Wither's Weapons

Swords and Magic and Bows! Oh My! This mod adds various wacky and even serious weapons good for combat, exploration or even collections.
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withersweapons-1.7.4-NEO1.21.jar

File namewithersweapons-1.7.4.jar
Uploader
witherlord00witherlord00
Uploaded
Jul 31, 2024
Downloads
1.5K
Size
207.6 KB
Mod Loaders
NeoForge
File ID
5582397
Type
R
Release
Supported game versions
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:withers-weapons-616027:5582397"

Learn more about Curse Maven

What's new

1.7.4 Fixed the loot tables

Added enchantment tag to the new stone blade skin

1.7.3

Fixed some tooltip names I forgot in the last update

Rebalances the stone blade's damage from 14 -> 12

Should be the last update for a while unless a new version of the game comes out.

1.7.2 Added a new skin for the Stone Blade (also special, no spoilers) Added the Inert Hilt (used to make the Electrumight)

1.7.1 Nerfs the Darkstar's damage from 12-> 9 Nerfs the Gummer's damage from 10 -> 8 The Diablow's arrows now correctly provide enchantments from bows The Diablow also now shoots wind charge explosions Added The Morningstar ( Upgrade to the Darkstar that has a higher speed bonus plus fire damage) -Added a skin for the Morningstar (don't wanna spoil it, gives +1 attack when upgraded) -Added a new skin for the echo staff (don't wanna spoil this one either, it's unique)

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