Description
CombatReticle
Center-screen reticle for WoW Midnight (patch 12.x). One customizable texture at screen center for third-person / action-cam play.
Features
- 40 bundled reticle textures: 10 standard shapes (crosshair, brackets, target rings, diamond, hexagon, star, triangle, X, double / quad arrows), 10 inward-pointing and minimal designs (chevrons, gap crosshair, side arrows, small square, filled dot, ring + dot, corner arrows), a modern chevron set (singles, triples, converging pairs) with a skull and shamrock icon, and 10 fancy horizontal arrow pairs (feathered, swept, triangle-stack, hollow, harpoon, bold, broadhead).
- Use any
Interface\Iconstexture as the reticle instead (e.g.Ability_Mount_RidingHorse). - Blizzard color picker for tinting (wheel, RGB, hex, opacity).
- Sliders + stepper buttons for size (16-256 px), opacity, X/Y offset.
- Floating, draggable options window with a 6x5 visual icon grid. Doesn't sit on top of the reticle while you configure it.
- Show-only-in-combat (off by default) and hide-on-vehicle toggles.
- Saved profiles: store the current look under a name and load it any time. Shared across all your characters.
- Minimap button + addon compartment entry. Left-click opens options, right-click toggles combat-only.
/cr helpfor the full slash command list.
Compatibility
- WoW Midnight (patch 12.x).
- Embeds LibStub, CallbackHandler-1.0, LibDataBroker-1.1, LibDBIcon-1.0 for the minimap button. LibStub defers to a newer copy if another addon has one loaded.
- No required dependencies, no taint.
Feedback
Open an issue on GitHub or comment on the CurseForge / Wago page.





