New Glowing Ores

Makes ores glow and adds connected borders to them so you won't miss a single ore. Mod support available ★
Deepslate diamond ore; Shaders: Complementary Shaders - Reimagined

Deepslate diamond ore; Shaders: Complementary Shaders - Reimagined

Deepslate emerald ore; Shaders: Complementary Shaders - Reimagined

Deepslate emerald ore; Shaders: Complementary Shaders - Reimagined

Deepslate iron ore; Shaders: Complementary Shaders - Reimagined

Deepslate iron ore; Shaders: Complementary Shaders - Reimagined

Deepslate lapis ore; Shaders: Complementary Shaders - Reimagined

Deepslate lapis ore; Shaders: Complementary Shaders - Reimagined

Description

A placeholder image

Dependencies:

This resourcepack requires additional mods which would allow textures to glow and connect. There are a few options:

  • Vanilla and Forge: Requires Optifine
  • Fabric: Requires Continuity
  • NeoForge: Requires Continuity and Sinytra Connector
    IMPORTANT: Note that if you're playing with Continuity and Sodium 0.5.X and lower, you'll also need to add Indium. It's not needed for 0.6+ versions though.

This pack makes all the ores ( including raw ore blocks and ancient debris ) glow. There are 2 different versions of it, which names and versions are different:

  • Default Version ( only ores glow )
  • Border Version ( borders and ores glow )

Mod Support:

Ore mods that the Border version supports [Continuity required]:

  • Werewolves
  • Create
  • Mekanism

Ore mods that the Default version supports:

  • Werewolves
  • Create
  • Cobblemon
  • Oh The Biomes You'll Go
  • Infernal Expansion

Note: Resource pack works on basically any version higher than 1.17 in case the dependency mods are present, don't worry if it says that this pack is incompatible for this version.

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New Glowing Ores Team

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