Veil Origins

When the Veil falls though the true origins of the ones you thought where friends...
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veil_origins_mod-1.1.0.jar

File nameveil_origins-1.1.0.jar
Uploaded
Oct 14, 2026
Downloads
7
Size
1.8 MB
Mod Loaders
NeoForge
File ID
9170668
Type
R
Release
Supported game versions
  • 1.21.10

Curse Maven Snippet

NeoForge

implementation "curse.maven:veil-origins-1398360:9170668"

Learn more about Curse Maven

What's new

v1.1.0 - The Companion & Polish Update (2026-10-13)

Added

New Origins (7) - 28 Total

  • Emberling - Small fire-spirit origin with ember abilities
  • Stormborn - Lightning and storm caller
  • Luminary - Light-wielding radiant origin
  • Sandstalker - Desert predator with sand-based abilities
  • Deepdweller - Deep-dark dweller with ambush and warden-touched powers
  • Blightborn - Corruption and disease origin
  • Hexweaver - Curse and hex caster with mirror/amplify magic

Technomancer Drone Companions

  • Drone Controller item - Deploy and command your personal drone squad - Right-click air: deploy a drone of the selected type - Sneak + right-click air: cycle drone type (utility, combat, scout, repair) - Right-click a drone: cycle its mode (follow, stay, aggressive, harvest, patrol, passive) - Sneak + right-click a drone: check its charge and mode - Sneak + click a beacon or lodestone: mark a squad recharge station
  • Utility Drone - Allay-style helper that follows you, orbits nearby, and fetches dropped items back to your feet
  • Combat Drone - Ranged defender; guards an area in AGGRESSIVE mode
  • Scout Drone - Fast, long-range flier; light bodyguard duty
  • Repair Drone - Passive medic that restores nearby allied drones
  • Owner Defense System - All combat-capable drones retaliate against whatever hurts you - hostile mobs AND other players - and assist against your targets
  • Charge System - Drones drain charge while deployed and recharge near a marked beacon or lodestone station; low-charge drones return to their owner
  • Friendly-Fire Guard - Drones can never attack you, your other drones, your tamed pets, or your companions

Skill Tree Enhancements

  • OR-prerequisites - Skills can now require "any one of" a set of prerequisites (requiresAny)
  • Skill tooltips show a "Requires one of:" line for OR-grouped prerequisites

Ability Dashboard

  • Locked ability indicators - Skill-gated abilities now display a lock state so you can see what to unlock
  • Scrollable passives panel - The passives list no longer clips at 6 entries; mouse-wheel scroll with a scrollbar and overflow hint

Changed

  • Full localization - All user-facing text moved into en_us.json (messages, tooltips, GUI labels, config names)
  • Drone deployment simplified - Drones behave like allay-style companions: they follow, fetch, and defend - no port infrastructure required

Fixed

Skill Tree Deadlocks (CURSEFORGE REPORTS)

  • Fixed 10 apex skills being permanently unreachable - Convergent apexes required skills on BOTH sides of mutually-exclusive branches - Affected apexes across starborne, tidecaller, voidtouched, crystalline, cindersoul, deepdweller, hexweaver and more - Verified: 561 skills, 0 unreachable in every supported version

Summons & Companions

  • Fixed summoned minions and companions attacking their owner - Target interception at the AI source; wild undead and minions can no longer acquire the owner as a target
  • Fixed Necromancer undead re-acquiring the player between sweep ticks - LivingChangeTargetEvent interception

Origin Passives

  • Fixed Starborne flight not returning after death - Passives are now re-equipped on respawn

UI

  • Fixed origin selection carousel overflowing the screen at GUI scale 4 - Cards now fit-scale to the window
  • Fixed ability dashboard overflow - Passives panel now scrolls

Earlier Hotfixes Rolled In

  • Dedicated-server classloading safety for client-only screens and handlers
  • Per-player cooldown isolation (abilities no longer share cooldowns between players)
  • Spore cloud behavior rewrite
  • F-keybind firing the wrong ability
  • Origin data sync on login/respawn/dimension change
  • Riftwalker XP sources and dimension persistence
  • Phantom insomnia for bed-blocking origins
  • HUD scale option respected by all overlays
  • Mojibake/encoding issues in displayed text

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