Dungeon Heroes-2.6.0.zip
What's new
Dungeon Heroes 2.6.0 - 💥 The Spell Expansion 💥
Spell Expansion
Introducing new spells for all classes in the game:
- Each spell book now double the amount of spells, at each tier players need to choose what to unlock
- Bringing the number of interactive spells to a total of 66, each with different mechanics
- Reworked a whole bunch of legacy spell assets (such: Battle Banner, Frost Shield, Frost trap model, etc...)
Within each playable class, now specialisations exist, thanks to the spell choices, for example:
- Paladin: Retribution / Protection
- Archer: Marksman / Naturalist
- Priest: Holy / Discipline
- Warrior: Fury / Protection
- Rogue: Subtlety / Blade
- and so on...
Brand new spell mechanics:
- Summoned entities, that can: attack, cast spells, move around - all with fancy animations
- New spell casting mode: charging (for example: Ice Lance, Shattering Throw, Magic Arrow)
- Weapon charging - Blessed Strikes
- Hybrid spell damage calculations (for example: paladin retribution lane)
- New 3D model visual effect for several spells (for example: Frost Spikes spell)
Expanded Skill Tree
To match the spell book expansion, now the skill tree has spell modifier for every single spell available, new a brand new structure.
Bringing the Skill Tree up tp a total of 192 unique skill node to choose from.
Exapnded Armory
To match the in-class soft specialisations, each class can now offer 2 different sets of epic armor!
All epic armor sets (including old- and new ones) belong to the same tier, so they are not better than eachother, but they offer different kind of boosts, to match your spell book choices.
Other changes
- Updated all mods to latest version
- Updated included shaders to latest version
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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