FTB Presents HermitPack

Play along with the Hermitcraft members on their various YouTube and Twitch series with this customized 1.10.2 pack.
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FTBPresentsHermitPack-1.2.0-1.10.2.zip

File nameFTBPresentsHermitPack-1.2.0-1.10.2.zip
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FTBFTB
Uploaded
Oct 24, 2016
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3.8K
Size
17.0 MB
File ID
2339170
Type
B
Beta
Supported game versions
  • 1.10.2

What's new

FTB Presents HermitPack-1.10.2-1.2.0

Mod(s) Updated

  • Actually Additions by Ellpeck - (1.10.2-r66 > 1.10.2-r67)
    • Made energy items not lose their power when used for crafting.
    • Made batteries store more power the higher their tiers are.
    • Added crusher output blacklist config option.
    • Made fishing net accept chests on all sides.
    • Added visual indication of where the reconstructor hits.
    • Added description to the booklet to explain what it is.
    • Add info to redstone control machines that they require a torch to be changed.
    • Changed the on-sneak info to be less confusing.
    • Fixed the spawner changer sometimes keeping old mob data.
    • Fixed horses not being able to be fed with the feeder.
    • Fixed recursive chunk generation with lush caves.
  • Baubles by azanor - (1.9.4-1.2.1.0 > 1.10.2-1.3.BETA11)
    • Now allows baubles to retain compatibility with mods created for older versions.
    • Added a new type of bauble to the API - "TRINKET". It can go into any bauble slot.
    • By popular demand, added 3 more bauble slots: head, body and charm.
    • Added some defaults to the api to reduce implementing class clutter.
    • Added command /baubles for ops to view and clear a players baubles inventory.
    • New config: Can now disable bauble rendering in players client-side.
  • Blood Magic by WayofTime - (1.9.4-2.1.0-65 > 1.9.4-2.1.0-66)
    • Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level.
    • Added some more framework for the Living Armour Downgrades.
    • Modified the Grim Reaper's Sprint so it is better at later levels.
    • Added a Repairing Living Armour Upgrade (trained by damaging the chestplate of the Living Armour while you have a full set on - it repairs all of your armour pieces over time)
    • Modified the Dwarven Might skill to better change the mining speed when mining.
    • Added a Dig Slowdown armour downgrade called "Weakened Pick".
    • Added the framework for a ritual that grants downgrades (instead of the potion method).
    • Fixed the recipes for some of the Demon Will blocks
    • Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath.
    • Added the entries for the Skeleton Turret Array and the Updraft Array
    • Added the Bounce Array
    • Added an alchemy array, the Array of the Fast Miner.
    • Added the ability to use Mimic Blocks containing a valid Altar Component to work with the altar (#945)
      • Note: If using a Blood Rune, you do not get the ability of said rune. It just counts as a valid block.
    • Modified the Sigil of the Phantom Bridge so it better performs with speed modifications
    • Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics.
    • Fixed /bloodmagic network get NAME using the wrong localization.
    • Fixed Mimic Blocks causing an NPE with some Tile Entities.
    • Fixed a massive FPS drop when looking at a Master Ritual Stone while holding a Ritual Tinkerer.
    • Fixed an occasional crash when looking at a Mimic block with WAILA installed.
    • Fixed the displayed Lesser Tartaric Gem recipe in the Guide.
    • Fixed Dagger of Sacrifice one-shotting bosses. It now just doesn't work.
    • Fixed controls re-binding after each startup.
  • Botania by Vazkii - (r1.9-328 > r1.9-334)
    • WARNING: If you have an enabled loonium in your world DISABLE IT before updating, as it can spawn mobs, including creepers, now.
      • The Loonium now spawns mobs that drop dungeon loot instead of spawning dungeon loot outright.
    • Added a config option to disable shedding entirely. This improves load times by not checking every mob.
    • Added a mana infusion recipe for beetroot seeds.
    • Changed the slots of a few of the mod's baubles to some of the new bauble slots. More baubles will come soon to fix the thin spread.
      • The Bauble Box now has all 7 bauble slots, the player render had to go through.
      • Added the Cloak of Balance, a new cloak bauble that splits damage between the target and the attacker.
      • Added the Cirrus and Nimbus Amulets, which give you double and triple jump, respectively.
      • Added the Invisibility Cloak. It's pretty self explanatory.
      • Removed the ability for the Invisibility brew to be added to a Tainted Blood Pendant.
      • Added the Third Eye, a nwe body slot bauble that makes mobs spectral.
      • Buffed the Great Fairy Ring's chance to spawn a pixie by a bunch.
    • Changed the recipes for the Pyroclast and Snowflake Pendants to use Mana Infused String.
    • Sylph wings on the Flugel Tiara now glow.
    • Added osmium from mekanism and black quartz from actually additions to the orechid table.
    • Mana Bursts that have been teleported by a Warp Lens can no longer deliver mana to receiving blocks.
    • The Manasteel and Elementium shovels can now make grass paths like vanilla shovels can. They can turn grass paths into farmland now.
    • You can no longer summon a Guardian of Gaia if there's already one nearby.
    • Fixed a graphical attribute bleed in the Hovering Hourglass renderer. This should fix chisel blocks messing up, maybe.
    • Fixed lexica gui elements breaking if you rescale it with the new button.
    • Fixed Luminizers not working, and them making players no-clip into the block below them.
    • Added a null check to the Thorn Chakram to prevent it from crashing if the entity that threw it is unloaded.
    • Fixed Infrangible Platforms being able to be exploded.
    • Fixed munchdews eating leaves below them.
    • Fixed the Key of the King's Law producing a bad shape when looking northeast.
    • Fixed the Kindle lens not being able to close nether portals.
    • Fixed a crash when mana pools are broken or removed from the world. Actually has to do with a bug in forge, so this is a bit of a band aid.
    • Fixed mana tablets and mirrors not having their insides colorized properly.
    • Fixed the Godlen Laurel Crown destroying your amulet slot item rather than itself.
    • Updated the reset step height for the sashes to the new step height in 1.8+. Fixes them breaking stairs made with chisels and bits.
    • Fixed the floating flower cache log not being formatted properly.
    • Fixed the teru teru bozu not resetting the rain time.
    • The /botania-download-latest command can now be ran on singleplayer without cheats enabled.
    • Updated the Force Relay lexicon entry to be less ambiguous.
  • Chisel by tterrag1098 - (MC1.9.4-0.0.6.51 > MC1.9.4-0.0.6.53)
    • Fixed issues with chiseling stacks of blocks when chisel damage is disabled.
    • Fixed issues with tiling blocks not aligning (especially on the bottom side).
    • Fixed some compatibility issues by improving getQuads.
  • Chisels & Bits by AlgorithmX2 - (12.4 > 12.6)
    • Added rotation and mirroring Support for Structure Blocks.
    • Fixed Undo/Redo not working with Groups properly in Single Player.
    • Blacklisted lit redstone-lamp (take 2)
    • Extended API, add BitAccess.queryBitRange to query contents of range, returns total, solid, air, and fluid.
    • Catched Culling Crashes, revert to older logic. (hopefully will fix a crash)
    • If it can't find a Sprite for the mode, just use missing icon, should prevent strange crash.
    • Fixed a crash caused by strange ID Mapping.
  • CraftTweaker by jaredlll08 - (1.10.2-3.0.12 > 1.10.2-3.0.13)
    • Added a new command: /CTGUI
      • /CTRGUI 1 will open a crafting table recipe creator
      • /CTRGUI 2 will open a furnace recipe creator
    • Updated "No Method Available" message.
    • Fixed crash when there is only 1 script file present.
    • Fixed Crash when JEI isn't present.
  • Cyclic by Lothrazar - (1.10.2-1.7.14 > 1.10.2-1.7.20)
    • Added smelting recipes for End & Nether ores in case you silk touch them.
    • Changes related to Magic Bean:
      • Compatibility: fix it not getting harvested by Pams Harvestcraft right-click auto-harvest feature.
      • Make sure it always drops its seed when broken and not fully grown.
      • It now drops two random items by default if broken, and respects fortune on tools.
      • Its loot table is largher with items such as stained glass, wool, hardened clay, a few other things (this helps dilute the really good stuff... it still currently drops vanilla items only).
    • Added Hit Deposit modes to storage sack:
      • Hit on a block to change modes, and hit on a container to deposit (if you have enabled it).
      • Defaults to not enabled until you toggle it on.
    • Machines with inventory now output comparator signals based on contents, just like chests. Affects the Uncrafting Grinder, Controlled Miner, Block Placer and Structure Builder.
    • Now identical item stacks get merged if possible when using Sack of Storage's Dump mode.
    • Ender Torch recipe now produces 32, up from 8 (same recipe input)
    • Removed key modifiers from default keybindings, so they don't get added back even when changing assigned key.
    • Fixed Ender Book crashing servers when players used a waypoint and didn't have enough experience points.
    • Fixed potion upgrade recipes not working (ingredients changed to changed to gold & ink sacs instead of redstone/glowstone as workaround for known&reported bug in forge).
    • Fixed helper buttons crashing when trying to deposit on invalid containers (such as Password Trigger).
    • Fixed item duplication bug with some some blocks (such as Quantum Storage Unit) when using Sack of Holding.
    • Fixed Stack of Storage displaying the Items Deposited: message even when no items were moved.
    • Fixed Password Trigger block so it is not instamane (has hardness), is harvestable by a pickaxe and drops itself as an item.
  • ElecCore | Rendering Library by Elec332 - (1.10.2-1.6.326 > 1.10.2-1.6.328)
    • Fixed a NPE during gameplay / world unload.
    • Fixed a CME.
  • Extra Utilities by RWTema - (1.10.2-alpha-1.1.0c > 1.10.2-alpha-1.2.0)
    • Added Wooden Spikes (small damage, won't actually kill, just reduce to half a heart)
    • Added Stone Spikes
    • Added Iron Spikes
    • Added Gold Spikes (enemies drop experience orbs)
    • Added Diamond Spikes (enemies drop 'rare' items which normally only drop from player kills, e.g. wither skeleton skulls)
    • Added Creative Spikes (insta-kill, no drops)
    • Fixed: Rotating blocks don't reset their TileEntity data
    • Fixed: Transfer nodes/filters in the same block won't override each other on save/load
  • Extreme Reactors by ZeroNoRyouki - (1.10.2-0.4.5.17 > 1.10.2-0.4.5.18)
    • Removed cached foreign inventory from Reactor access ports.
    • Fixed control rods name sync.
    • Fixed Turbine blades incorrectly oriented visually.
    • Fully disabled reactor and turbine interior animations when no glass is used in the machine.
    • Fixed Turbine power taps handling of capabilities.
  • Forestry by SirSengir - (1.10.2-5.2.14.270 > 1.10.2-5.2.15.296)
    • Fixes:
      • Made charcoal drop with % chance, remove custom charcoals.
      • Floating desert acacia "trees" appear in the middle of nowere.
      • Igniting a Wood Pile built by a fake player crashes the game.
      • Apiarist's Chest collision box acting weird.
      • Cacoons causing suffocation if you walk into them.
      • Centrifuge preview slot should show item being centrifuged, not its result.
      • JEI Integration for Thermionic Fab and Carpenter.
      • Greenhouse Door Crash w/ Malisis' Doors Mod Doors.
      • Butterflies spreading out of control.
      • Empty bucket not being pullable out of (i.e.) Biogas engine.
      • Invisible butterflies in itemframes.
      • Electrical Engines no longer allowing levers to attach to the back.
      • Breaking a Swarm Hive with Botania's Bore Lens crashing the game.
      • Wrong climate info when apiary is placed in greenhouse.
      • Bees loading new chunks.
    • Made so that the ash drop of the kiln is never 0.
    • Added Malisis Doors to the camouflage Blacklist
    • Improved bee hive performance.
    • Added Fluid Container Output and processing Slots to the Bottler.
  • FTB Utilities by FTB - (1.10.2-3.0.0.3 > 1.10.2-3.1.1)
    • Added a LOCKED_IN_CLAIMED_CHUNKS config (off by default): Allows a player to interact only in their claimed chunks.
    • Added an admin_claim command: Allows an admin to claim specific chunks on behalf of another player.
    • Added an admin_unclaim command: Similar to admin_claim but for unclaiming.
    • Added op requirement to admin claim and unclaim commands.
    • Chunk claiming can be disabled now in the configs.
    • Added a Warp List GUI.
    • Added dependencies required by Chisel & Bits.
  • FTBLib by FTB - (1.10.2-3.0.0.4 > 1.10.2-3.1.1)
  • GraveStone Mod by EuhDawson - (1.5.7 > 1.5.8)
    • Added option so that only owners can break their Gravestones.
  • HermitQuest by Winter_Grave - (1.10.2-1.1.22 > 1.10.2-1.1.24)
    • Added configuration to spawn special entities.
    • Iskallium ore can turn itself into processed Iskallium.
    • Nether chickens will now despawn.
    • Fixed nether chickens spawning in peaceful.
    • Fixed Jellie model.
  • Industrial Craft by Player - (2.6.69-ex110 > 2.6.87-ex110)
    • Many bugfixes.
  • Just Enough Items (JEI) by mezz - (1.10.2-3.12.7.312 > 1.10.2-3.12.8.323)
    • Now allows searching mod names without spaces.
    • Added Greek, Koraan and Hebrew translations.
  • Mantle by mDiyo - (1.10.2-1.0.0 > 1.10.2-1.1.1)
    • This release contains the heart-rendering from old TiC. Additionally it also renders the absorption hearts always in the 2nd row and the same style as the hearts themselves.
    • Added a configuration system using Configurate, that allows to sync with the server automatically.
  • McJtyLib by McJty - (1.10-2.1.4 > 1.10-2.2.0)
    • RenderHelper.renderObject can now render fluidstacks.
    • Added the ability to show labels with BlockRender widget.
    • Added support for reading/write fluids to the network buffer.
  • ModTweaker by jaredlll08 - (1.10.2-2.0.4 > 2.0.5)
    • Added Blood Magic support.
    • Added Actually Additions support.
    • Fixed TiC again.
  • Morpheus by Quetzi - (1.10.2-3.1.8 > 1.10.2-3.1.9)
    • Bugfix should now allow ops to set sleep percentage from ingame and not just console now.
  • MultiStorage by ShetiPhian - (1.10.0-1.2.3b > 1.10.0-1.2.4)
    • Added support for the Quark buttons.
    • Added localized names to inventories for mods that display them (TiC Crafting Station fix).
    • Fixed Junkbox not visually updating when rotated.
    • Items with no right click action no longer block access to the vault GUI.
    • Fixed dense stacking chests not working with automation.
  • Not Enough Wands by romelo333 - (1.10-1.3.7 > 1.10-1.3.8)
    • Added support for Forge Energy.
    • Show a durability bar for wands when they use RF (can be turned off).
    • Fixed potential GL state bleeding with the illumination orb.
    • Fixed a warning about missing block model.
  • Pam's HarvestCraft by MatrexsVigil - (1.9.4-1.10.2f > 1.9.4-1.10.2g)
    • Changed: You can always craft the new tofu meats, no matter your config, you just can't use them in recipes if it's turned off.
    • Added: Shipping Bin Block (same recipe as Market but with logs instead of wool)
      • Sell (default 32, change in config) crops for one of the currency used to buy seeds in the market, selling of vanilla crops can be disabled if needed (they're enabled by default).
    • Added: German and Simplified Chinese translations.
  • Platforms by ShetiPhian - (1.10.0-1.2.0 > 1.10.0-1.2.1)
    • The PlatFormer now has config options for the input/output behavior of the sides
    • Added localized names to inventories for mods that display them (TiC Crafting Station fix)
  • Reliquary v1.3 by P3pp3rF1y - (1.10.2-1.3.3.571 > 1.10.2-1.3.3.581)
    • Added support for removing items from pedestal when player has something in their offhand.
    • Added: new potion essence texture.
    • Small change to prevent at least most of the endermen scream when player looks at them with mob charm equipped.
    • Fixed look of milk when put in tanks (only affected packs with no other mod registering milk as well)
    • Fixed an issue with alkahestry tome crafting recipes not being loaded properly, which caused them to not work at all.
    • Updated for newest versions of Baubles and JEI.
  • RFTools by McJty - (1.10-5.52 > 1.10-5.56)
    • Builder changes:
      • Silk touch quarry will now also work with the filter.
      • Fixed a serious duping bug in combination with the crafter on top.
      • Its whitelist system was broken. Fixed it again so that the builder can again move most vanilla, rftools and enderio blocks. By default the mode is still whitelist which means that many blocks that might be movable will not be marked as such for safety reasons.
      • Implemented a slightly safer way to move tile entities.
      • Fixed: with a space card and copy mode, it would not consume items from the bottom chest; only from the top chest.
      • Copy of blocks is now more correct and supports tile entities too, if they are placed in the building chest.
      • The Builder/pump will no longer consider flowing liquids as source blocks and so will no longer be a source of infinite lava.
      • The Builder/pump will actually consume power now.
      • By default the Builder will now quarry tile entities too! The old config option has been removed and a new one has been added so that you can disable this if really needed. However, tile entity harvesting should be safe and will go through the needed hoops to get all the drops. It is able to successfully pick up blocks that retain their contents and put the resulting item in the chest. Placing that item in the world later will correctly restore the tile entity. If a normal vanilla chest is harvested then the contents will drop on the ground though. Keep that in mind.
      • The builder in copy mode (with space card) and in build mode (with a normal shape card) will now correctly use the item in the input chest including all NBT data that is relevant for the resulting tile entity. Previously if you put (for example) a modular storage chest with a lot of items in it in the input chest (in item form) then it would consume that modular storage and place it empty in the world. Not any more.
    • Added the ability to remove inventories from the storage scanner.
    • Changed the color of power supporting blocks in the rf network monitor from red to yellow to distinguish it more from the hilighted block color.
    • Logic gates now work correctly when there is a bend in the redstone leading to any of their inputs.
    • Fixed client side desync with WAILA tooltip for redstone transmitter/receiver. TOP was ok.
    • Fixed a bug in the storage scanner counting system in combination with remote storage. It would not detect that the number had changed
  • RFTools Dimensions by McJty - (1.10-4.42 > 1.10-4.43)
    • Fixed many missing sky textures.
  • ShadowMC by shadowfactsmc - (1.10.2-3.4.8 > 1.10.2-3.4.9)
  • ShetiPhianCore by ShetiPhian - (1.10.0-3.3.1 > 1.10.0-3.3.2)
    • Backend changes for inventory changes in MultiStorage, Platforms, and Terraqueous.
    • Now uses unsigned byte to save inventory items, fixes MultiStorage Dense Double Junkbox save bug.
  • Simple Generators by ValkyrieofNight - (1.10.2-0.10.4e > 1.10.2-0.10.5a)
    • Added Nether Star Gen MK.I and MK.II
      • Default buffer size: 4.000.000 RF
      • Default generation: 2048 RF/t
  • The One Probe by McJty - (1.10-1.1.5 > 1.10-1.2.0)
    • Added support for showing multiple liquids in a tank if the tank can do that.
    • Made showing liquids only happen when sneaking by default (can be changed back to old behaviour in the config).
    • Harvestability is now shown in a more compact way.
    • It is now possible to configure the border color around chest contents.
    • You can specify that chests with fewer then N slots will automatically show chest contents even if not sneaking.
    • It is also possible to specify which blocks will show chest contents without sneaking. This is currently configured for storage drawers.
      • You can also blacklist this for certain blocks so that you must sneak to show chest contents even if it would otherwise be configured.
    • Increased default timeout to wait for server from 500 to 2000 (2 seconds). The message was annoying to some people so now it will wait a bit longer before it shows. Renamed the config to make sure everyone gets it.
    • Show break progress in The One Probe: Can be disabled, configured as a progress text or as a bar (default).
    • There is now an option to show detailed chest info. By default set to be only visible when sneaking and only if there are 4 or less items in the inventory.
  • Tinkers Construct by mDiyo - (1.10.2-2.5.5 > 1.10.2-2.5.6b)
    • Tables can now be rotated with wrenches.
    • Added integration with The One Probe.
    • Removed splinters from wood, since they were too confusing for players.
    • Sharpening kits now cost 2 material.
    • Shards are now craftable via pattern/cast, but have no inherent use.
    • Pig Iron's "tasty" trait now takes effect at 3/4 bar.
    • Increased default spawnrate of nether ores a tad.
    • Toolmodels now have a cache, meaning having many tools on the screen is faster.
    • Unbreakable tools are now also unbreakable in the vanilla sense.
    • Buff: Fixed stones sword damage was off, requiring too many hits to kill mobs.
    • Frying Pan rightclick damage was off.
    • Fixed Silktouch not working from offhand.
    • Fixed blocks with rotation not being rotatable with wrenches anymore, also don't lose all their data anymore.
    • Added some safety measurements for crashes when stuff goes wrong/other mods break things.
  • Tinkers' Tool Leveling by bonusboni - (1.10.2-0.2.0 > 1.10.2-1.0.1)
    • Blocking now gives xp.
    • Added a max level config. (This pack still gives unlimited levels in this release)
    • Configs sync with the server now.

Configuration Changes

  • Extreme Reactors: Reduced fuelUsageMultiplier to 1.0 from 8.0
  • Extreme Reactors: Increased yelloriteOreMaxClusterPerChunk to 6 from 2 (You'll have to explore to new chunks for this to take effect!)
  • Torcherino: Enabled Compressed and Double Compressed Torcherinos
  • Torcherino: Enabled the mod's overpowered recipes.

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