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VECTOR HOLOGRAM ITEMS

Transparent monitors, floor and wall holograms, a drafting mat and a servo arm — every screen drawn as vector geometry at runtime.
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VECTOR HOLOGRAM ITEMS 1.8.0 — 1.20.1 Forge

File namevector-items-1.8.0+1.20.1-forge.jar
Uploaded
Oct 19, 2026
Downloads
22
Size
1.2 MB
Mod Loaders
Forge
File ID
9256972
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:vector-items-1648137:9256972")

Learn more about Curse Maven

What's new

VECTOR HOLOGRAM ITEMS 1.8.0

A reworked Scene Projector, a second Holo Console, holographic tags on your chests and armor stands, and four arm styles for the glass monitors. The holo maps now also fill in terrain from chunks saved on disk.

New

  • Holo Scene Projector, reworked. Right-click it while holding a map (blank or filled) to pick an area on the terrain map, then set the top and bottom height, choose a scale (1:1, 1:4, 1:8 or 1:16) and project. It works on a floor, a wall or a ceiling, and the model always stays upright. 1:1 MODE keeps the old full-size, on-site reconstruction.
  • Holo Console B (Pedestal). The existing Holo Console is now the low plinth version, and B is a new pedestal version. Placed consoles stay as they are. Swap one for the other in a crafting table. The board has a new layout, opens and closes with an animation, and folds away when you're not looking at it.
  • Storage tags and armor gauges. Chests and barrels show a tag on their front with how full they are and what's inside. Armor stands show armor points, toughness, an estimate of damage reduction, durability and enchantments. They appear when a powered Holo Console is within 24 blocks, when VECTOR HUD is on, or when you wear Scan Goggles. Works in multiplayer. Chests whose loot hasn't been generated yet are left untouched and say so. Settings are in config/vector-holo.json.
  • Glass monitor arms. Each of the three glass monitors now comes in LINK-L, LINK-R, BRACKET-L and BRACKET-R. Switch between them in a stonecutter. Monitors you've already placed become LINK-L.

Fixed

  • The holo map, the operations table and the full-screen map now fill in terrain from chunks saved on disk, not only from chunks currently loaded. Nothing is generated or force-loaded to do it, and filling no longer stops after one pass. Areas that were never generated are shown as such.
  • The Scene Projector was placed facing the wrong way on every surface. Existing ones are turned the right way once, automatically.
  • The Room Projector now respects how it's mounted: hung from a ceiling, the image sits below it; on a wall, it projects forward.
  • The Holo Console's STORAGE and SMELTING panels always showed empty storage and no fuel. They now read real contents from the server.
  • Scans no longer generate the loot in chests nobody has opened yet.
  • Less glare on scene projections: surfaces blend as normal transparency instead of stacking light, and the colours are toned down.

Builds in this release

  • Fabric 1.21.1
  • NeoForge 1.21.1
  • Fabric 1.20.1
  • Forge 1.20.1

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