FSG Space Architect 1.4.0
What's new
Mods changes:
- Removed AstralSorcery (high CPU/RAM usage and hardly played)
- Removed the mining dimension (redundant with space)
- Removed NatureCompass (not functionning)
- Added Cathedral
- Updated (too many mods to list here)
Notable gameplay changes:
- Fixed Particle accelerator
- Fixed string based recipes, notably water strainer's net
- Reduced memory requirement from 6 to 5 GB
Known issues:
- Too many zombies are spawning in the nether
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

