VECTOR HOLOGRAM ITEMS 1.7.0 - 1.21.1 NeoForge
Curse Maven Snippet
What's new
VECTOR HOLOGRAM ITEMS 1.7.0
Tracks the VECTOR HUD 2.0.0 release. The shared rendering layer is the same code, so this build carries the same work:
- 3.5x to 7x fewer triangles per frame in the shared geometry builder. Every hairline stroke used to become a closed 12-triangle box, sliced every 12 pixels. Depth is unchanged, verified from 25 / 55 / 80 degrees.
- Per-theme scan bezels for the resource dial and the lock magnifier.
- Fixed a crash with AzureLib-based entity mods under Iris shadows. A vertex wrapper handed to the entity renderer could be cached by the mod and reused after our buffer had closed. Wrappers are inert once they leave their scope.
- The ops table now offers the holomap size steps.
Remember this one has blocks, so it goes on the server as well as the client.
Bug reports and build previews: https://discord.gg/caKWqM9aT2
All Relations
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