Recent updates
After a few years break, UltimateCrafter is getting some updates again! There will be a few more small new features in the next days/weeks but nothing major for now (the mod would really need to be rewritten from scratch to make it efficient to implement a lot of new stuff or improve current ones)
Donations
Addon development takes a lot of time. If you really like this addon and want to support it, please consider making a donation! Any amount is appreciated.
About UltimateCrafter options
All options are set on the safest value by default, to prevent anything unwanted to happen if they should ever reset. They can be accessed by clicking the "?" icon on top of the assembly window.
Default options include the "epic protection", that will prevent epic items from being dragged into the disassembly slot. Make sure to disable it if you need to break epic items.
Current Features
- Disassemble all your spare items in a single click (you can configure the QL, rarity and item type in settings)
- Upgrading all materials/signets in a single click (you can select the maximum quality to upgrade to in settings)
- Create patterns in a single click with a drop down menu to select what you want to make
- Assembly Window improvments: protection for epic items against manual disassembling, automatic augment upgrading, moving toolkits to the right slot if dragged elsewhere, ...
Known Issues
- Anima/Drink/Augment feature not working on german client[
Installation Instructions
- Extract the Flash\Crafting.swf file into ...\The Secret World\Data\Gui\Customized\Flash
- To remove the mod, remove the file from that directory
- If the crafting window doesn't change, a /reloadui might be needed for the game to correctly load the file
Fix for the 16th March Funcom update:
https://forums.thesecretworld.com/showthread.php?44433-Mod-UltimateCrafter-Improved-Assembly-Window&p=1997913&viewfull=1#post1997913
add-on bug picture...
but this add-on is famous, pleaz update :')
Hello. Any update planned to get around the 16/3/2016 hotfix disaster?
Be warned. Funcom "optimisation" hotfix of 16/3/2016 means that items are no longer displayed properly in crafting window.
Indeed - they appear as large gray blobs in all addons that display inventory.
Hi, Eth.

There's a problem with paterns about lair fragments in French client.
It's not : "Fragment de rituel d'appel:", but "Fragment de rituel d'évocation :". Watch out for space before colon.
Thx for your addon.
If I can say something about it. The font in pref window is too small when you have small scale inventory
Hello again,
In Version 1.5.1 - Had an upgradeable (100%) Aegis controller in the crafting grid without any toolkit. I didnt close the crafting grid and did a /reloadui. After that it laged like half a minute and spammed about 100 times (did'nt count it ;D) "Crafting system overloaded, please wait a few seconds and try again." in the chat and FIFO-Message.
But anyway, i still love this addon
Hello,
Version 1.5.1 - Can you please add it again that it upgrades from all inventories, since I have my mats in its own inventory window.
I like the idea of "Refill Pure Anima stacks" but i really need "Refill Leech drinks" ;D But i have the pattern for it allmost all the time in there, is'nt that bad if you dont include it.
BTW: Great Addon, I love it
Can there be an Auto-Delete Theatrics feature?
I just started using this, and I noticed that it tryes to break aux weapons if you have it set to break QL10 weapons. Because Aux weapons cant be broke, this stops operation until you move aux weapon back to your inventory. It would be nice if you could remove aux weapons from the list of auto breakable items, or gave them their own heading, incase they become breakable in the future.
next updates (1.5 and above) will fix that one
Just Updated to the 1.5 beta. Thanks for the prompt reply.
Looking into this but can't replicate the issue so far, lair boss crafting still works on my side :/
One of the last few updates broke (at least) auto-assembly of lair bosses in the German client.
Same with the english client. It dosnt find any of the lair items. Even though I have alot of them. Maybe it is looking in the default bag only?
Thanks for the mod! However I have an issue in the new update where it tries to disassemble my bound auxiliary weapons even though I have the "do not disassemble bound items" safety feature checked. Are others getting this as well?
Other than that, the update seems to have made everything faster, which is a huge plus. Thanks again!
Yes it happens to me as well.... I was trying to dissemble a head talisman but it told me that my settings doesn't allow it. Even when I uncheck the option.
Thanks for the hard work. I appreciate that you still maintain Ultimate Crafter!
Love this mod! Helped me enjoy crafting so much in TSW! I hated crafting before this mod broke it in for me.
The Ultimate Crafter won't auto-break anything. I was hoping the update would fix it, but it didn't. To make mattres worse, I moved every addon I had, and tried this one by itself, but still had the same problem. I've already checked the settings, made sure I had stuff in my inventory to dissassemble, reloaded the UI, restarted both the game, and the computer, and no matter what I do, this addon won't dissassemble anything by itself.
The only way it can break anything is if you click on auto-break, and then manually drag the item into the dissassembly slot. In short all autobreak does it make it so that you don't have to click on the button each time, and that's it...that is not how the program used to work. I want it so that it does the dragging for this. Please fix this because this is one of the major addons that I regularly use.