12.1.6
What's new
DBM - Core
12.1.6 (2026-08-26)
Full Changelog Previous Releases
- prep new tag
- another audio tweak
- Make it possible to have custom audio based on difficulty. Resolves the issue with sentinel auras giving normal/LFR false warnings about dropping pools
- Work around blizzard bug on sentinels were some spells never fire alerts because completed timers falsely terminate with state 3
- Add missing GTFO to Nekzal
- improve several tank alerts to be threat based now that we have 2 weeks of evidence which boss unit id is which
- fix another tank only alert going off for everyone on explorers
- fix lost explorers routing issue
- fix bad spell id on scissor guy
- just treaing state 3 as finished in stage 3 still left some issues, particularly with waves. so lets pre schedule initially but use state 3 as backup. at very least this should resolve seeing the first waves alert 5 seconds late (and at same time as 2nd wave)
- and story altar too
- story mode fixes for ulatek
- Fix and close https://github.com/DeadlyBossMods/DeadlyBossMods/issues/2193
- fix and close https://github.com/DeadlyBossMods/DeadlyBossMods/issues/2197
- function tweak for vashnik
- Since this blizz bug is common now, and can seemly happen on any fight, lets just create utility functions for it.
- fixes to coiled altar with fixation and bloom bomb
bomb now correctly intercepts ENCOUNER_WARNING, meanwhile fixation now uses aura since intercept can't be deterministic due to fixation being a secondary affect controled by damage - Fix two batchable timers
- start unending tides berserk timer
- filter blizzard garbage, tighten other checks
- Further improve debug log with GUID/CID capturing
- add logging of warning severity as another tool for disambiguating warning text
- adjust order of operations to MAYBE address https://github.com/DeadlyBossMods/DeadlyBossMods/issues/2193 which only affects certain users
- initial ulatek normal routing, but he died so fast didn't get stage 3, rip
- Push default renames to most bosses. Ulatek still WIP
- work around blizzard bug where alluring bubble always returns state 3 (and well after cast actually happens)
fix my won bug that caused bar colors not to register to timeline when using both timeline and bars - Bump alpha
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