File Details
Dungeon Heroes-2.4.2.zip
- R
- Oct 30, 2025
- 37.71 MB
- 20.3K
- 1.21
- Fabric
File Name
Dungeon Heroes-2.4.2.zip
Supported Versions
- 1.21
Dungeon Heroes 2.4.2 - Quality & Loot update
Current changes
- Fixed friend or foe config (Spell Engine)
- Removed deprecated datapacks
Recent changes
Armor Upgrades
- All RPG Series armor sets now support armor trimming (producing a single pattern)
- Epic Armor pieces are now dropped as Smithing Upgrade + Upgrade Crystal, instead of specific items, to make easier obtaining specific pieces
- Quivers now render on the player character
- Epic Armors and Weapons now have +1 enchant limit
New Dungeon: Mage Guild
- Available at the end of Stage 1 as a side quest
- Drops Spell Scrolls of every tier
Difficulty and Looting
- Epic weapons are now categorized by theme, and dropped by relevant bosses
- Dungeons with difficulty now also boost the attack damage of mobs
- Fixed many other difficulty related issues
- Dungeons Arise loot is now significantly nerfed
Various QoL Improvements
- Added class description for Spell Books at Spell Binding table
- Added inventory sorter mod
- Added Explorers Bag of Holding (for fancier bags)
- Added EMI Anvil Repair support for RPG Series ranged weapons and shields
- Replaced recipe book button, with Distraction Free mod
- Rebalanced Strength potion effect
- Rebalanced combat food buffs from delight foods
- Quest Items are now fireproof
- Improved spell type suffixes (Passive/Main)
- Improved Attribute panel display of Spell Critical related attributes
- Improved Spell Hotbar interaction with
Usehotkey - Fixed archery skills not working at close range
- Fixed spell effect renderes with Scale attribute
- Fixed impact potions
- Fixed damage scaling of Poison
Other changes:
- Added
/power_levelcommand for boosting item (for debug/testing) - Disabled (WDA) Monastery structure, due to being irrelevant
- Disabled RPG Series loot for kills that was not done by players
- Disabled CTOV NA villages
- Swap the place of some Rogue skills on the Skill Tree
- Spell casting that fails due to no target, now produces an error message
- Ranged Weapon attributes are now properly configurable
- Elemental weaknesses now how global config (Spell Engine)
- Evasion sound is now more prominent
- Evasion no longer works while casting spells or using items
- Disabled some Aether weapons
- Improved texture for Dragonscale Encrustad Longblade

