GroundZero's Zombie Apocalypsev11.zip
What's new
🧟 GROUNDZERO MODPACK UPDATE
This update brings a major expansion to vehicles, cosmetics, farming, infected wildlife, jobs and general GroundZero gameplay.
🚗 AUTOMOBILITY & VEHICLE OVERHAUL
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Cars now support 2 players — driver + passenger
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Added a complete vehicle damage system
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Crashes can damage individual vehicle components
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Separate health for the engine, body and all 4 wheels
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Damage scales with crash severity
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Heavily damaged vehicles lose performance
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Completely broken critical components can disable the vehicle
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Damaged vehicles can visually smoke
🔧 VEHICLE REPAIR SYSTEM
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Added the new Vehicle Repair UI
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Inspect the condition of every part of your vehicle
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Select individual components to repair
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Added interactive 1 → 2 → 3 repair timing minigame
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Added Vehicle Repair Kits
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Added Spare Wheels
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Added Engine Parts
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Added Body Parts
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New repair items have custom 3D models
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Repair equipment can be crafted and found through JEI
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Repair Kits have limited uses
👨🔧 CAR MECHANIC
The existing Mechanic profession has been expanded with a new specialization.
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Town Mechanic remains available
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Car Mechanic unlocks at Mechanic Level 5
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Car Mechanics receive dedicated repair equipment while on duty
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Repair damaged player vehicles for money
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Repair payouts increase through progression
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Car Mechanics receive a temporary service vehicle
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Duty equipment and service vehicles disappear after clocking out
This creates a new player-driven vehicle repair economy.
☣️ INFECTED FARM ANIMALS
The outbreak can now spread beyond humans and zombies.
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Zombies can now infect passive farm animals
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Infection isn't instant — a zombie needs to remain around an animal long enough for it to become tainted
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Infected animals become Tainted Animals
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Normally peaceful animals can become hostile and attack players
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Tainted animals periodically emit green infection particles
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Infected animals can spread the infection to other nearby animals
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This allows infection to spread through farms and livestock populations
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Killing Tainted Animals can produce Rotten Flesh
Keeping livestock around infected areas is now an actual survival risk. An outbreak reaching a farm can eventually turn peaceful animals into another threat.
👕 NEW COSMETIC WARDROBE
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Added the new Cosmetic Wardrobe
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Cosmetics are easier to browse and manage
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Equip and manage collected cosmetic items through the wardrobe
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Expanded support for GroundZero's custom 3D clothing
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Improved the overall cosmetic equipment experience
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Built to support our growing collection of custom clothing and cosmetics
🌾 FARMING & FOOD
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Farmer crop quality is now properly supported by the GroundZero economy
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Food can have different quality levels
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Higher-quality produce can be worth more
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Farming progression now has a bigger impact on harvested crop value
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Improved compatibility between custom Farmer items and existing GroundZero systems
💰 GROUNDZERO NIGHT
A new daily activity bonus has been introduced.
During GroundZero Night, supported activities receive a +10% payout bonus, including Ore Selling, Wood Selling, Corner Selling, Mechanic work and Police work.
The server automatically announces the active bonus to online players.
🏙️ TOWNS & NATIONS
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Improved Town Bank deposit reliability
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Improved Nation Bank payment handling
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Additional safeguards around town/nation economy transactions
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Several underlying town-system issues cleaned up
⚙️ GENERAL
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Additional GroundZero Core integration improvements
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Better communication between custom mods and server-side systems
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Multiple economy and job-system fixes
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Various compatibility fixes
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General stability and backend improvements
GroundZero continues moving toward one interconnected survival world — where the outbreak can spread through wildlife, vehicles require maintenance, professions depend on other players, and farming, cosmetics, towns and the economy all connect together.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

