Useful Hats
This is a Minecraft Forge mod which adds some useful hats to the game. All included hats can be dyed, configured and disabled.
Aquanaut Helmet
You get Conduit Power effect for 1 minute. But you have a limited view. (with Respiration enchantment up to 4 minutes)
Bunny Ears
You get Jump Boost effect and you can eat faster. (with Efficiency enchantment up to 7 times)
Chopping Hat
Chopping with an axe is 20% faster. (with Efficiency enchantment up to 150%, stackable with other enchantments and potions)
Ender Helmet
Using an Ender Pearl to teleport to a defined position. Interdimensional traveling possible.
Halo
No monster except bosses attacks you. But beware of the Nether!
Lucky Hat
You get Luck effect while holding an axe, sword or fishing rod.
Mining Hat
Mining with a pickaxe is 20% faster. (with Efficiency enchantment up to 150%, stackable with other enchantments and potions) While holding a pickaxe you get Night Vision effect in dark areas.
Mushroom Hat
You take automatically a bite out of this hat when you are hungry.
Postman Hat
While sprinting you get Speed effect but also Hunger effect. (with Efficiency enchantment up to Speed VI)
Shulker Helmet
You get Levitation effect. (with Efficiency enchantment up to Levitation VI)
Straw Hat
Mining with a hoe (since MC 1.16) or digging with a shovel is 20% faster. (with Efficiency enchantment up to 150%, stackable with other enchantments and potions)
Stocking Cap
A stylish and dyable stocking cap with a christmas design in december..
Wing Helmet
While falling you get Slow Falling effect. Sometimes the helmet is afraid of monsters and flies away.
All hats can be placed into the head slots of Curios mod since 1.7.0. The Curios head is not added by this mod by default, but it can be added with the config curiosAddHeadSlot (since 1.8.4), by other mods or by yourself.
All hats can be placed into the head slot of Baubles Reborn mod since 1.8.3.
There is also a wiki where you can read all details about the hats.
Known bugs:
- Aquanaut Helmet overlay is not rendered when in Curios or Baubles head slot (fixed in mod version 1.8.5 and later)
- Tooltips are outside the screen in Minecraft 1.16.2+ (fixed in mod version 1.8.4 and later)
FAQ
Can I use this mod in my mod pack?
Yes, you are allowed to use this mod in your mod packs.
Port to Minecraft 1.12?
Sorry, but I do not port any mod to 1.12. This version is way too old and is not supported by Forge anymore.
I found a bug or I have a good idea to enhance this mod!
Very good! Open an issue at Github. You have no Github-Account? You can also contact me here in the comments or via private message.
Hi I featured this mod in my top 10 underrated mod list! The hats are very unique and they look really nice!
In reply to bstylia14:
Hey! Thanks for adding it to your review! :)
I found an issue with the Curios Compatibility, your mod does not add a "head" slot on it's own, and requires an external mod that adds one, the issue being that i cannot find a mod that adds a head slot that wouldn't interfere with my current modpack, i ask kindly that you add a head slot in the mod, thank you
In reply to dark_eyed_devil:
That is not a bug. :) The head slots of curios are only supported and not added, because vanilla Minecraft has already a head slot. In the description you can find a link, how to add a curios slot by yourself.
But maybe I will add a config option that enables the possiblity to add a curios head slot by this mod. I opened an issue for this feature: https://github.com/cech12/UsefulHats/issues/32
In reply to dark_eyed_devil:
I added to the new version 1.8.4 the possibility to add the curios head slot with the config curiosAddHeadSlot.
In reply to thecech12:
thank you
I translated the mod(zh_tw).
{
"item.usefulhats.aquanaut_helmet": "潛水頭盔",
"item.usefulhats.aquanaut_helmet.desc.conduit_power": "可獲得 %s 秒的 §2海靈祝福§9 效果.",
"item.usefulhats.bunny_ears": "兔耳",
"item.usefulhats.bunny_ears.desc.jump_boost": "可獲得 §2跳躍提升 %s§9 效果.",
"item.usefulhats.bunny_ears.desc.eating": "吃東西縮短 §2%s§9 時間.",
"item.usefulhats.chopping_hat": "木工帽",
"item.usefulhats.chopping_hat.desc.chopping_speed": "用斧砍樹時加速 §2%s%%§9 時間. (可和附魔及藥水效果疊加)",
"item.usefulhats.halo": "聖光",
"item.usefulhats.halo.desc.no_attack": "除了Boss以外的生物不會攻擊你.",
"item.usefulhats.halo.desc.beware_of_nether": "除了 §4地獄§c 生物.",
"item.usefulhats.lucky_hat": "幸運帽",
"item.usefulhats.lucky_hat.desc.luck": "握著劍,斧或魚竿時,可獲得 §2幸運%s§9 效果.",
"item.usefulhats.lucky_hat.desc.unluck": "但是在釣魚或殺死生物之後,會獲得十秒 §6霉運§c 效果.",
"item.usefulhats.mining_hat": "礦工帽",
"item.usefulhats.mining_hat.desc.mining_speed": "用鎬挖礦時加速 §2%s%%§9 時間. (可和附魔及藥水效果疊加)",
"item.usefulhats.mining_hat.desc.night_vision": "在黑暗中拿著鎬時獲得 §2夜視§9 效果.",
"item.usefulhats.mushroom_hat": "蘑菇帽",
"item.usefulhats.mushroom_hat.desc.feeding": "當你餓了, 你可以咬一口這頂帽子.",
"item.usefulhats.postman_hat": "郵差帽",
"item.usefulhats.postman_hat.desc.speed": "當你疾跑時獲得 §2速度%s§9 效果.",
"item.usefulhats.postman_hat.desc.hunger": "但你也獲得 §6飢餓§c 效果.",
"item.usefulhats.shulker_helmet": "界伏帽",
"item.usefulhats.shulker_helmet.desc.levitation": "可獲得 §2懸浮%s§9 效果.",
"item.usefulhats.stocking_cap": "長襪帽",
"item.usefulhats.straw_hat": "草帽",
"item.usefulhats.straw_hat.desc.digging_speed": "用鋤或鏟時加速 §2%s%%§9 時間. (可和附魔及藥水效果疊加)",
"item.usefulhats.wing_helmet": "帶翼帽",
"item.usefulhats.wing_helmet.desc.slow_falling": "當你墜落時獲得 §2緩降§9 效果.",
"item.usefulhats.wing_helmet.desc.scared": "有時帽子會因為怕怪物而飛走."
}
The mod is so great.
In reply to pancakes0228:
thanks for that! I added an issue on Github and it will be there in the next update :)
1) Would full outfits (even if only cosmetic) be outside the scope of this mod?
2) Can you add mushroom hats? (cosmetic or maybe feed players)
3) Can you add a red or green hat that give jump boost? (like Mario or Luigi)
4) Can you please add a top hat. (with monocle for extra sophistication)
5) Can you a shulker shell hat? (that gives levitation)
6) Great mod, I especially like that you added the ability to dye all of the hats.
In reply to AbsorbingSafe11:
Hey thanks for all these questions and ideas! :D
1) Full outfits are outside of the scope of this mod. :)
2) A mushroom hat sounds like an interesting idea. I added an issue on Github and in a future version it is maybe included https://github.com/cech12/UsefulHats/issues/23
3) There is already an issue for bunny ears that should give jump boost effect https://github.com/cech12/UsefulHats/issues/14
4) Mhh, that is an interesting idea, but the hats I include here should be useful.What effect should a top hat give to the player? To have a top hat, you can dye a Lucky Hat with black dye. :)
5) Sometimes the Wing Helmet gives Levitation effect, but a shulker hat is also a good idea. I added an issue on Github: https://github.com/cech12/UsefulHats/issues/24
6) Thanks! :D
In reply to thecech12:
1) About 4 , while your point is correct, (that the hat should be useful) what does the stocking hat do for the player?
2) The lucky hat is too short for a top hat. (dyeing it black would just make a black fedora)
3) I was going to ask about bunny ears, but thought a Mario hat was cooler. (and better for using dye)
4) If the shulker shell hat is good idea, would hats based off of other minecraft mobs work as well?
In reply to AbsorbingSafe11:
1) The Stocking Cap is already a part of the mod, so I don't have to include it anymore ;)
2) Yep, it is a bit too short. That is an issue, too. :D
3) There is already an issue about baseball caps: https://github.com/cech12/UsefulHats/issues/13 But I think another mod with baseball caps (including Mario hat) is a better alternative. But I have no time for creating it. Bunny ears fits better into the Minecraft feeling, I think.
4) If they are useful maybe. :)
In reply to thecech12:
Regarding the Top Hat idea, you could play up the stage magic connection by making it portable storage accessed with a keybind, like a backpack that you wear on your head.
Or you could make it usable to spawn a rabbit with a relatively minor cooldown. Or pull out a random item like a random flower, a damaged iron sword, a rabbit haunch, maybe a small bundle of carpet instead of a string of silk scarves.
Though honestly, yeah, the Lucky Hats are already the right shape for the job.
In reply to TerminalSnark:
Hey! Thanks for all your ideas! I added a Github issue: https://github.com/cech12/UsefulHats/issues/31
Especailly I like the ideo of spawning a rabbit and other small items like flowers, carpets, strings...
There are open questions: should it generate endless items? Or should be there a price like durability or single time usage.
Maybe another item (like a wand?) can be used. Only if the hat is in the off hand and the wand in the main hand - right click and the magic happens :D.
The crafting recipe is also a thing: The hat could be easy to craft, the corresponding wand with its magic should be complicated to get.
In reply to AbsorbingSafe11:
Hey! Since version 1.8.0 there are some new hats: a Mushroom Hat, a Shulker Helmet (thanks for your ideas!) and Bunny Ears for the jump boost. :) The Lucky hat is also a bit higher now, so you can dye it and use it as a top hat. :D
In reply to thecech12:
Awesome, perfect height for top hat. (you are welcome for the ideas)
1.12.2 ?
In reply to radab_cornflakes:
Nope. Please see FAQ.
Can they be equipped using Curios or Baubles instead?
In reply to modeeves:
Not for now, I think.