
This Modpack is a fork and expansion of the original, completely rewritten in javascript via Kubejs. It aims to enhance performance and create an overall better experience for it's players, while allowing the community to suggest and expand content beyond what was originally possible.
Original Modpack by Appocryptha: https://www.curseforge.com/minecraft/modpacks/liminal-industries
Warning: This project is currently experimental and may contain issues!
With the upload of version 1.19.3 - 2 (Beta), it should be stable enough to hold a survival playthrough. (But remember to create backups!)
Please report any issues you may encounter to Dusklore on discord, or on the github page.
https://github.com/Dusklore/Liminal-Industries-Rescripted
This page will be updated as more things get finalised. Expect lots of changes and new content soon!
Changelist:
- Migrated all mcfunctions to kubejs scripts with minimal command usage
- Rewrote the entire backrooms generation system to work off of a physical block-based grid system, and reworked how schematics are placed to ease generational lag
- Filled outside room space to prevent escaping the map
- Added new rooms and starting sector; Minor changes to existing rooms
- Added bamboo and amethyst chimes to certain rooms
- Overhauled the circuit breaker; Can now control a room's lights and are found connected to backrooms furniture
- Ceiling lamps are now destroyed by explosions instead of bricks
- Sculk changes; Deals damage over time instead of giving annoying effects; Damage can be removed by drinking carpet fluid or almond water
- Fixed issues with the Sculk Scrubber, and it can now be placed directly on sculk blocks
- Reworked Blackholes; They now drop antimatter as they decay. Using singularities on them keep it around for longer
- Reworked Weird Chairs; They will now run away from you
- A new mini-chapter for the Lost Library (WIP), and an extension to chapter 3.5 for the poolrooms; Certain quests have also been reworked and added
- Changes to harvesting backrooms blocks. They will now drop on the ground instead of being given to the player
- Carpet can be bonemealed to create Carpet Grass and the grass can now drop string
- Removed Nether Portals; Changed the method for entering and leaving the dimension
- Fixed a teleportation issue with the Staff of Travelling
- Added Long-Range wall piercers
- Added Fake Blocks for pool tiles and the ability to automate crafting them
- Added the ability to repair pool tiles
- Added the ability to open pool lockers with a crowbar for special loot
- Added a new pseudo-entity that resides within lockers
- Added the ability to scrap certain items for resources
- Added Manilla Rooms and waystones

