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Dungeon Heroes (RPG Series)

⚔️ Explore, Triumph, Loot - Together! - Vanilla+ dungeon crawler

File Details

Dungeon Heroes-2.4.2.zip

  • R
  • Oct 30, 2025
  • 37.71 MB
  • 20.3K
  • 1.21
  • Fabric

File Name

Dungeon Heroes-2.4.2.zip

Supported Versions

  • 1.21

Dungeon Heroes 2.4.2 - Quality & Loot update

Current changes

  • Fixed friend or foe config (Spell Engine)
  • Removed deprecated datapacks

Recent changes

Armor Upgrades

  • All RPG Series armor sets now support armor trimming (producing a single pattern)
  • Epic Armor pieces are now dropped as Smithing Upgrade + Upgrade Crystal, instead of specific items, to make easier obtaining specific pieces
  • Quivers now render on the player character
  • Epic Armors and Weapons now have +1 enchant limit

New Dungeon: Mage Guild

  • Available at the end of Stage 1 as a side quest
  • Drops Spell Scrolls of every tier

Difficulty and Looting

  • Epic weapons are now categorized by theme, and dropped by relevant bosses
  • Dungeons with difficulty now also boost the attack damage of mobs
  • Fixed many other difficulty related issues
  • Dungeons Arise loot is now significantly nerfed

Various QoL Improvements

  • Added class description for Spell Books at Spell Binding table
  • Added inventory sorter mod
  • Added Explorers Bag of Holding (for fancier bags)
  • Added EMI Anvil Repair support for RPG Series ranged weapons and shields
  • Replaced recipe book button, with Distraction Free mod
  • Rebalanced Strength potion effect
  • Rebalanced combat food buffs from delight foods
  • Quest Items are now fireproof
  • Improved spell type suffixes (Passive/Main)
  • Improved Attribute panel display of Spell Critical related attributes
  • Improved Spell Hotbar interaction with Use hotkey
  • Fixed archery skills not working at close range
  • Fixed spell effect renderes with Scale attribute
  • Fixed impact potions
  • Fixed damage scaling of Poison

Other changes:

  • Added /power_level command for boosting item (for debug/testing)
  • Disabled (WDA) Monastery structure, due to being irrelevant
  • Disabled RPG Series loot for kills that was not done by players
  • Disabled CTOV NA villages
  • Swap the place of some Rogue skills on the Skill Tree
  • Spell casting that fails due to no target, now produces an error message
  • Ranged Weapon attributes are now properly configurable
  • Elemental weaknesses now how global config (Spell Engine)
  • Evasion sound is now more prominent
  • Evasion no longer works while casting spells or using items
  • Disabled some Aether weapons
  • Improved texture for Dragonscale Encrustad Longblade