veil_origins_mod-1.1.0.jar
Curse Maven Snippet
What's new
v1.1.0 - The Companion & Polish Update (2026-10-13)
Added
New Origins (7) - 28 Total
- Emberling - Small fire-spirit origin with ember abilities
- Stormborn - Lightning and storm caller
- Luminary - Light-wielding radiant origin
- Sandstalker - Desert predator with sand-based abilities
- Deepdweller - Deep-dark dweller with ambush and warden-touched powers
- Blightborn - Corruption and disease origin
- Hexweaver - Curse and hex caster with mirror/amplify magic
Technomancer Drone Companions
- Drone Controller item - Deploy and command your personal drone squad - Right-click air: deploy a drone of the selected type - Sneak + right-click air: cycle drone type (utility, combat, scout, repair) - Right-click a drone: cycle its mode (follow, stay, aggressive, harvest, patrol, passive) - Sneak + right-click a drone: check its charge and mode - Sneak + click a beacon or lodestone: mark a squad recharge station
- Utility Drone - Allay-style helper that follows you, orbits nearby, and fetches dropped items back to your feet
- Combat Drone - Ranged defender; guards an area in AGGRESSIVE mode
- Scout Drone - Fast, long-range flier; light bodyguard duty
- Repair Drone - Passive medic that restores nearby allied drones
- Owner Defense System - All combat-capable drones retaliate against whatever hurts you - hostile mobs AND other players - and assist against your targets
- Charge System - Drones drain charge while deployed and recharge near a marked beacon or lodestone station; low-charge drones return to their owner
- Friendly-Fire Guard - Drones can never attack you, your other drones, your tamed pets, or your companions
Skill Tree Enhancements
- OR-prerequisites - Skills can now require "any one of" a set of prerequisites (
requiresAny) - Skill tooltips show a "Requires one of:" line for OR-grouped prerequisites
Ability Dashboard
- Locked ability indicators - Skill-gated abilities now display a lock state so you can see what to unlock
- Scrollable passives panel - The passives list no longer clips at 6 entries; mouse-wheel scroll with a scrollbar and overflow hint
Changed
- Full localization - All user-facing text moved into
en_us.json(messages, tooltips, GUI labels, config names) - Drone deployment simplified - Drones behave like allay-style companions: they follow, fetch, and defend - no port infrastructure required
Fixed
Skill Tree Deadlocks (CURSEFORGE REPORTS)
- Fixed 10 apex skills being permanently unreachable - Convergent apexes required skills on BOTH sides of mutually-exclusive branches - Affected apexes across starborne, tidecaller, voidtouched, crystalline, cindersoul, deepdweller, hexweaver and more - Verified: 561 skills, 0 unreachable in every supported version
Summons & Companions
- Fixed summoned minions and companions attacking their owner - Target interception at the AI source; wild undead and minions can no longer acquire the owner as a target
- Fixed Necromancer undead re-acquiring the player between sweep ticks -
LivingChangeTargetEventinterception
Origin Passives
- Fixed Starborne flight not returning after death - Passives are now re-equipped on respawn
UI
- Fixed origin selection carousel overflowing the screen at GUI scale 4 - Cards now fit-scale to the window
- Fixed ability dashboard overflow - Passives panel now scrolls
Earlier Hotfixes Rolled In
- Dedicated-server classloading safety for client-only screens and handlers
- Per-player cooldown isolation (abilities no longer share cooldowns between players)
- Spore cloud behavior rewrite
- F-keybind firing the wrong ability
- Origin data sync on login/respawn/dimension change
- Riftwalker XP sources and dimension persistence
- Phantom insomnia for bed-blocking origins
- HUD scale option respected by all overlays
- Mojibake/encoding issues in displayed text
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