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Reminiscence

Modern Minecraft, Beta-fied.
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Reminiscence 2.0.1

File nameReminiscence-2.0.1.zip
Uploader
omo50omo50
Uploaded
Oct 2, 2026
Downloads
319
Size
87.9 MB
Mod Loaders
Forge
File ID
9042193
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Reminiscence 2.0.1

[ CONTENT ]

  • Added Blockswapper
  • Added Cape Banners
  • Added Picture Mode (This time via Curseforge!)
  • Added Moderner Beta (This time via Curseforge!)
  • Added DnT Stronghold Rework
  • Updated Configurable Skeleton
  • New KubeJS content: - Longbow; a bow which has the post-beta 1.8 bow drawback mechanics
  • Removed Better chunk loading, Chunk Sending, & Server Performance - Smooth Chunk Save
  • Removed End Remastered
  • Updated & downgraded several mods

[ TWEAKS ]

  • Elephants, Hippos, & Rhinos have been beta-fied and re-enabled!
  • Voidlanders no longer pick up blocks
  • Further increased sparsity of Jungle & Mangrove Swamp trees
  • Video Settings button now takes you to the vanilla one (Embeddium video settings can still be accessed via mod configs button)
  • Ocean Shrines & Ancient Cities can now be found via Cartographer Quills
  • Removed Golden Amber; replaced all instances of them with Gold Ingots
  • Emeralds are now in more loottables
  • Redid biome distribution for 500th time
  • Properly configured Crash Assistant to direct users to this discord (Courtesy of Omo50)
  • Several trees, such as Mangrove and Deep Aether trees, have been simplified
  • Glow Squids no longer apply Glowing debuff on hit
  • Reworked Crystal Lamps; their recipe now consists of a redstone lamp and a respective dye
  • Temperate Rainforests have been completely replaced with regular Taiga biomes
  • Bamboo Jungles & Sparse Jungles have been completely replaced with regular Jungles; bamboo has been made more common to compensate
  • Rich Soil can now enchant into Quicksoil
  • Heavily reworked Strongholds!
  • Motion Detectors & Mold Shriekers now only generate in Ancient Cities
  • Motion Detectors now have a crafting recipe
  • Saplings no longer randomly spawn on empty grass
  • Made Nether Brick recipes consistent with normal Bricks
  • Tweaked cave biome distribution: - Cave biomes are smaller on average - Lush Caves are a less common & cannot generate at deepslate level - Glimmering Weald biomes are much rarer & can now only spawn incredibly deep - Dripstone Cave biomes are more common
  • Further simplified obsidian pillars from YUNG's better end island
  • Moved KubeJS assets to Reminiscent Art
  • Merged Reminiscent Art & Reminiscence Fixes resource packs

[ BALANCE ]

  • Nerfed damage of several dragon attacks
  • Nerfed protection of Copper Chestplate & Leggings; 5 & 4 -> 4 & 3
  • Slightly buffed Copper Armor's mining speed boost; 0.5 -> 0.55
  • Anvils now repair items 100% with only one required material
  • Golden Dart Shooters can now be crafted with regular planks, no longer gating them behind the Aether
  • DRASTICALLY reduced spawn rate of Zephyrs
  • Buffed loot of Aether boss chests
  • Aether flawless-exclusive boss drop system is no more; instead, an extra drop is rewarded as the flawless reward
  • Candy can now stack to 16 and heals one heart (But still has the Nausea debuff after eating too much)
  • All Cookies now heal a heart and a half
  • All Sweet Foods are now always edible and grant a small speed boost upon consumption
  • Nerfed animal spawn cap; 25 -> 20
  • Significantly buffed the speed of all powered rail types

[ COSMETIC ]

  • Phoenix Bow has been rebranded to Fiery Longbow
  • Replaced Nostalgic Tweaks' instant-eat in favor of Forgery's; there's now sound and particle effect feedback for eating
  • Aether Treasure Chests and Chest Mimics now have proper fullblock models (courtesy of Quadruplay)
  • Attack Speed no longer shows up as an attribute in tooltips (courtesy of Quadruplay)

[ FIXES ]

  • Fix stools being unable to be dyed (Cobyte)
  • Fixed trims. again.
  • (Hopefully) fixed Ocean Monuments being unable to be located via Cartographer Quills
  • Fixed Beta Deserts having broken surface rules
  • Fixed a server crash (courtesy of a Configurable Skeleton update)
  • Fixed practically every issue regarding Picture Mode now that I'm not doing that weird workaround thing with CF
  • Fixed a few missing creative tab entries (i.e. Titanium Block)
  • Fixed a few visual oddities with the Aether
  • Fixed Fieldstone Bricks being unable to be crafted through Stonecutters
  • Fixed cobbled stone variants being unable to craft furnaces
  • Fixed Motion Detectors still requiring Hoes to break; they now require pickaxes
  • Fixed glowing Scorpions
  • Fixed hourglass textures
  • Fixed swords dealing 1 more attack damage than intended (Copper, Gold, etc.)
  • Fixed Palette recipe not showing up in EMI
  • Fixed titanium stuff

[ EXPERIMENTAL ]

  • You can now enter the Void by falling into it
  • A new block called "Mantle" now spawns like an ore in Bedrock. Unlike Bedrock, it is breakable.
  • The Eye system has been completely removed.
  • Removed Herobrine