WarpDrive

Mods
257,650 Downloads Last Updated: Jul 18, 2020 Game Version: Forge

File Details

Filename WarpDrive-1.12.2-1.5.15.jar
Uploaded by LemADEC
Uploaded Jun 25, 2020
Game Version Forge
Size 6.53 MB
Downloads 209
MD5 3ce711753b9bdfff7817fc560952d674
Supported Modloader Versions
Forge
Supported Java Versions
Java 8
Supported Minecraft 1.12 Versions
1.12.2

Changelog

This is the WarpDrive mod itself.
You might need to delete your WarpDrive configuration folder to benefit from all the fixes!
 
This is a BETA version by LemADEC for Minecraft 1.12.2.
 
There's no separate core mod, it's all integrated in a single file.
There's no compatibility with any alpha version.
 
To use RF or EU, you need either RedstoneFlux, IC2, or GTCE.
 
To move your ship, you need either CC:Tweaked or OpenComputer, scripts are preloaded.
ComputerCraft has outstanding issues, use CC:Tweaked instead!

Patchouli is required to get in-game manual.
 
Many mods are supported, list is too long to put here :).
 
Notable changes from 1.5.14 all by LemADEC unless otherwise stated:

  • Added ship maintenance hull mining boost: disabling your ship core allows to mine hull blocks much faster (wip)
  • Added workarounds for forge failing to initialize tile entities
  • Added image recognition upgrade to Camera with a temporary model
  • Added real vs fake player identification
  • Added atmosphere, biome, humidity & temperature to environmental sensor
  • Updated industrial siren models by Gabe Tie
  • Updated environmental sensor models by Gabe Tie
  • Updated military siren models by Gabe Tie
  • Updated book textures by Gabe Tie
  • Updated air generator textures by Gabe Tie
  • Updated projector & shapes textures and models by Gabe Tie
  • Updated various blocks to support their new models
  • Improved speaker support for text formatting
  • Improved CPU load in various places
  • Improved force field registry manager (wip)
  • Improved debug support for GlobalPosition objects
  • Improved default dictionary entry for EnderIO End steel helmet
  • Integrated environmental sensor
  • Integrated offline avatar management
  • Fixed #393 block harvesting/opening during jump
  • Fixed TechGuns nuclear rocket oversized explosion strength
  • Fixed #459 ImmersiveEngineering multiblocks duplicating during jump
  • Fixed build failure due to Galacticraft dependency with ivy
  • Fixed invalid ship bounding box dimension when loading ship core
  • Fixed gas/force field/hull glass miss-rendering in some edge cases
  • Fixed rendering lag from offline reactor core
  • Fixed active state not always refreshing client model

 

  • Known limitations:
    Camouflage is partially supported.
    Chisel&Bits won't turn with your ship. Use LittleTiles instead!
    When jumping with large ships, collision will 'stall' the server and disconnect all clients. Large means more than 20000 blocks on a decent server.

Related Projects

Optional Dependency