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Terraclysm

Reclaim Terra from the clutches of Archmage Gundalf and the Chthonic Order. Terraclysm centers itself around Terramity and draws from Minecraft's spinoffs
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Terraclysm 0.8.3 - Quality of Life Pt.2.zip

File nameTerraclysm.zip
Uploaded
Aug 3, 2026
Downloads
51
Size
72.9 MB
Mod Loaders
Forge
File ID
8568308
Type
R
Release
Supported game versions
  • 1.20.1

What's new

This update focuses on fixing important issues ranging from bugs to core design improvements, alongside QoL and compatibility additions, the removal of all fabric mods and sinytra connector, and introduces the Devourer of Gods fight as a new way to farm Nihilite, Black Matter, and Spectral Souls!

 

ADDITIONS:

  • AstikorCarts Redux
  • EMI++
  • Enhanced Boss Bars
  • Jasione
  • EMF Compat: Core
  • EMF Compat: Not Enough Animations
  • Create: Framed
  • Create: Tradeworks
  • Cheap Lightning
  • MQA - Misanthropy's FTB Quest Additions
  • Descriptions (ISS)
  • Spell Wheel Pages
  • Unified Combat
  • Windy: Configurable
  • Readded Item Split Bug Fix
  • Irons RPG Tweaks
  • Treeliable
  • Legendary Monsters Addons
  • Traversable Leaves [FORGE]
  • LighterCitadel
  • FastChunkGen
  • Music Disc Maker
  • Music Disc Maker Retextured
  • TKVM Wither
  • Perception
  • Devourer of Gods
  • Spider Overhaul
  • EaseGUI

 

TWEAKS:

  • Disabled Gnetum optimizations for the Tide minigame and Iron's Spells spell wheel (made it impossible to time catches and made the scroll wheel feel very sluggish)
  • Equipment will now take 8% durability damage upon death, equipment can still be stored in backpacks to prevent durability loss. (dying had almost no downside before and encouraged players to kill themselves to return to base quicker. Not very good for immersion and makes recall spells pointless...)
  • Better Combat attacks will no longer have hitstops (it looks weird with bigger weapons)
  • Reduced invulnerabilty ticks when combat rolling from 10 to 7
  • Increased combat roll duration to 10 ticks
  • Trial Spires, Chthonic Cathedrals, and Chthonic Dungeons are now 60% rarer (they generated way too frequently)
  • The void forge pickaxe from Cataclysm now states that it can mine profaned ore from Terramity
  • Added Addendum, Hands and Knees, Nobody's Here, Numerals (Remaster), and Left Overs (Classic) by Krzysztof Pikes to the music pools and replaced some music discs
  • Added a recipe for the gold gnome statue from Terramity
  • The dimensional carver from Alexs Mobs can now be crafted with zenalite ingots, black matter, and opaline moonstone (originally unobtainable due to the void worm being disabled, the void worm is still disabled, DOG is infinitely better :])
  • The stormcaller's horn from Born in Chaos can now be crafted with primal ice shards, sapphire, and  froststalker horns (originally unobtainable due to krampus being disabled)
  • Legendary Monsters frost gear no longer require ice crystals from Mowzies Mobs (dont wanna lock them behind a wack fight now that Frostmaw is projectile immune again)
  • The shattered dimensional carver can now be crafted with cracked microcosms, antiprisms and black matter (originally unobtainable due to dimensional carver bing unobtainable, the capsid recipe has been disabled)
  • Added a recipe for cobweb
  • Added a recipe for the dried straw bale from Primal using straw from Farmers Delight
  • Added the ender pearls tag to recipes that werent using it
  • Added the eggs tag to recipes that werent using it
  • Pickarangs now require iridescent shards instead of hearts of diamond
  • Most items in the EMI menu will be grouped into their respective categories (brings down the amount of pages from ~400 to 41)
  • Added Goety enchant rituals for all modded enchantments
  • Renamed and added a few more Terramity advancements relating to boss progression
  • Replaced igneostone from Terramity with ochrum from Create, any pre existing igneostone blocks will drop ochrum when mined
  • Replaced reinforced blackstone tiles from Terramity with blackstone tile from Supplementaries
  • Replaced coldstone from More Critters with shale from Quark
  • Added small improvements and tweaks to the chthonic dungeon from Terramity
  • Added small improvements to the fire lookout tower from Terramity
  • Retextured all of the catacombs rooms from Irons Spells with ominous blocks from Goety and slightly improved some of the rooms, Frozen Echoes by Lealeanz will also play when in the Catacombs
  • Underwater, deep underwater, and the abyss now have their own music pool
  • Tweaked ancient outcrop rooms from Terramity
  • Nerfed Withered Abomination damage
  • Nerfed Overgrown Colosuss damage
  • Nerfed Warped Fungussus damage
  • Nerfed Shulker Mimic damage
  • Nerfed Lava Eater damage
  • Nerfed Frostmaw damage and lowered its health (with the projectile immunity bypass mod removed, its not fun at all to fight and needed the nerf)
  • YUNG's structures no longer apply mining fatigue
  • Raised all Legendary Monsters and Cataclysm boss damage caps to 1000 (damage caps shouldnt be a thing)
  • Reenabled the third person front camera (not many people know about the free-look keybind so it made more sense to just reenable it)
  • Simplified the Terramity fairy model and retextured it (had too many cubes for such a small mob)
  • Removed projectile immunity from ALL Legendary Monsters enemies
  • Slightly nerfed the Sol Visage mask (old stats were too good at everything)
  • Gave the Wrought Helm +15% explosive damage resistance
  • Greatswords and BAFS/Ultra Greatswords now provide an additional combat roll
  • Greatswords now provide a +15% dodge recharge speed
    BAFS/Ultra Greatswords now provide a +20% dodge recharge speed
  • Added heavy weapon attributes to weapons that were missing them
  • AstikorCarts items now require Create cogwheels and large cogwheels instead of AstikorCarts wheels
  • Deeplings will now drop bubble pearls from Enderman Overhaul
  • Sorrowful Ghast from Lethality now requires a dried ghast instead of a bone block
  • Carrying too many sacks no longer inflicts slowness
  • Horse riding animations now apply correctly
  • Boat rowing animations now apply correctly
  • Removed auto loader crossbow requirement from the crankbow recipe
  • Removed arcane souls from the Spectre's loot pool
  • Renamed the capacity enchantment from Species to extended mag to avoid confusion with the capacity enchantment from Create mod
  • Renamed dried straw bale to straw bale
  • Structure music should now work when playing on servers
  • Fixed an issue with Hazennstuff where cooking starkissed zenalite in a blast furnace would give back raw zenalite
  • Fixed soap from Supplementaries being uncraftable
  • Fixed Cloud Golem, Ancient Guardian, Missioners, Nightmare Stalkers, and Icy Spiders not dropping their loot
  • Fixed the Life Changing Moments Seem Minor In Pictures album not playing correctly
  • Fixed Ominous Dead King (Nameless One in game) not dropping its loot
  • Blacklisted Haunted Knight, Haunted Guard, Horses, Mules, Donkeys, Llamas, Tamed Corpse Parrots, Axolotols, and Tamed Accursed Steeds from the Animal Weights system

 

UPDATED:

  • Sophisticated Item Actions
  • Loot Integrations: Dungeons and Taverns
  • AsyncParticles
  • Async Logger
  • Legendary Monsters
  • Reliable Advancements
  • Misanthropy's World Corruption Fixer
  • Create: Gears and Tavern
  • GeckolibBetterFPS
  • Goety - The Dark Arts
  • quick pack
  • Ecliptic Seasons
  • Sophisticated Backpacks
  • Sophisticated Core
  • Van Backport Compat
  • ImmediatelyFast
  • Iris & Oculus Search
  • Fastvancements
  • Fast Sounds
  • Perception
  • Faunify

 

REMOVALS:

  • Disabled most Majrusz's Enchantments curses (Terramity and Alexs Caves do curses better)
  • Disabled broom from Goety (unbalanced method of flight)
  • Disabled essence of shadow from Goety (replaced with black matter from Terramity)
  • Disabled flower baskets from Yet Another Furniture (flower basket from Supplementaries does it better)
  • Disabled straw basket from Primal (basket from Farmers Delight will take its place)
  • Disabled straw bale from Primal (dried straw bale from Primal will take its place)
  • Disabled straw bale from Farmers Delight (dried straw bale from Primal will take its place)
  • Disabled all straw crops from primal (regions unexplored implements them in a more stable manner)
  • Disabled permafrost shards from Born In Chaos (replaced with primal ice shards from Legendary Monsters)
  • Disabled permafrost shards from Iron's Spells (replaced with primal ice shards from Legendary Monsters)
  • Disabled the NCR encryption button (gets in the way of quarks emote menu, no one uses it either)
  • Disabled the pocketwatch from Tide 2 (vanilla clock does the same thing)
  • Disabled the enchanted pocketwatch from Tide 2 (way too overpowered)
  • Disabled the depth meter from Tide 2 (depth gauge from Caverns and Chasms does the same thing)
  • Disabled the weather radio from Tide 2 (doesnt work correctly with the Ecliptic Seasons weather system)
  • Disabled the dirt chest from Iron Chests (kinda speaks for itself)
  • Disabled the teleport spell from Iron's Spells (allowed you to heavily cheese bossfights)
  • Disabled the call forth the enraged dead king spell from Travel Optics (bricks worlds on new versions of Iron's Spells)
  • Disabled the summon horse spell from Iron's Spells (bugged model and textures)
  • Disabled the raise dead spell from Iron's Spells (bugged model and textures)
  • Disabled the angel wings spell from Iron's Spells (unbalanced method of flight, skips elytra progression)
  • Disabled the death wish enchantment from Majrusz's Enchantments (the reckless enchant from Dungeon Now Loading does the same thing)
  • Disabled stonelings and crabs from Quark mod (stonelings are only good for one item and ecologics already has better looking crabs)
  • Removed Winter 2012 and Last Day in the Savannah from the music pool (too noisy compared to the rest of the tracks)
  • Removed Create Optimized Trains (spammmed the logs wayyy too much)
  • Removed HT Treechop (treeliable feels more minecrafty)
  • Removed Wither Reincarnated (TKVM's wither is more fun to fight and doesnt force you to use a bow the entire time, reincarnated is also pretty much abandoned for 1.20.1)
  • Removed Lithostitched (wasnt being used by any mods that were important)
  • Removed CullLessLeaves Reforged (this really only benefits super low end pcs and Embeddium kinda does the same thing already, no fps drops were noticed after removing it so dw),
  • Removed Entity Culling Fabric/Forge (Embeddium does the same thing and cheaper)
  • Removed Underground Rivers (relied on Lithostitched)
  • Removed Sodium/Embeddium Dynamic Lights (replaced with Misanthropy's Cheap Lighting)
  • Removed Sodium/Embeddium Options API (unneeded)
  • Removed Sodium/Embeddium Options Mod Compat (unneeded)
  • Removed Sinytra Connector (True Adaptive Music supports forge natively now!)
  • Removed Forgified Fabric API (not needed anymore)
  • Removed Dont Deflect My Freaking Projectiles (was a fabric mod listed as a forge only mod)
  • Removed Etched
  • Removed Sophisticated Backpacks Etched Integration
  • Removed Rhemium (didnt notice any performance loss or structure gen speed differences after removing it)
  • Removed Volume Gamma (depended on Sinytra Connector. The Volume Gamma album will now be included in the Terraclysm Assets resource pack.)
  • Removed Ribbits (never gets interacted with after the first encounter, would honestly remove Alexs Caves too but Travel Optics depends on it :[ )
  • Removed Better Combat Toggle (projectile swords could be spammed with zero cooldown when disabling better combat, plus it didnt make sense to make a core mechanic optional)
  • Removed Vanilla Refresh Like Day Counter (stops counting after very very large amounts of days passed)
  • Removed Brute Force Rendering Culling Revived (a ton of its features had to be disabled to render stuff correctly in some mods, so it made more sense to just remove it.)