File Details
Real Tech-3.0.19b.zip
- B
- Apr 10, 2021
- 5.05 MB
- 57
- 1.16.5
File Name
Real Tech-3.0.19b.zip
Supported Versions
- 1.16.5
==============================================================================
Real Tech 3b 0.18 --> Real Tech 3.0.19b
=======================================
Config and recipe changes:
- Quest tweaks
- Added recipe for Andesite using stone and gravel.
- Reduced global pollution levels in order to make pollution an interesting challenge without being overly annoying.
- Significantly reduced pollution output when breaking coal ore and blocks, because c'mon.. really?
- Disabled boars and lampreys, because I don't really want wilderness management to be required in this pack.
- Adjusted several animal spawn rates.
- Turned off Quark's "Print Screen Classnames" dev feature, because it's no longer needed.
Added:
- Total Darkness (slightly increased the minumum light level to make large caves more managable)
Updated:
Advanced Chimneys (AdChimneys-1.16.4-6.0.7.0-build.0094.jar --> AdChimneys-1.16.4-6.0.8.0-build.0108.jar):
AdChimneys-1.16.4-6.0.8.0-build.0108.jar:
6.0.8.0
* reimplemented: support for Tinkers Construct (thanks to DMN_CS)
* fixed: not working tags in emitter configs
* requires: ForgeEndertech 7.1.0.0 or above
Advanced Finders (AdFinders-1.16.4-5.0.6.0-build.0042.jar --> AdFinders-1.16.4-5.0.7.0-build.0109.jar):
AdFinders-1.16.4-5.0.7.0-build.0109.jar:
5.0.7.0
* added: support for VanillaFoodPantry (thanks to yuiiyuiichan)
* added: support for Tinkers Construct (thanks to DMN_CS)
* fixed: red indicators not always working (thanks to akimboeg and gregory15000)
* requires: ForgeEndertech 7.1.0.0 or above
Alex's Mobs (alexsmobs-1.8.1 --> alexsmobs-1.9.0):
alexsmobs-1.9.0:
-Now requires forge 1.16.5-36.0.46 or higher. Make sure to update forge and Optifine to the latest 1.16.5 versions, if you use them
-Added Cachalot Whale
-Added Leafcutter Ant
-Added Enderiophage
-Nerfed Drop Bear
-Nerfed Straddler
-Fixed Emu and Piercing enchant crash
-Fixed Elephant/Gorilla follow crash
-Fixed focal_point entity crash
-Fixed riding baby komodo dragons
-Fixed kangaroo lead crash
-Fixed kangaroo not staying in sit mode
-Fixed Mantis Shrimp block breaking cooldown not working
-Fixed Snow Leopard loot crash
-Fixed crow memory leak
-Added DisplayMobScale tag to tab icon item
Better Biome Blend (betterbiomeblend-1.16.4-1.1.3-forge.jar --> betterbiomeblend-1.16.4-1.1.4-forge.jar):
betterbiomeblend-1.16.4-1.1.4-forge.jar:
Serene Seasons compatibility and bug fixes.
betterbiomeblend-1.16.4-1.1.4-fabric.jar:
Serene Seasons compatibility and bug fixes.
CraftTweaker (CraftTweaker-1.16.5-7.1.0.179.jar --> CraftTweaker-1.16.5-7.1.0.195.jar):
CraftTweaker-1.16.5-7.1.0.195.jar:
Current version: 7.1.0.195
* [Mark ingredients as not simple](https://github.com/CraftTweaker/CraftTweaker/commit/03f921f5d6f13c74fe3208a1cd2d42b9a058b5c7) - Jared - Fri Apr 9 21:23:00 2021
CraftTweaker-1.16.5-7.1.0.194.jar:
Current version: 7.1.0.194
* [fix predicates](https://github.com/CraftTweaker/CraftTweaker/commit/7e2de35e0b00db4caf59ef995d9648422e3077d3) - Jared - Thu Apr 8 21:55:26 2021
CraftTweaker-1.16.5-7.1.0.193.jar:
Current version: 7.1.0.193
* [add composter example](https://github.com/CraftTweaker/CraftTweaker/commit/9db7f6789ac4b69ae35146936a58b96ed7817888) - Jared - Thu Apr 8 02:30:20 2021
CraftTweaker-1.16.5-7.1.0.192.jar:
Current version: 7.1.0.192
* [fix doc path](https://github.com/CraftTweaker/CraftTweaker/commit/290194f23fbd213f809524b0d4cc9361d1aa8b05) - Jared - Thu Apr 8 02:25:54 2021
CraftTweaker-1.16.5-7.1.0.191.jar:
Current version: 7.1.0.191
* [document the composter](https://github.com/CraftTweaker/CraftTweaker/commit/233c817f2b409cbfe1ced4769612342a55f3e2f7) - Jared - Thu Apr 8 02:22:37 2021
CraftTweaker-1.16.5-7.1.0.190.jar:
Current version: 7.1.0.190
* [print code position of recipe name warnings](https://github.com/CraftTweaker/CraftTweaker/commit/284328bff0dcf2d53e7c642db6ce97cc6c647df1) - Jared - Wed Apr 7 03:13:07 2021
CraftTweaker-1.16.5-7.1.0.189.jar:
Current version: 7.1.0.189
* [Update Zencode. Close #1230](https://github.com/CraftTweaker/CraftTweaker/commit/f809cd29ac6c8e128795f9195a5690ca4b987aba) - Jared - Tue Apr 6 21:05:59 2021
CraftTweaker-1.16.5-7.1.0.188.jar:
Current version: 7.1.0.188
* [Fix BlockStateLootConditions crashing the game](https://github.com/CraftTweaker/CraftTweaker/commit/c05cdef4143fc3ff9151d82ebf6d46e95a37bc08) - Jared - Mon Apr 5 04:52:17 2021
CraftTweaker-1.16.5-7.1.0.187.jar:
Current version: 7.1.0.187
* [Add /ct dump loot_tables to get loot table names](https://github.com/CraftTweaker/CraftTweaker/commit/0047430d9461457f11eaa210784badae191b6675) - Jared - Mon Apr 5 04:27:45 2021
CraftTweaker-1.16.5-7.1.0.186.jar:
Current version: 7.1.0.186
* [give MCIngredientList a constructor](https://github.com/CraftTweaker/CraftTweaker/commit/e2e56310453a24d3c5563bbd4bf0a8e77a07bbd8) - Jared - Sun Apr 4 05:25:42 2021
CraftTweaker-1.16.5-7.1.0.185.jar:
Current version: 7.1.0.185
* [Add OptionalChar and added OptionalBoolean to the AP](https://github.com/CraftTweaker/CraftTweaker/commit/952eed9325e33806bba6b7d3cbfc4f621384b70c) - Jared - Sat Apr 3 21:01:40 2021
CraftTweaker-1.16.5-7.1.0.184.jar:
Current version: 7.1.0.184
* [implement /ct reload to tell people to use /reload.](https://github.com/CraftTweaker/CraftTweaker/commit/3ed25490a4c36902a59387e49bfa6e8cd2a7e5fa) - Jared - Sat Apr 3 06:42:30 2021
CraftTweaker-1.16.5-7.1.0.183.jar:
Current version: 7.1.0.183
* [implement fluid nbt tags. Also CT hand prints all fluids now](https://github.com/CraftTweaker/CraftTweaker/commit/4d6cee1535a0b2ecd18ed4dcea18a7e01f8b8fc4) - Jared - Sat Apr 3 06:34:00 2021
CraftTweaker-1.16.5-7.1.0.182.jar:
Current version: 7.1.0.182
* [implement /ct hand vanilla Close #1189](https://github.com/CraftTweaker/CraftTweaker/commit/d57e1ec40679b9693da2826c5d80c5908a989cb8) - Jared - Sat Apr 3 05:36:22 2021
CraftTweaker-1.16.5-7.1.0.181.jar:
Current version: 7.1.0.181
* [Strip log output... properly this time. Close #1194](https://github.com/CraftTweaker/CraftTweaker/commit/92dfbb25ba52680fbdec5a8c3c03eb58f2a87a5b) - Jared - Sat Apr 3 05:14:47 2021
CraftTweaker-1.16.5-7.1.0.180.jar:
Current version: 7.1.0.180
* [update ZC](https://github.com/CraftTweaker/CraftTweaker/commit/f79ae6333c539b80b1d9c096cd1ce05d7e76aab3) - Jared - Sat Apr 3 04:35:44 2021
Create (Create - mc1.16.3+4+5_v0.3e.jar --> Create - mc1.16.4+5_v0.3.1a.jar):
Create - mc1.16.4+5_v0.3.1a.jar:
Create 0.3.1a
for Minecraft 1.15 and 1.16 "Mandatory post-release patch."
Enhancements, Fixes
* Placement helper indicator can now be scaled down in the client config
* Fixed Server-side crash caused by casting ContraptionWorld to ServerWorld
* Smart Chutes now transfer stacks of 64 when no filter count is assigned
* Fixed a couple overlooked ponder text issues
* Fixed weighted ejector not accepting arbitrary gold plates in its recipe
* Fixed crash opening ponder from screens with an opened recipe book
* Fixed screens not able to be closed by keybind on non-english keyboards
* Fixed inconsistent collection behaviour of in-world funnels
* Fixed schematic and quill not escaping invalid filenames properly
* Fixed ghost deployer hands appearing around the player
* Fixed Spawners losing nbt data when moved
* Fixed inconsistency between block and item model of the furnace engine
* Fixed crash with the Performant mod when entities are present in a ponder scene
Create - mc1.16.4+5_v0.3.1.jar:
Create 0.3.1
for Minecraft 1.15 and 1.16 "Performance, Presentation, Perfection."
Additions
* Added Smart chutes
* Added Gantry shafts and Gantry carriages
* Added the Sticker
* Added Weighted Ejector
* Added Honeyed apples
* Added Sweet rolls
* Added Chocolate glazed berries
* Introduced the "Ponder" Tutorial and Documentation System
* Introduced the "Flywheel" Rendering Backend developed by Jozufozu
Enhancements, Fixes
* Vertical funnels can no longer transfer between inventories
* Reworked non-mounted funnels to be consistent will all other funnel configurations
* Non-mounted funnels can now insert and extract ground items
* Non-mounted funnels no longer occupy a full block length
* Dyes can now be used to change the appearance of Mechanical Belts
* Fluid items containing water can be used to clean dyed belts
* Deployers now place broken blocks into their internal inventory
* Deployers can now harvest honey or honeycombs from beehives
* Pipes can now connect to and drain liquid honey from beehives
* Slime blocks on a moving Contraption are now bouncy
* Ice blocks on moving Contraptions are now very slippery
* Crushing Wheels now work omnidirectionally
* Drills and other block breakers on contraptions now give up trying to destroy a block when their movement direction is reversed
* Deployers with a positioned Schematic as their filter will place blocks accordingly, taking items from the contraption inventory
* Various Adjustments and Fixes to kinetic propagation
* Updated Goggles item model
* Updated funnel block models
* Updated Speed Controller block model
* Variety of Security patches developed by Pau101
* Added goggle overlays for fluid tanks, spouts, item drains, and basins
* Added comparator compat to fluid tanks, spouts, and item drains
* Refined Placement Assist visuals
* Added the composter as a mechanical arm interaction point
* Mechanical Arms now stall targeted belt items
* Updated redstone contact texture
* Fixed basin auto-output not working on stopped belts
* Basin auto-output can now share a space with funnels
* Fixed chutes not able to output partial stacks
* Thrown chromatic products are now gravity-less
* Ploughs can now harvest snow layers
* Linear Chassis now connect to each other in any direction
* Fixed honey bottles on belt/depots not rendering upright
* Added attribute filter for dyed items
* Fixed saws and drains ejecting items when mounted funnel is backstuffed
* Fixed some tunnel distribution inconsistencies
* Front face of crafters now supports automatic item insertion
* Added running particles when sprinting on contraptions
* Fixed fake players being able to sit on seats
* Added step sound when walking on contraptions
* Goggle overlays now use a localized number format
* Large cogs can no longer be placed right next to crafters or millstones
* Fixed Minecart Contraptions started on a powered rail facing in unwanted directions
* Fixed powered rail Cart Assemblers not respecting the solid block rule of powered rails
* Fixed Minecart contraption items not facing away from the player when placed
* Pressing recipes on belts now take probabilities into account
* Adjusted Brass Tunnels to better deal with non-complete item transferrals
* Using sponge on a basin will remove any liquids
* More blocks are now usable by placement assist
* Added attribute filter conditions for enchantment levels
* Sequenced Gearshifts can now be told to wait for an additional pulse
* Include a warning when joining a world while fabulous graphics are enabled
* Fixed placement assist not playing sounds
* Windmill bearings now have a configurable minimum of sail blocks
* Fixed Blockzapper issues with FTBChunks
* Tweaked belt animation speed to match item movement speed
* Funnels can now extract items when part of a contraption
* Fixed Schematicannon clearing blocks outside of a Schematics' bounding box
* Encased chain drives are less likely to create a kinetic source loop when wrenched
* Piston and Pulley contraptions are less likely to overshoot targets at high speeds
* Bearing contraptions will disassemble when their anchor is rotated by wrench
* Bearings, Pistons and other Movement Anchors now display reasons why its contraption could not be assembled
* Chutes now display contents in their goggle overlay
* Fixed Encased Fans not providing kinetic power after being moved by contraption
* Fixed occasional lack of backface culling for UI items
* Sticky Mechanical Pistons now drag attached structures with them
* Mechanical piston heads and poles now drag their entire piston multiblock with them
* Mechanical Arms and Wrenches can no longer be assigned to filter slots directly
* Mechanical arms no longer arbitrarily wait between operations unless targets are overflowing
* Added some safety layers for nbt assigned to blocks by Schematics
* Redstone links can now be placed onto any non-empty space
* Kinetic animations now pause while the game is paused
* Added Crushing recipe for the AE2 fluix crystal
* Removed a couple outdated compatibility recipes
* Mechanical Saws can now process recipes of the Druidcraft woodcutter
* Now using generic item tags for Blockzapper Upgrade recipes
* Gave indicators on funnels better visibility
* Fixed directionality of horizontally placed crushing wheels.
* Spectating Players can no longer interact with in-world interfaces
* Fixed uvs on Deployer model
* Contraptions no longer calculate entity vs fluid block interactions
* Allowed downwards crushers to deposit directly into belts/chutes/depots and such below.
* Allowed horizontal crushers to take input from belts going below them.
* Allowed horizontal crushers to deposit directly into belts/chutes/depots and such placed below, offset by one in the output direction.
* Crushers stall when they have a valid output block but cannot actually output.
* Crushers outputting in any direction except down will shoot out the item entities with some speed.
* Fix 'sticky' block connectivity on Contraptions
* Contraptions now use block palettes to save their structure
* Added support for PUSH_ONLY movement behaviour on Contraptions
* Rope Pulleys no longer break bedrock when placing their rope
* Fixed a de-sync issue with filter slots
* Added "/create util replaceInCommandBlocks" for map-making purposes
* Added "/create clone" to clone structures including super glue
* Added client config to disable placement helpers
* Optimizations for block gathering when Contraption assemble
* Fixed Speedometer/Stressometer gauges not rendering behind doors
* Superglue no longer gums up spawn packets
* Hand cranks can now be used with non-empty hands
* Added Server side validation for Extendo Grip and Contraption interaction packets
* Fixed Stabilized Contraptions able to move further bearing blocks
* Prevented super glue from being placed on already sticky faces
* Fixed Fistbumping Deployers not able to do their work
* Fixed Item Duplication caused by Sand Paper
* Fixed Item Duplication caused by Chutes
* Fixed Item Duplication caused by Portable Storage Interfaces
* Fixed Duplication of Cart Assemblers
* Attribute filter screen now displaces jei bookmarks and items
* Schematic table screen now displaces jei bookmarks and items
* Moved towards more compatible world gen
* Removed old tooltips overlapping with ponder content
* Added generic fan stream, fluid pool and bracketing advancement triggers making custom advancements easier
* Adjusted tooltip presentation for more visual consistency
* Custom cogwheels can now be added more easily by add-ons
* Contraption types can now be added more easily by add-ons
1.16 only
* Added Create stone to basestoneoverworld block tag
* All blocks tagged as campfires are now valid smoke sources
* Fixed worldgen not following the intended registry workflow
Localization
* zh_tw Added by dunois
* es_es Added by FrannDzs, muriplz
* de_de Updated by SaurierZockt, DreiMu, muffinbarde, Peatral
* zh_cn Updated by TUsama, MacrousHyucen, Snownee, BigDaleAHA
* it_it Updated by Chexet48
* es_mx Updated by JohanIvan
* fr_fr Updated by dindin-glitch
* ja_jp Updated by CKenJa, RakuGaki-MC
* ru_ru Updated by pgkrol, Alepod
Large Ore Deposits (AdLods-1.16.4-4.1.4.0-build.0043.jar --> AdLods-1.16.4-4.1.5.0-build.0096.jar):
AdLods-1.16.4-4.1.5.0-build.0096.jar:
4.1.5.0
* added: support for [PoTR](https://www.curseforge.com/minecraft/mc-mods/pollution-of-the-realms) underground gas pockets (thanks to sub2lojackclanyt)
* added: global deposit size and spawn rate multipliers for quick mod balancing (thanks to anthony20299 and luayluay00)
* requires: ForgeEndertech 7.1.0.0 or above
Mantle (Mantle 1.6.79 for 1.16.5 --> Mantle 1.6.88 for 1.16.5):
Mantle 1.6.88 for 1.16.5:
* Added IngredientWithout (mantle:without) to match items from one ingredient that are not in another
* Added IngredientIntersection (mantle:intersection) to match items that are all of a list of ingredients
* Added global loot modifiers for adding an entry to a loot table and replacing an item from a loot table drops
* Added tagging logic to fluid deferred registers
* Added support to override text rendering colors in books
* Added support to render text components in the book
* Migrated to forge's drawHoveringText
* Fixed default tag preferences refreshing on world reload
MineColonies (minecolonies-0.14.61-BETA-universal.jar --> minecolonies-0.14.77-BETA-universal.jar):
minecolonies-0.14.77-BETA-universal.jar:
Minecolonies Changelog
Version: 0.14.77-BETA
Structurize Version: 0.13.148-ALPHA
* hotfix chunks not unloaded #6850
* Medieval schematic fixes and additions (#6853)
-Fixed medieval darkoak swineherder scan. -Reworked almost all alt medieval oak buildings including: -baker. -builder. -courier. -restaurant. -swineherder. -chickenherder. -cowboy. -forester. -sawmill. (these buildings need to be deconstruted and rebuilt to avoid misplace issues, also this changes will be added to the other wood variants as well in the near future) -fixed and changed minor things to all schems. * schem updates (#6854)
fixes a couple cave roads getting switched around adds new fortress greenhouse fields (from draxx) adds furnaces to birch and acacia dyers (birch done by aravan, acacia by me) * re move limit - hotfix * schem updates (#6843)
Removes podzol from lower levels of Caledonia composter (replaced with coarse dirt) Adds Caledonia alternative farm * Improve raider spawn points to be more variable (#6847)
Improve raider spawn points to be more variable Fix pirates only rarely spawning because liquid wasnt considered a good spawn pos * Make chunk claim message work for style names containing numbers (#6848)
Check for the last index of the building level instead of the first one to fix builder ai issues for styles with names containing the building level to build. * Add colony export command (#6830)
*
Add colony export command
*
Add colony export command
* Add some recipe bullet-proofing (#6835)
ensure that when loading recipes if one causes the bimap to exception, it doesn't stop other recipes from loading after it. Add a registerUse for cached custom recipes, as a safety measure * cache number of slots (#6840)
Caches the total slot count to not have to recalculate it * Improve food interaction handling (#6836)
Displays interaction only when no good food is in the inventory Regards all inventory slots, not just the first * fixup plantation 6815 (#6829)
Cleanup plantation a bit, and fix the weird issues it had * Disease Config File Improvements, Better Compatibility Manager Reloading, Research Fixes (#6798)
Disease Config File Improvements, Better Compatibility Manager Reloading, Research Fixes * Add JEI recipe transfer for furnace (mostly for Stone Smeltery). (#6826)
Adds a JEI recipe transfer handler for furnace recipes, allowing the Stone Smeltery to easily learn recipes from JEI too. Fixes some class/package name typos. Removes an unused leaked buffer allocation. Clear furnace teaching output when an invalid recipe is used. Fixed being unable to transfer recipes from JEI if doLimitedCrafting is enabled and not in creative mode. * Minor fixes (#6825)
Stop dman from taking flowers from the beekeeper during pickup make beekeeper drop harvested honey/honecomb more often Remove old lumberjack "remove only" recipes, as they aren't necessary anymore add the tasks tab to the baker * hotfix other usages * Better fluid handling, small fixes (#6822)
Only ever place/charge source blocks Nether = free lava, overworld = free water Fix displayname matching for uppercase chars Cleanup stupid provider handling * Stop monsters spawn, mark dirty on change, buildingmanager cleanup (#6823)
Mark dirt only on actual changes to avoid overhead Cleanup building manager a little bit Stop entity spawning within building zones
PackMenu (PackMenu-1.16.4-2.4.0.jar --> PackMenu-1.16.4-2.4.1.jar):
PackMenu-1.16.4-2.4.1.jar:
Fix arbitrary scaling not working. Previously only 1/n where n is an integer scaling worked properly. Scaling may still have issues in some random cases.
Pollution of the Realms (AdPother-1.16.4-4.0.1.0-build.0089.jar --> AdPother-1.16.4-4.0.2.0-build.0108.jar):
AdPother-1.16.4-4.0.2.0-build.0108.jar:
4.0.2.0
* changed: behavior of stuck pollution entities (they drop as items after 5 minutes instead of disappearing) (thanks to Yorple)
* reimplemented: support for Tinkers Construct (thanks to DMN_CS)
* reimplemented: support for Immersive Railroading
* added: ability to specify which animals produce pollution upon their death (thanks to tyon2006)
* added: /pother reload sources command
* improved: /pother identify tile command to show tile entity class name (thanks to kuba4414)
* fixed: Vacuum Tube not interacting with pollution entities
* requires: ForgeEndertech 7.1.0.0 or above
Quark (Quark-r2.4-309.jar --> Quark-r2.4-310.jar):
Quark-r2.4-310.jar:
* Fixed recipes for the new bricks being the same as vanilla ones lol
Tinkers Construct (Tinkers' Construct 3.0.2 for 1.16.5 --> Tinkers' Construct 3.0.2.84 for 1.16.5):
Tinkers' Construct 3.0.2.84 for 1.16.5:
Slime
* Blood slime blocks are no longer sticky, they are just bouncy
* Ichor blocks will not stick to other ichor, but will stick to slime, honey, and other blocks
* Ender slime will stick to other ender slime, but will not stick to other slime unless pushed
* Slime blocks, congealed slime, slime boots, and slime slings can no longer be crafted from mixing slime types
* Fixed slime blocks not being bouncy from pistons
* Fixed broadsword sweep attack not dealing damage
* Fixed the order of tool part slots for the mattock
Tools
* Increased damage on mattocks slightly
* Increased damage on axes to be closer to vanilla, lowered attack speed slightly
* Increased sledge hammer damage to be more comparable to axes, decreased attack speed a lot
* Broadswords now grant slightly higher reach when held
* Added new reach ability modifier
* Expanded II recipe changed
* Removed the text field from the tinker station, it did not function and may be removed permanently. Anvils work for renaming tools
* Fixed tool parts and tools not always showing in JEI
Smeltery
* Improve faucet behavior, should sync slightly better and added a small delay before pouring when powered
* Lower the melting temperature of osmium (compatibility) so it is meltable using lava
* Added compatibility support for casting, melting, and alloying pewter
* Soul glass now speeds up entities with soul speed
* Fixed some inconsistent behavior with casting tables and basins that could lead to items not being removable
* Fixed a crash when placing a casting channel below another one
* Fixed placed tanks not stacking with unplaced tanks
* Fix soul glass panes melting into the wrong fluid
* Fix some seared block models looking weird
Book
* Updated the intro to make correct statements about what is incomplete
* Added some test pages for modifier recipes in the book, full modifier listing coming later
* Added tools in the book, some descriptions may be outdated
Compatibility
* All pairs of still and flowing fluids now have a fluid tag under tconstruct
* Tagged liquid earth slime as forge:slime, switched to that in relevant recipes
* Tagged liquid magma cream as forge:magma, switched to that in relevant recipes
Data packs
* Removed ingredient tconstruct:intersection in favor of mantle:intersection
* Removed ingredient tconstruct:without in favor of mantle:without
* Removed global loot modifier tconstruct:replace_item in favor of mantle:replace_item
Tinkers' Construct 3.0.2.78 for 1.16.5:
Fixes
* Casting Table & Basins will no longer appear in the crafting station in order to fix issues related to slots
* Fix not being able to click on the side buttons while using flipped mouse controls
* Fix crafting station exposing inventories that should not be exposed as they cannot be modified.
* Congealed slime will no longer send you flying through the world in the wrong direction!
Tinkers' Construct 3.0.2.76 for 1.16.5:
Additions
* Added autosmelt ability modifier
* Added beheading upgrade modifier
* Added soulbound upgrade modifier
Changes
* Rename firewood to blazewood, recipe now requires firepoof woods
* Rename dwarfish trait to dwarven
Fixes
* Fix duplication when large stacks are dropped into the smeltery
* Fix silky jewel not working for beacons
* Fix crafting station connecting to non-inventories
* Fix weird right click and shift click behavior in the crafting station and tinker station
* Fix ichor sling not working on players
* Fix insatiable (manyullyn) not boosting damage
* Fix potential crash in smeltery GUI that only happens when dumb mods change the order of things
* Fix potential crash from dumb things that kill mobs without a damage source
* Potentially fix a stack overflow error with drains
* Fix dupe bug with part builder and shift clicking
Tiny Redstone (tinyredstone-1.16.5-1.6.0b.jar --> tinyredstone-1.16.5-1.6.1b.jar):
tinyredstone-1.16.5-1.6.1b.jar:
-Picking block (middle clicking by default) now gets you the component you clicked on, or the completed circuit when clicking the panel. Obviously, this only works in survival if you actually have the components in your inventory. (Thanks lublak!)
-Added recipes for covers. Better late than never, I suppose.
-Added a forced client sync after placing a cover, so other SMP players will see the update.
-Adjustments to client sync behavior to prevent visual "fluttering" ([Issue #37](https://github.com/dannydjdk/Tiny-Redstone/issues/37)) and potentially improve performance.
YUNG's API (Forge) ([1.16.4 / 1.16.5] YUNG's API vForge-4 --> [1.16.4 / 1.16.5] YUNG's API vForge-6):
[1.16.4 / 1.16.5] YUNG's API vForge-6:
Add methods for using custom GSON instance.
Add ItemSetSelector + relevant GSON adapters.
Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).

