Various Oddities

The Minecraft Monster Manual

File Details

varodd-1.16_001.jar

  • R
  • Feb 16, 2021
  • 1.24 MB
  • 16.4K
  • 1.16.5

File Name

varodd-1.16_001.jar

Supported Versions

  • 1.16.5

Additions

  • Technically everything? We're going back to zero on a lot of stuff this version as we strive to approach modularity going forward, this means there's a lot less content this version than in 1.12.2 versions but we should be able to expand more rapidly and update faster without having to recode every single thing
  • Pride flags are craftable using a stick and any colour of carpet to make a rainbow flag, and can then be returned to the crafting matrix to cycle through all variations
  • Foxes are significantly more cosy during the winter (December 21 -> March 20)
  • Settlements and rooms now accept a JSON Title value for custom splashes when entered (NBT format: {Display:{Title:<JSON string>}} and {Title:<JSON string>} respectively)
  • Settlements also have a Range integer value to alter how close to a room boundary before their splash is displayed (NBT format: {Display:{Range:<integer>}})

 

Known bugs

  • Boundary line rendering of settlement rooms is very glitchy, especially when not viewed in first person
  • No mob sounds in multiplayer (inconsistent)

 

Changes

  • /settlement here now accepts an optional position argument to detect the presence of settlements at specific coordinates
  • /settlement list now provides a list of settlements with built-in commands to display the information of a specific settlement when clicked
  • Goblins, rats, and kobolds now both use the group system formerly only used by raptors when attacking in groups
  • Goblins have an internal flag to prevent the loss of offspring due to unloading