A datapack that adds Epic Fight movesets to mobs that are compatible or have tolerateable levels of texture error.
Must have Requirements that were tested to definitely work:
Epic Fight 20.14.17, Weapons of Miracles 2.0.171, EpicFight-Resurrection 20.12.2, EpicFight Nightfall 3.4.2, Combat Evolution 2.3.0
More dependencies are NOT planned.
Mobs that were changed:
Arkane Domains:
- Resurrected Guard
Bossominium:
- Cursed Armor
Bygone Nether:
- Corpor
Goety:
Advanced Movesets:
- Envioker
- Frozen Zombie Servant
- Jungle Zombie Servant
- Zombie Servant
- Husk Servant
- Mossy Skeleton Servant
- Sunken Skeleton Servant
- Wither Skeleton Servant
- Skeleton Servant
- Haunted Armor
- Haunted Armor Servant
Preset Moveset (eyes are a bit buggy and don't always render on the model)
- Bone Spider
- Bone Spider Servant
- Cave Spider Servant
- Icy Spider
- Icy Spider Servant
- Spider Servant
- Web Spider
- Web Spider Servant
Graveyard:
Advanced Movesets:
- Corrupted Pillager
- Corrupted Vindicator (Buggy Eyes)
Preset Moveset:
- Skeleton Creeper
Luminous: both Overworld and Monsters:
- Dark Oak Zombie
- Glacial Zombie
- Frigid Zombie
- Miner Zombie
- Savannah Zombie
- Swamp Zombie
Macabre:
- Hollow
Majrusz's Difficulty:
- Cursed Armor
- Illusioner (Bow Renders Weirdly)
Minecraft:
- Husk
- Illusioner
- Skeleton
- Stray
- Zombie
- Vindicator
Marium's Soulslike Weaponry:
- Forlorn
- Evil Forlorn
- Remnant
- Soul Reaper Ghost
Whisperer's Jungle Temple:
Advanced Moveset:
- Whisperer
Preset Moveset:
- Jungle Spider
Things to note:
- Movesets were added using epic fight's built in datapack editor and then expanded using Combat Evolution so the mobs can guard and dodge properly.
- Almost Every mob in the datapack has a custom moveset and more will be added depending on the modpack/mobs i find compatible.
(The movesets are not unique to each mob on purpose in order to make it easier to adjust)
- Primarily meant for the Beyond Ascension modpack but uploaded separately from the Weapon Compat in order to be easier to remove for those who doesn't need it/has a better compat for mobs or just doesn't like the changes I made/finds them too hard
- Modded mobs that don't use vanilla render (Like Gnumus Hunters from Gnumus Settlement or Ice and Fire Trolls, Dragons for example) probably won't be added as i have no knowledge in Blender (What Epic Fight animations are made in) and can't figure out how to make it work.
How to install:
Install Global Packs (or something that does a similar thing like PAXI) and put it in resourcepack folder (For PAXI there is a folder in the configs) or put it into the datapacks folder of every world you create

