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Vankocraft

Exploration, building, and combat unfold in a slow-paced, immersive journey—where every choice, shaped by survival, leads to your legend.
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Vankocraft Beta-0.4.0

File nameVankocraft Beta-0.4.0.zip
Uploaded
Aug 13, 2026
Downloads
3
Size
151.8 MB
Mod Loaders
Forge
File ID
8641621
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

VankoCraft Beta 0.4.0 — The Complete Overhaul

VankoCraft Beta 0.4.0 is one of the largest updates the modpack has received so far. This release is not a minor maintenance patch—it is a major rebuild covering combat, exploration, world generation, survival, visuals, menus, performance, progression, recipes, balancing, and mod compatibility.

Update Summary

  • Updated Minecraft Forge from 47.4.0 to 47.4.20.

  • Added 146 CurseForge projects.

  • Removed 151 CurseForge projects.

  • Updated 190 existing projects.

  • Reworked hundreds of configuration files.

  • Added extensive custom KubeJS integration.

  • Rebuilt several important progression and compatibility systems.

  • Corrected the pack name from LankoCraft to VankoCraft Beta.

  • Recommended memory remains approximately 8 GB.


Major Combat Overhaul

The combat experience has been substantially rebuilt around Epic Fight, with new animations, mechanics, skills, weapons, armor sets, enemies, and compatibility integrations.

New Combat Content

  • Greatly expanded the Epic Fight ecosystem.

  • Added or integrated:

    • Combat Evolution

    • EpicFight: Resurrection

    • EpicFight: Resurrection Vanillafied 3D

    • EpicFight-Awaken

    • EpicFight-Nightfall

    • EpicFight-Extra

    • Epic Fight: Avalon

    • Epic Fight: Better Death

    • Epic Fight: Weapons of Miracles Expansion

    • Epic Fight Skill – Iron’s Spells ’n Spellbooks

    • Epic Fight & Better Combat x Punchy!

    • Epic Fight x T.O Magic ’n Extras Armor Patch

    • P1nero’s Epic Fight x Cataclysm

    • Parry and Riposte

    • Stamina and Endurance

    • Worthy Adversaries

    • Iron and Blood

    • Gunfire Overhaul: Echoes of the Battlefield

    • Weapons of Miracles

    • WoM Vanillafied

    • Warrior Rage

    • Epicawaken Grappling Hook

  • Added more Epic Fight-compatible weapons, armor, movement systems, executions, skills, and boss encounters.

  • Added new first-person combat animations through Punchy!.

  • Added improved third-person combat camera controls through Shoulder Surfing Reloaded.

  • Added more compatibility between Epic Fight, Iron’s Spells, Weapons of Miracles, T.O Magic ’n Extras, Cataclysm, and multiple armor packs.

Starter Combat Skills

  • New players now automatically receive the basic Roll and Guard skills.

  • Both starter skills are automatically equipped in their correct Epic Fight skill slots.

  • Players no longer need to spend skill-tree points to obtain these basic defensive actions.

Class System Changes

  • Disabled the conflicting Dungeons and Combat class-selection system.

  • Removed access to the class-selection manual.

  • Existing class advancements are safely removed when a player joins.

  • Base attributes modified by old class selections are restored where necessary.

  • Equipment modifiers and unrelated modded attributes are preserved whenever possible.

Weapons of Miracles Balancing

  • Rebalanced rare Weapons of Miracles chest rewards.

  • Agony and Tormented Mind now have a 1% loot chance in their intended structures.

  • This prevents special weapons from appearing too frequently during early exploration.

Combat Configuration

  • Updated Epic Fight’s target indicator and targeting behavior.

  • Reworked combat interface options.

  • Reconfigured first-person player models.

  • Updated camera behavior and point-of-view actions.

  • Reconfigured blood effects, cosmetics, attributes, hit projectiles, and rendering.

  • Added new combat-related keybindings.

  • Removed obsolete keybindings from deleted combat mods.

Removed or Replaced Combat Systems

  • Removed Battle Arts and its API.

  • Removed Epic Fight: Impactful.

  • Removed Epic Fight: ExCap.

  • Removed Auto Leveling.

  • Removed Horse Combat Controls.

  • Removed the old Leawind third-person combat integration.

  • Removed several overlapping or incompatible weapon and animation systems.


Armor, Weapons & Equipment Update

  • Added Epic Knights: Addon.

  • Added Epic Knights: Slavic Armory.

  • Added Epic Knights: FoxRall’s Visors.

  • Added Valarian Conquest and its Epic Fight armor compatibility.

  • Added more medieval, fantasy, and faction-based armor sets.

  • Added T.O Magic ’n Extras weapon and armor integrations.

  • Added Weapons of Traveloptics compatibility.

  • Added new grappling-hook equipment.

  • Added new shields, visors, melee weapons, magical weapons, armor sets, and cosmetic equipment.

  • Updated Epic Knights, Fantasy Armor, Armor of the Ages, Samurai Dynasty, and other equipment projects.

  • Updated many equipment animations and combat movesets.

  • Removed Cosmetic Armor Reworked and several outdated equipment compatibility projects.


World Generation & Exploration Overhaul

Exploration has been significantly expanded with new biomes, settlements, roads, ruins, castles, dungeons, sky islands, gateways, and world-generation improvements.

New and Expanded Biomes

  • Added Environmental.

  • Added Renovated Vanilla Biomes.

  • Added Regions Unexplored: Expansion.

  • Added Sky Lands.

  • Added Streams Reflowing.

  • Added Unearthed Journey.

  • Added Cerulean.

  • Expanded environmental variety across the Overworld, Nether, End, and sky regions.

  • Added additional biome compatibility and placement data.

New Structures

  • Added Epic Structures: Dungeons.

  • Added Epic Structures: Igloos.

  • Added Epic Structures: Jungle Temples.

  • Added Epic Structures: Witch Huts.

  • Added Grim Kingdoms.

  • Added Moog’s Mineshafts Reimagined.

  • Added Luki’s Woodland Mansions.

  • Added The Roads More Travelled.

  • Added Immersive Gateways.

  • Added Pillager Caravans.

  • Added Collector’s Caravan.

  • Added additional sky villages, airship structures, castles, ruins, and settlements.

Custom World-Generation Integration

  • Added extensive custom world-generation data for Integrated Villages.

  • Added new village templates, houses, paths, markets, cathedrals, taverns, workshops, and decorations.

  • Expanded cabin, clockwork, Mediterranean, market, and other village styles.

  • Added custom biome placement for Grim Kingdoms structures.

  • Added custom world-generation integration for Flying Stuff.

  • Added custom loot tables for sky structures.

  • Updated biome placement for airships, villages, towers, ruins, and floating structures.

  • Added compatibility between custom structures and the pack’s biome selection.

  • Improved structure placement consistency.

  • Reduced excessive structure overlap and generation conflicts.

Removed or Replaced World-Generation Content

  • Removed Dynamic Trees and its compatibility modules for:

    • Alex’s Mobs

    • Forbidden and Arcanus

    • Immersive Weathering

    • Quark

    • Regions Unexplored

    • The Twilight Forest

    • Vinery

  • Removed Hopo Better Mineshafts.

  • Removed Hopo Better Ruined Portals.

  • Removed Dungeon Now Loading.

  • Removed Forgotten Ruins.

  • Removed Difficult Caves.

  • Removed Lithosphere.

  • Removed Oceanic Realms.

  • Removed Pale Garden Backport.

  • Removed Jungle Treehouse Village.

  • Removed selected YUNG’s structure modules.

  • Removed or replaced several older village and structure projects.


Bosses, Creatures & Encounters Update

  • Added Creeper Overhaul.

  • Added Golem Overhaul.

  • Added Saint’s Dragons.

  • Added Companions.

  • Added Villagers Reborn.

  • Added NightFall: Invade.

  • Added Wither: Reincarnated.

  • Added Twilight Forest Bosses Resurrection.

  • Added Worthy Adversaries.

  • Added Villager Recruits with the Claim and Siege update.

  • Added additional hostile encounters and traveling enemy groups.

  • Updated Mowzie’s Mobs.

  • Updated Mowzie’s Cataclysm.

  • Updated Legendary Creatures.

  • Updated Bosses’ Rise.

  • Updated Aquamirae.

  • Updated Companions.

  • Updated several boss, creature, and enemy libraries.

Entity Cleanup

  • Added custom cleanup for a problematic Collector’s Caravan entity.

  • The affected entity is periodically removed to prevent unnecessary accumulation and world-performance issues.

Removed Creature Content

  • Removed Ice and Fire: Dragons.

  • Removed Ice and Fire: Dragonseeker.

  • Removed Ice and Fire: Spellbooks.

  • Removed the Ice and Fire Excalibur integration.

  • Removed Born in Chaos.

  • Removed The Man From The Fog.

  • Removed Legendary Monsters.

  • Removed Friends & Foes.

  • Removed More Critters.

  • Removed Myths & Legends.

  • Removed Human Companions and its Epic Fight compatibility.

  • Removed several older companion, creature, and invasion systems.


Survival & Progression Update

  • Added Stamina and Endurance.

  • Added Gliders.

  • Added Immersive Horse Riding.

  • Added Campfire Spawn and Tweaks.

  • Added Thirsty Bottles.

  • Added Spawn.

  • Added Spice of Life: Apple Pie Edition.

  • Added new survival, movement, camping, and exploration mechanics.

  • Updated Legendary Survival Overhaul.

  • Updated campfire behavior.

  • Updated weather and seasonal mechanics.

  • Updated fishing progression.

  • Updated player movement and parkour systems.

  • Updated starter equipment.

  • Updated the first-steps quest content.

  • Rebalanced selected survival systems and removed overlapping mechanics.

  • Removed Harder Natural Healing.

  • Removed Paragliders.

  • Removed Plus 1 Step Height.

  • Removed PlayerRevive.

  • Removed several older survival systems that conflicted with the new progression.


Food, Farming & Cooking Update

  • Added Aquaculture 2.

  • Added Aquaculture Delight.

  • Added Veggies Delight.

  • Added Kaleidoscope Cookery.

  • Added Kaleidoscope Tavern.

  • Added Kaleidoscope Nether.

  • Added Kaleidoscope End.

  • Added additional food, crops, cooking equipment, tavern content, fish, and recipes.

  • Updated Farmer’s Delight.

  • Updated Cultural Delights.

  • Updated Tide and Tide’s Delight.

  • Updated Stardew Fishing.

  • Updated RightClickHarvest.

Cooking Integration

  • Added shared ingredient support between multiple food mods.

  • Unified duplicate dough and flour ingredients.

  • Unified cooked egg ingredients.

  • Unified cooked rice ingredients.

  • Unified tomato ingredients.

  • Added shared tags for raw meat, raw fish, vegetables, fruits, milk, cheese, bottles, and other ingredients.

  • Added cross-mod millstone recipes.

  • Added cross-mod cooking-pot recipes.

  • Added fruit pressing and fermentation recipes.

  • Added shared grain-based fermentation recipes.

  • Expanded compatibility between Farmer’s Delight, Create, Kaleidoscope, Bakery, Aquaculture, Tide, Environmental, Twilight Forest, and other food mods.

  • Preserved special foods with unique gameplay effects instead of merging everything into a single item.

Removed Food Content

  • Removed Let’s Do Vinery.

  • Removed Let’s Do Apple Wood.

  • Removed Alex’s Delight.

  • Removed Chef’s Delight.

  • Removed Oceanic Delight.

  • Removed Quark Delight.

  • Removed Twilight’s Flavors & Delight.

  • Removed Jaden’s Nether Expansion Delight.

  • Removed Vital Delight.

  • Removed several smaller or redundant food compatibility projects.


Material & Recipe Unification

A new custom unification system has been added to reduce duplicate items and conflicting recipes.

Steel Unification

  • Epic Knights steel ingots and nuggets are now the primary steel materials.

  • Create Big Cannons steel blocks are used as the primary steel storage block.

  • Duplicate steel items from Dungeons and Combat, Samurai Dynasty, and Create Big Cannons are redirected to the unified material family.

  • Removed duplicate steel compression and processing recipes.

  • Removed an unbalanced Samurai Dynasty recipe that produced two steel ingots from one iron ingot.

  • Rebuilt valid smelting, blasting, mixing, compacting, and storage recipes using the unified steel materials.

Silver Unification

  • Dungeons and Combat silver ingots, nuggets, and blocks are now the primary silver materials.

  • Duplicate silver items from Epic Knights and Samurai Dynasty are redirected to the unified material family.

  • Rebuilt valid silver smelting, blasting, washing, storage, and conversion recipes.

Flint Knife Unification

  • Farmer’s Delight’s flint knife is now the primary flint knife.

  • Duplicate flint knives from No Tree Punching and Call of Yucatán are redirected to the unified knife.

  • Preserved No Tree Punching’s early-game progression.

  • Prevented ordinary flint from bypassing progression through vanilla stone-tool recipes.

  • Existing legacy knife items are converted when possible.

Existing-World Migration

  • Legacy steel, silver, and flint items are converted when they enter player inventories.

  • Selected old inventory items are converted when players join.

  • Loot-table results are redirected to their new canonical items.

  • This reduces the number of duplicate materials without immediately deleting all legacy-world items.


Magic Update

  • Expanded Iron’s Spells ’n Spellbooks.

  • Added Iron’s Lib.

  • Added T.O Magic ’n Extras.

  • Added T.O Magic ’n Extras weapon retextures.

  • Added Epic Fight Skill – Iron’s Spells ’n Spellbooks.

  • Added Epic Fight compatibility for magical weapons and armor.

  • Added Weapons of Traveloptics: Imbued the Spells.

  • Updated Traveloptics configuration.

  • Updated magical armor, weapons, spell effects, and progression.

  • Updated Iron’s Spells client and server settings.

  • Removed Ice and Fire: Spellbooks.

  • Removed Alshanex’s Familiars.

  • Removed Ancient Elements and several older magic integrations.

  • Removed overlapping or incompatible magical equipment systems.


Major Menu & Interface Overhaul

The menu system has received one of the largest visual and usability upgrades in this release.

  • Completely redesigned and optimized the main menu.

  • Updated the title screen layout.

  • Updated the options screen layout.

  • Updated the language-selection screen.

  • Updated universal menu layouts.

  • Added refreshed VankoCraft branding.

  • Added new VankoCraft icons and interface assets.

  • Added custom widgets.

  • Added new menu animations.

  • Added custom menu music and sound effects.

  • Added a custom video menu background.

  • Improved menu responsiveness and navigation.

  • Improved visual consistency between different screens.

  • Reworked loading-screen presentation.

  • Updated FancyMenu.

  • Updated Drippy Loading Screen.

  • Added and updated multiple interface themes, including:

    • Dark

    • Light

    • Dark High Contrast

    • Light High Contrast

    • Cherry Blossom

    • Cozy Campfire

    • Pumpkin Soup

    • Purple Void

    • Spooky Season

  • Cleaned up outdated and unused menu elements.

  • Improved menu compatibility with different resolutions.

  • Improved menu compatibility with different GUI scales.

  • Updated loading assets to better match VankoCraft’s visual identity.

  • Improved the transition between startup, loading, and the main menu.

  • Updated custom credits.

  • Refined menu presentation for a more polished and cohesive experience.


Visual Update

  • Added Fresh Moves for improved player animations.

  • Added Punchy! first-person animations.

  • Added Shoulder Surfing Reloaded.

  • Added Velocity Blur.

  • Added Immersive Overlays.

  • Added Smooth GUI.

  • Added Smooth Chat Animation.

  • Added Talking Heads.

  • Added Fusion Connected Glass.

  • Updated Entity Model Features.

  • Updated Entity Texture Features.

  • Updated Not Enough Animations.

  • Updated First-person Model.

  • Updated Wavey Capes.

  • Updated Fancy Block Particles.

  • Updated Particle Core.

  • Updated Particular.

  • Updated item physics.

  • Updated camera movement and presentation.

  • Updated paintings and decorative visuals.

  • Updated connected textures.

  • Reworked the default resource-pack order.

  • Updated the resource-pack compatibility list.

  • Added or updated visual packs for:

    • Epic Fight

    • Weapons of Miracles

    • Waystones

    • Gravestones

    • Villager Recruits

    • Backpacks

    • Armor

    • Weapons

    • Connected glass

    • Player animations

Removed or Replaced Visual Projects

  • Removed Better Clouds Reforged.

  • Removed EnhancedVisuals.

  • Removed EnhancedVisual Pixelated.

  • Removed Glowing Eyes.

  • Removed Falling Leaves.

  • Removed FootprintParticle.

  • Removed Eating Animation.

  • Removed Hold My Items.

  • Removed Dynamic Trim.

  • Removed several older texture and visual compatibility projects.


Shader Update

  • Added a customized Complementary Unbound 5.8.1 + Euphoria Patches 1.9.3 shader setup.

  • Updated Euphoria Patches.

  • Updated shader compatibility files.

  • Updated Distant Horizons shader integration.

  • Added additional tuned shader presets.

  • Updated Rethinking Voxels.

  • Included Bliss shader support.

  • Included several optional shader-profile configurations.

  • Reworked shader settings for performance and visual quality.

  • Disabled vanilla clouds by default to prevent conflicts with shaders and Distant Horizons.

  • Added dedicated shader-selection and shader-toggle keybindings.

  • Removed the older standalone Complementary Unbound project entry.

  • Removed Sildur’s Vibrant Shaders.

  • Removed Potato Shader.


Audio & Immersion Update

  • Added Ambient Environment.

  • Added Music Triggers.

  • Added Drip Sounds.

  • Added Emotecraft.

  • Added EmoteTweaks.

  • Updated AmbientSounds.

  • Updated Immersive Melodies.

  • Updated ExtraSounds.

  • Updated Simple Voice Chat.

  • Improved environmental audio.

  • Improved cave and weather ambience.

  • Improved menu audio.

  • Improved interaction sounds.

  • Added more dynamic music behavior.

  • Added new emote controls.

Removed Audio Projects

  • Removed Alternative Rain Sounds.

  • Removed Medieval Music.

  • Removed Sekiro Sounds.

  • Removed Illager Raid Music.

  • Removed Twilight Boss Music.

  • Removed Alex’s Mobs Extra Music.

  • Removed Boss Music Mod.


User Interface & Quality-of-Life Update

  • Replaced the JEI-based recipe interface with EMI.

  • Added Fast Recipe Search.

  • Added Passive SearchBar.

  • Added Field Guide.

  • Added Item Descriptions.

  • Added World Play Time.

  • Added First Join Message.

  • Added Areas.

  • Added Default Options.

  • Added Visual Keybinder support.

  • Added a default visual keyboard layout.

  • Added Map Atlases as the new survival-oriented navigation system.

  • Updated tooltips.

  • Updated advancement screens.

  • Updated chat heads.

  • Updated chat presentation.

  • Updated loading screens.

  • Updated interface animations.

  • Updated item and enchantment descriptions.

Removed Interface Projects

  • Removed Just Enough Items.

  • Removed Just Enough Resources.

  • Removed Just Enough Effect Descriptions.

  • Removed Just Enough Painting Previews.

  • Removed Jade.

  • Removed Damage Indicator Reborn.

  • Removed Xaero’s Minimap.

  • Removed Xaero’s World Map.

  • Removed Xaero’s Waystones compatibility.

  • Removed Xaero Zoomout.

  • Removed Not Enough Recipe Book.


Controls Update

The default control layout has been substantially reorganized.

  • Changed the default inventory key.

  • Changed the voice-chat key.

  • Added new Field Guide controls.

  • Added new Emotecraft controls.

  • Added new Villager Recruits controls.

  • Added Punchy! controls.

  • Added Shoulder Surfing camera controls.

  • Added shader toggle and shader-selection controls.

  • Added execution and combat-action controls.

  • Added free-look and camera-adjustment controls.

  • Reassigned several conflicting keys.

  • Removed keybindings belonging to deleted mods.

  • Reduced the number of default keybinding conflicts.

  • Added Visual Keybinder layouts for keyboard, mouse, keypad, and function keys.

Players should review the Controls menu after updating.


Distant Horizons & Rendering Update

  • Updated Distant Horizons to a significantly newer version.

  • Updated the Distant Horizons configuration format.

  • Increased the default LOD radius from 64 to 256 chunks.

  • Increased LOD vertical quality from Medium to High.

  • Enabled automatic vanilla graphics adjustments for better LOD compatibility.

  • Updated LOD shading.

  • Updated LOD transparency.

  • Updated LOD fading.

  • Updated ambient occlusion.

  • Updated distant fog and clipping behavior.

  • Added better compatibility with the included shader configuration.

  • Reduced vanilla render distance to allow Distant Horizons to handle distant terrain more efficiently.

  • Disabled vanilla clouds to avoid rendering conflicts.

  • Added additional Distant Horizons performance tuning.


Default Graphics Changes

  • Fullscreen is now enabled by default.

  • Vanilla render distance changed from 10 to 6 chunks.

  • Simulation distance changed from 5 to 12 chunks.

  • Biome blending changed from 7 to 3.

  • Vanilla clouds are disabled by default.

  • Default gamma was reset.

  • Chat background opacity was reduced.

  • Updated the active resource-pack list.

  • Updated incompatible resource-pack detection.

  • Updated Embeddium rendering settings.

  • Disabled selected fog occlusion behavior for compatibility.

  • Updated shader and Distant Horizons defaults.


Performance & Stability Update

Performance and stability systems have been reworked to better support the new content selection.

Added Performance Projects

  • ImmediatelyFast

  • Radium Reforged

  • Ksyxis

  • Mobtimizations

  • Create Better FPS

  • GeckoLibBetterFPS

  • Fast Noise

  • Structure Layout Optimizer

  • StopRendering

  • Packet Fixer

  • CrashExploitFixer

  • Superior Trees performance integration

Updated Performance Projects

  • ModernFix

  • AllTheLeaks

  • Entity Culling

  • Dynamic FPS

  • FastSuite

  • Chunk Sending

  • Memory Settings

  • Distant Horizons

  • Structure Essentials

  • Crash Assistant

  • Flerovium

  • Leaky

  • Particle Core

Removed or Replaced Performance Projects

  • BadOptimizations

  • Better FPS Render Distance

  • Dynamic View

  • Farsight

  • GPUTape

  • Noisium

  • Limited Chunkloading

  • Smooth Chunk Save

  • FTB Quests Optimizer

  • Connectivity

  • XL Packets

  • Nvidium/Acedium

  • Improved entity processing.

  • Improved structure generation performance.

  • Improved recipe-search performance.

  • Improved Create rendering performance.

  • Improved GeckoLib animation performance.

  • Improved packet handling.

  • Improved crash protection.

  • Updated memory-leak fixes.

  • Updated entity-culling behavior.

  • Replaced overlapping or outdated performance modifications.


Core Mod & Library Updates

  • Updated Create.

  • Updated Create Big Cannons.

  • Updated Epic Fight.

  • Updated Iron’s Spells ’n Spellbooks.

  • Updated Farmer’s Delight.

  • Updated Sophisticated Backpacks.

  • Updated Sophisticated Storage.

  • Updated Sophisticated Core.

  • Updated FTB Quests.

  • Updated FTB Library.

  • Updated FTB Teams.

  • Updated KubeJS.

  • Updated Patchouli.

  • Updated Waystones.

  • Updated Aquamirae.

  • Updated Mowzie’s Mobs.

  • Updated Mowzie’s Cataclysm.

  • Updated Relics.

  • Updated Serene Seasons.

  • Updated Supplementaries.

  • Updated GeckoLib.

  • Updated Moonlight Lib.

  • Updated Kotlin for Forge.

  • Updated FancyMenu.

  • Updated many other libraries and dependencies.

  • Added Forgified Fabric API where required.

  • Added Resourceful Lib and Resourceful Config.

  • Added Iron’s Lib.

  • Added Mantle.

  • Added FDLib.

  • Added several new compatibility libraries.

  • Removed obsolete libraries that were only required by deleted mods.


Multiplayer & Social Update

  • Added Two Players One Horse.

  • Added Emotecraft.

  • Added EmoteTweaks.

  • Updated Simple Voice Chat.

  • Added Villager Recruits.

  • Added Villagers Reborn.

  • Added new settlement and siege gameplay.

  • Improved packet handling.

  • Improved multiplayer crash protection.

  • Added better multiplayer entity cleanup.

  • Updated recruit command and team controls.

  • Removed PlayerRevive.

  • Removed Riding Partners.

  • Removed several outdated companion and multiplayer systems.


Configuration & Pack Integration

  • Added approximately 590 new configuration override files.

  • Modified approximately 213 existing configuration files.

  • Added 182 new KubeJS files.

  • Added custom recipes.

  • Added custom tags.

  • Added custom loot balancing.

  • Added player migration logic.

  • Added structure-placement data.

  • Added village templates.

  • Added world-generation integration.

  • Added entity cleanup.

  • Added class-system cleanup.

  • Added starter skill distribution.

  • Added material and recipe unification.

  • Added multilingual FTB Quest localization assets.

  • Updated starter-kit configuration.

  • Updated first-steps quests.

  • Updated title-screen configuration.

  • Updated loading-screen configuration.

  • Updated controls.

  • Updated shaders.

  • Updated resource packs.

  • Updated voice-chat settings.

  • Updated mob spawning.

  • Updated structure generation.

  • Updated combat settings.

  • Updated survival settings.

  • Updated performance settings.

  • Updated many client and server defaults.


Smaller Improvements & Polish

  • Updated tooltips and item descriptions.

  • Updated advancement presentation.

  • Updated chat animations and chat heads.

  • Updated particles and capes.

  • Updated item physics.

  • Updated camera behavior.

  • Updated loading screens.

  • Updated storage and backpack behavior.

  • Updated gravestones.

  • Updated Waystones.

  • Updated fishing.

  • Updated farming.

  • Updated decorations and paintings.

  • Updated seasons and weather.

  • Updated campfire behavior.

  • Updated voice chat.

  • Updated starter items.

  • Added improved connected glass.

  • Added refreshed vanilla-style textures.

  • Added improved player animations.

  • Added better third-person camera controls.

  • Added improved first-person combat presentation.

  • Cleaned up duplicate recipes.

  • Cleaned up duplicate materials.

  • Removed conflicting progression systems.

  • Removed obsolete configuration entries.

  • Removed unused and superseded dependencies.


Important World Compatibility Notice

Because Beta 0.4.0 removes many mods and substantially changes structures, biomes, entities, items, recipes, progression, and world generation, creating a new world is strongly recommended.

Before opening an existing Beta 0.3.1 world:

  • Make a complete backup.

  • Remove equipment and items belonging to deleted mods where possible.

  • Expect missing blocks, entities, items, or structures from removed projects.

  • Newly added structures and biomes will normally appear only in unexplored chunks.

  • Legacy steel, silver, and flint items may be automatically converted.

  • Old Dungeons and Combat class selections will be removed.

  • Review the Controls menu because the default keybinding layout has changed considerably.

  • Recheck video, shader, resource-pack, and interface settings.

Final Notes

Beta 0.4.0 is designed to provide a cleaner and more cohesive combat-adventure experience. The update places a stronger focus on skill-based combat, rewarding exploration, atmospheric presentation, integrated progression, improved mod compatibility, better performance, and a much more polished VankoCraft identity.

Thank you for playing VankoCraft!