Calg's DPS Sim

Sim your DPS in game, straight from the gear you’re wearing.

Calg's DPS Sim

Sim your DPS in game, straight from the gear you're wearing.

Calg's DPS Sim puts a full combat simulator inside the game, for every class. It starts from your actual character, so there is nothing to type in or export: swap a trinket and watch the number move. Each class is its own small module that loads only on a character of that class, so the others never cost you anything.

Classes and specs: Warrior (Arms, Fury), Rogue (Swords, Daggers), Hunter (Beast Mastery, Marksmanship), Mage (Fire, Frost), Warlock, Priest (Shadow), Paladin (Retribution), Shaman (Enhancement, Elemental) and Druid (Feral cat, Balance).

What it does

  • Starts from you. Gear, enchants, sharpening stones and oils, talents, race, level and the AQ books you've learned are read off your character. Items the database doesn't list are still counted, from their tooltip.
  • Finds your upgrades. Sim one slot or every slot at once, items and enchants together. Every candidate runs on the same fights as your current gear, so luck cancels out of the comparison, and each one stops as soon as its place is decided — a full set in a minute or two. The best in each slot is settled to a firm answer; an option in Settings settles the whole ranking.
  • Weapons as sets. One-handers are ranked with the off-hand that suits them and two-handers on their own, each with its best enchant, so a weapon swap is judged as you'd actually wear it.
  • Pick where your gear comes from. Filter by raid, dungeon, world boss, reputation, PvP, crafting, quests or world drops, and switch off whole sources in Settings (not doing Naxxramas yet? Turn it off). Your faction's battleground gear only.
  • Buffs, spec and fight. World buffs, consumables and raid buffs; a talent picker with common builds for each spec and your own talents; a rotation for each class, in the order you choose; standard and undead boss fights, with length, target armour and level.
  • See how sure each number is. Every result shows its DPS, the change against what you wear and the ± on that change.
  • Results you can use. A per-ability damage breakdown with the hit table, the DPS spread, aura uptimes, and stat weights on demand.
  • Thousands of fights, without the freeze. Runs are spread over frames at the frame rate you choose, so the game stays responsive.

Commands

  • /dps — open the window
  • /dps run — run the simulation with the current settings
  • /dps stop — cancel a run in progress
  • /dps read — read gear, enchants, talents, race and level off this character
  • /dps reset — recentre the window
  • /dps minimap — show/hide the minimap button
  • /dps version — show the installed version
  • /dps help — list the commands

Built for WoW Classic Era, at level 60; Season of Discovery runes and items are not included. Numbers follow the Era client's own spell data. Item data comes from WoWSims (MIT), and the warrior engine began as a port of WarriorSim by GuybrushGit (ISC).

Calg's DPS Sim Team

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