Description
Eyes Up
Watch the world, not the minimap.
You know the moment. You're flying over a ridgeline, enjoying the view, and a herb you'd have happily stopped for slips past behind you because spotting it would've meant staring at the little circle in the corner instead of at the game.
Eyes Up fixes that in the most direct way possible: it puts your minimap's tracking blips in front of you, where you're already looking.
✨ The heads-up display
Flip on the HUD and your minimap moves to the center of your screen, the map fades away, and what's left are the tracking blips (herbs, ore, fish, lumber) floating over the actual world, turned so "up" is the way you're facing. A blip above your character is a node dead ahead.
The best part: these aren't guesses. They're the game's own tracking, live and exact, at the full range WoW gives you (~100 yards). Eyes Up isn't inventing node locations, it's showing you the tracking the game already draws, just not buried in the corner.
- 🧭 Rotates to your facing — no compass math in your head
- ✅ You choose what shows — every minimap tracking type is a checklist
- 🗺️ A real map slides into the corner so you never lose your bearings
- 🏙️ Steps aside in cities — you're not gathering in town anyway
- ⌨️ Keybind included — flick the HUD off for a busy camp, back on when you leave
🎯 …or the classic cue
Prefer something lighter — or want it as well? The cue is a small icon near the center of your screen that fades in when a node you want is close, with an arrow pointing at it, and vanishes when there's nothing. It doesn't touch your minimap, so run it alongside the HUD or on its own.
And it's honest: by default the cue only fires for nodes the game confirms are really there — so if it lights up, the node is there. Pick its icon from a dropdown (the item it gives, the profession symbol, or art), flip on a name tag above it, and it goes quiet about the node you just picked instead of pointing at the hole you're standing in.
Want more warning? Turn on guesses and it'll also flag places nodes have been before — just know most of those won't be up right now (they draw faint and stay silent, so they always look like the guesses they are).
🌿 Filters that actually make sense
Every gathering node in the game is in the list, organized as a tidy tree — by type (Herbs, Mining, Lumber, Fishing, Treasure), then by expansion. Drill into Herbs → Midnight and mute the one weed you keep grabbing by accident. Nodes are named by what you see in the world ("Copper Vein"), not what they drop.
⚙️ Made to fit your setup
- Per character or account-wide — keep settings separate, or share one set (and your gathered nodes) across every character. One tick.
- Everything in one place — two clean options pages, no config files to hunt through.
- Optional: install GatherMate2_Data (free, here on CurseForge) and guesses work even in zones you've never farmed.
📦 Install
Unzip into World of Warcraft/_retail_/Interface/AddOns/, make sure the folder is named EyesUp, and restart. That's it — it works out of the box, no setup.
Midnight (12.0.7+). No libraries, no dependencies.
🔧 What's new in 1.1.0
- The heads-up display: your minimap's tracking blips, moved to your eye and rotated to your facing
- Full control over what the HUD tracks (every minimap type, gathering on by default)
- A real map in the corner + auto-hide in cities + a toggle keybind
- Cue icon dropdown (item / profession / your art) and an optional name tag
- Two-level filter tree (type → expansion), covering every node in the game
- Per-character or account-wide settings
- Fixed distances so detection range and the direction arrow are accurate to the yard



