Global Data- & Resourcepacks
This mod is a small utility for modpack creators in 1.13+
Usually datapacks have to be copied into every world seperately,
this mod changes this. It adds the possibility to define global Data- & Resourcepacks.
Additionally you can choose whether they are required or optional. (Only in newer versions)
Datapacks inside the resourcepacks folder, are force enabled by default, you can change this inside the configuration file if you want.
But it allows you to install datapacks the same way as mods using the Curseforge launcher.
In 1.13 you can create a new folder 'global_data_pack' and just put your datapacks in there. Those will be required and therefore force enabled for the user.
Datapacks must be .zip files.
From 1.14 to 1.15 a folder with the name 'global_data_packs' can be created,
all datapacks put into it will be required and force enabled.
Datapacks can be zip files, or normal folders.
- 1.16+ (Mod version 1.10+)
A new config file has been added 'global_data_and_resourcepacks.toml',
this config file allows you to list folders that are treated like the 'global_data_packs' folder from previous versions.
Additionally you can now also add resourcepacks that way.
You can now also specify whether datapacks should be required or optional.
The default config should have good enough examples for how to do that.
The last addition is that you can add packs directly, you do not have to define a folder for them like it was before,
just make sure to add the .zip file extension when doing so.
For further questions, join our discord server!
Normal curseforge permissions apply, this means that all modpacks hosted on Curseforge can use this mod freely.