Liminal Industries Rescripted-1.19.3.zip
What's new
Changes from the base pack:
- Rewrote the entire backrooms generation system to work off of a physical block-based grid system
- Sliced each room schematic into 4 parts to ease generation lag
- Filled outside room space with liminalstone
- Minor changes to each room schematic
- Migrated all mcfunctions to kubejs scripts (minimal command usage)
- Lamps are now destroyed by explosions instead of bricks
- Circuit breakers can control a room's lights
- Pool tiles can now be harvested via crowbar without damaging the item
- Sculk Scrubbers can now be directly place on sculk blocks
- Removed the effects of walking on sculk (replaced by mod: Corrosive Sculk)
- Reworked Blackholes; They now drop antimatter as they decay. Using singularities on them keep it around for longer
- Reworked Weird Chairs; Will run away from you
- Changes to cutting carpet, will now drop the item in world
- Cutting Carpet Grass drops string
- Added the ability to repair pool tiles
- Added bamboo chimes and amethyst chimes to some rooms
- Removed Nether Portals due to technical limitations
- Changed the method for entering and leaving the Infinite Library
- Fixed a teleportation issue with the Staff of Travelling
- Added the ability to open pool lockers with a crowbar for special loot
- Added a locker variant that has a sculk shulker hiding with it
- Added the ability to scrap certain items for resources
- Circuit breakers now only spawn in the rooms that require furniture to be powered; A bunch have been added randomly to specific room schematics
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

