promotional bannermobile promotional banner

Treasure2

Who doesn't like finding loot? It is always fun to find free stuff!

File Details

treasure2-1.20.1-4.0.1.jar

  • R
  • Oct 5, 2025
  • 3.42 MB
  • 74.6K
  • 1.20.1
  • Forge

File Name

treasure2-1.20.1-4.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:treasure2-289760:7070646")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog for Treasure2 1.20.1

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[4.0.1] - 2025-10-05

Changed

  • Fixed server crash caused by non-existent library.

[4.0.0] - 2025-10-03

This version is a breaking change! Backup your world first.

Changed

  • All structure, pit, marker, well, witherwood grove, etc. generation uses Jigsaw Structures.
  • PreGen compatibility.
  • No cascading nor outside bounds errors.
  • No additional generation lag.
  • Able to locate using vanilla command /locate structure
  • Changed License to OSL-3.0.
  • Expanded Mob Sets and Mob Set based Blocks.
  • Removed Deferred generation system.
  • Removed all non-standard config toml files. Uses /data json files instead.
  • Removed most Config options. Uses /data json files instead.
  • Made the One Key more rare.
  • Fixed reflection called in Constructor error on startup.
  • Fixed all asset errors on startup.
  • Requires GottschCore 2.5.1+

Added

  • Bone, Celestial, and Infernal Chests
  • Bone Key, Bone Lock (not accessible to players ie part of Bone Chest).
  • Multiple new surface structures (mausoleum, ponds, statues, natural area, etc)
  • Reduced and cleanup up codebase.

[3.12.1] - 2025-04-23

Changed

  • Update Treasure Tool to only stack to 1. This may prevent the duplicate tools on crafting issue.
  • Fix KeyItem.getShareTag() bug.

[3.12.0] - 2025-03-16

Added

  • Japanese translations by okazako

[3.11.1] - 2025-01-13

Changed

  • Fixed server crash when generating Witherwood Tree groves.
  • Increases the build area (height) for Witherwood Tree groves, so that the tops actually are generated.
  • Updated to use Forge 47.3.0
  • Removed Patchouli manual added to inventory on first join. It can be found on the Treasure2 tab.

[3.11.0] - 2025-01-06 (Wither Tree Update)

Changed

  • Renamed all Wither block variants to Witherwood.
  • Updated Witherwood textures.
  • Updated loot table for Wither Tree chest.
  • Wither Tree is now a 3x3 instead of 2x2, and removed the Wither Soul block.
  • All Wither Tree groves use pits with structures.
  • Wither Tree groves spawn Witherwood Golems and other mobs.
  • Poison fog (green) and Wither fog (black) inflicts poison and wither effects again.
  • Spanish moss has smalled hitbox.

Added

  • Witherwood blocks - planks, wood, stairs, slab, stripped log, stripped wood, door, trapdoor, fence, fence gate, button, pressure plate, sign, hanging sign.
  • Strangle Vine block(s).
  • Witherwood Twig.
  • Recipes for all new witherwood blocks.
  • Added Witherwood Golem.
  • Added 5 new Witherwood themed pit structures.

[3.10.4] - 2024-12-20

Changed

  • Enabled the LivingHurtEvent so critical damage can be inflicted!
  • Fix critical weapon damage -> changed from multiple to addition.

[3.10.3] - 2024-08-29

Changed

  • Fix game-crashing "chestGenerator" is null bug.
  • Fix Skeletons (and other mobs) spawning without weapons around Wishing Wells.

[3.10.2] - 2024-08-28

Added

  • Oh the Biomes We've Gone support.

[3.10.1] - 2024-08-21

Changed

  • Fixed Well generation on certain blocks causing the game to crash.

[3.10.0] - 2024-08-21

Changed

  • Fixed milk crate entity name.
  • Smoothed Mimic activating animation, removing the need to sync angle amount.
  • Refactored Mimic models.
  • Fixed duplicate copper and iron short sword entries in pools/combat/uncommon pool json file.
  • Fixed Wishables scan for validate location. Checks entire scan radius.
  • Updated Desert Wishing Well Block to use correct sandstone textures.
  • Update treasure2_structures-xxx-vx toml config file.
  • Wishing Wells can spawn mobs
  • Mob one-time spawners can be configured via the MobSet Configuration file.
  • Improved the Wishing Well decorations placements.
  • Better align hitbox for Ironbound chest
  • Removed shadow on Chest inventory label
  • Fixed the breaking of a merged key taking too much damage.

Added

  • Four leaf Clover item - can use this item to transform blocks into Wishing Wells.
  • Four leaf Clover block - rare plant that appears around Wishing Wells.
  • 4+ Well designs
  • Barrel Chest
  • Barrel Mimic
  • MimicModel abstract class
  • MobSet Configuration
  • Mobs patchouli entry.

[3.9.0] - 2024-07-28

Changed

  • Fixed Deferred generator block entities using the wrong config-based conditional statement.
  • Updated treasure2-chests-1.20.1 toml file to v3.

Added

  • Added Deferred generators for Surface, Subaquatic structures, and Pits.

[3.8.5] - 2024-07-23

Changed

  • Fixed pit shaft and pit room alignments! For real this time.
  • Updated crypt3.nbt to include the missing bottom level which had the entrance marker.
  • Updated treasure2-structures toml file.
  • Updated StructureMarkerGenerator to use mcRotate() instead of rotate()
  • Updated StructurePitGenerator to use mcRotate() instead of rotate()

Added

  • Added crypt5.nbt that is like crypt3 but with a full skeleton.
  • Added mcRotate() to GeometryUtil.

[3.8.4] - 2024-07-18

Changed

  • Fixed add patchouli guide book on first use.
  • Added condition to KeyItem.isDamageable() to prevent exception due to mixin use.

[3.8.3] - 2024-06-27

Changed

  • Added the Falling blocks names to the language file.

[3.8.2] - 2024-05-20

Changed

  • Fixed crafted Keys from only having 0 durability/usage on server.
  • Fixed reading datapacks in flat/exploded directory format.
  • Fixed high-level loot tables to include high-level combat items.
  • KeyItem now takes a default durability value in the constructor.

[3.8.1] - 2024-02-15

Changed

  • Fixed the inventory size of chests display in inventory.
  • Increased the success probability of Pilferers and Thiefs Locks Picks to 48/60 respectively.
  • Fixed the IChestGenerator.buildLootTableList not using the correct key when searching for injectable loot tables.
  • Fixed Legendary and Mythical loot tables to include respective weapons.
  • Fixed Cauldron Chest not displaying a rarity.
  • Update mimics to have a smoother chomp animation.

Added

  • Config options for Pilferers and Thiefs Lock Picks success probabilities for different rarities.
  • Patchouli book support with entries for Chests, Keys, Locks and Key Ring. Added to your inventory on first join.

[3.7.1] - 2024-01-25

Changed

  • Fixed key usage/damage not updating client when playing on dedicated server.
  • Key usage/damage isn't increment in Creative mode.

Added

  • Supports Biomes O Plenty

[3.7.0] - 2024-01-17

Added

  • Cardboard Box mimic.

[3.6.2] - 2023-10-23

Changed

  • Properly referenced the treasure2-structures-1.20.1-v2.toml resource which caused crashes if not found.

[3.6.1] - 2023-10-16

Changed

  • Fixed crash when removing item from crafting table (anything requiring the Treasure Tool.)
  • Data generated all recipes.

[3.6.0] - 2023-10-16

Changed

  • Updated to use Forge 47.2.0
  • Fixed generation crashes.
  • Fixed structure alignments.
  • Fixed treasure tab name display.
  • Updated SurfaceStructureFeatureGenerator to return an Optional.
  • Updated treasure2-structures-1.20.1 to version 2.
  • Updated sunken-ship structures.

Added

  • Blackrock and Deepslate variations of towers.
  • Deferred Random Vanilla Spawner generation classes.
  • Deferred Wither Tree generation classes.
  • GeometryUtil class.

[3.5.0] - 2023-09-05

Changed

  • Fixed built-in structure registration.
  • Update structure datapack registering to handle multiple datapacks (see loot tables)
  • Update when selecting loot table/structure list based on category/type to merge built-in and datapacks, replacing built-ins with datapack elements when overlapped.
  • Fixed PlayerEventHandler when checking for wishables - check that the item has an owner

[3.4.0] - 2023-09-03

Changed

  • Fixed ChestRegistry registering chests by Rarity.
  • Added Cauldron Chest to chest rarity tag.
  • Fixed Emerald Key registration in CommonSetup.
  • Changed Lock Item rarity tooltip color to BLUE to be the same as Key Item.
  • Changed Treasure Chest Block Item rarity tooltip color to BLUE to be the same as Key & Lock Item.

[3.3.0] - 2023-07-26

  • TODO - see 1.19.2

[3.2.0] - 2023-07-16

Added

  • Port from 1.19.3-3.2.1**