Introduces some new enchantments, each with the goal of breaking up the enchantment meta a bit. Also included is the ability to enchant horse armor, as well as several tweaks to existing enchantments. There are plans to make tweaks to the experience and leveling system in the future as well.
- Alleviating - an armor enchantment that heals the player upon collection of experience
- Launch - a weapon enchantment that launches the target upwards instead of away
- Reeling - a crossbow enchantment that pulls mobs close upon arrow impact
- Reforming - a gear enchantment that repairs durability very slowly over time
- Shockwave - a boot enchantment that creates a shockwave that damages nearby enemies based on how high you fall
- Vengeance - an armor enchantment that counts part of your incoming damage and applies it to your next attack