


Adds several new mechanics and difficulty scaling to the Ender Dragon fight, making it a more challenging and interesting fight for both solo players and larger groups.
- The fight scales with the amount of participating players
- The fight scales with world and configurable difficulty
Requires Cupboard dependency to be installed on newer versions
Small tip: If the lightning sound is too loud, turn down the weather sound category
Mechanics:
- Difficulty scales with player count, affecting mob spawns, dragon health and damage, crystal respawn frequency and other mechanics. Configured static difficulty is added on top.
- Spawns aggressive Endermen at players while disabling normal Enderman spawning around the island.
- Destroyed End Crystals respawn after a configurable time.
- Living crystals continue healing the dragon.
- Fireballs deal additional explosion damage.
- Destroying crystals can cause debuffs and mob spawns.
- The dragon can spawn lightning strikes and explosions around players.
- Additional effects and attacks can occur while the dragon is at low health.
- Beds can no longer be used to cheese the dragon, with optional immunity against other explosion damage.
- Includes an anti-flight attack to prevent flying from trivializing the fight.

- Set the overall dragon fight difficulty to better match the difficulty of your modpack
- Configure crystal respawn speed
- Configure lightning and explosion density or disable lightning completely
- Configure dragon health, damage, XP and mob spawn amount
- Configure which mobs spawn on crystal destruction, crystal respawn and while the dragon is landed
- Optionally disable normal mob spawning on the dragon island during the fight
- Configure anti-flight and explosion immunity
- Configure lightning sound volume on the client
Only required on serverside

