geometry now updates deliberately when the HUD changes between 100%, 130%, and 150%.
  • The 150% HUD receives an additional 10% Cooking-hearth footprint increase; 100% and 130% retain their established sizing.

Cooking Embers

  • Moved Cooking embers into their own isolated particle renderer so ember animation cannot rewrite or destabilize the static hearth.
  • Embers launch from the hearth center and travel outward in randomized 360-degree radial directions.
  • Increased the ember pool to 9 particles.
  • Ember size varies from approximately 15–44 px at 100% HUD scale.
  • Individual launches retain randomized travel speed while the final maximum travel-speed factor has been reduced from 100% to 80%.
  • Overall ember travel distance has been reduced by 20%.
  • Ember launches remain staggered with particle-local fades and constant size during each flight.
  • Embers render between the hearth and HUD controls so they remain visible without covering the action buttons.

Collapsed HUD Behavior

  • Collapsing the HUD now suppresses the full Cooking hearth, Cooking ember plane, and Fishing Water Pool/swirl.
  • Cooking smoke remains available around the central FishFry icon while collapsed.
  • Fishing bubbles remain available around the central FishFry icon while collapsed.
  • Expanding the HUD restores the normal button-relative visual behavior.

HUD Options and Window Handling

  • Renamed the Options setting from Authored HUD animations to HUD animations.
  • The existing FishFryDB.bar.authoredHudAnimations saved setting is preserved; no migration is required.
  • Added FishFry-owned Escape-key window handling.
  • Escape closes FishFry popouts and diagnostic windows before closing the main Guide.
  • Only one registered FishFry window closes per Escape press.

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